From: Brian Date: Mon, 10 Mar 2008 23:41:00 +0000 (-0600) Subject: fix Height2/Depth2 init problem when using texture borders X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c813b545ab4726fc5030f123ec6255224d64ad82;p=mesa.git fix Height2/Depth2 init problem when using texture borders --- diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 5c96be92165..f15e4045278 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1214,19 +1214,30 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->Width = width; img->Height = height; img->Depth = depth; + img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */ - img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ - img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */ img->WidthLog2 = logbase2(img->Width2); - if (height == 1) /* 1-D texture */ + + if (height == 1) { /* 1-D texture */ + img->Height2 = 1; img->HeightLog2 = 0; - else + } + else { + img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ img->HeightLog2 = logbase2(img->Height2); - if (depth == 1) /* 2-D texture */ + } + + if (depth == 1) { /* 2-D texture */ + img->Depth2 = 1; img->DepthLog2 = 0; - else + } + else { + img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */ img->DepthLog2 = logbase2(img->Depth2); + } + img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); + img->IsCompressed = GL_FALSE; img->CompressedSize = 0;