From: Jason Ekstrand Date: Fri, 25 Mar 2016 17:17:28 +0000 (-0700) Subject: nir/intrinsics: Add a vulkan_resource_index intrinsic X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c825e29a826bf9f03303d1527a2aeef8bcd80dea;p=mesa.git nir/intrinsics: Add a vulkan_resource_index intrinsic This is used to facilitate the Vulkan binding model where each resource is described by a (descriptor set, binding, array index) tuple. Reviewed-by: Rob Clark --- diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 8f353773571..bbbc2089db3 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -976,6 +976,16 @@ typedef enum { */ NIR_INTRINSIC_RANGE = 5, + /** + * The Vulkan descriptor set for vulkan_resource_index intrinsic. + */ + NIR_INTRINSIC_DESC_SET = 6, + + /** + * The Vulkan descriptor set binding for vulkan_resource_index intrinsic. + */ + NIR_INTRINSIC_BINDING = 7, + NIR_INTRINSIC_NUM_INDEX_FLAGS, } nir_intrinsic_index_flag; @@ -1040,6 +1050,8 @@ INTRINSIC_IDX_ACCESSORS(base, BASE, int) INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned) INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned) INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned) +INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned) +INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned) /** * \group texture information diff --git a/src/compiler/nir/nir_intrinsics.h b/src/compiler/nir/nir_intrinsics.h index 05507dc6579..66a169c019b 100644 --- a/src/compiler/nir/nir_intrinsics.h +++ b/src/compiler/nir/nir_intrinsics.h @@ -175,6 +175,26 @@ INTRINSIC(image_size, 0, ARR(0), true, 4, 1, 0, xx, xx, xx, INTRINSIC(image_samples, 0, ARR(0), true, 1, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER) +/* + * Vulkan descriptor set intrinsic + * + * The Vulkan API uses a different binding model from GL. In the Vulkan + * API, all external resources are represented by a tuple: + * + * (descriptor set, binding, array index) + * + * where the array index is the only thing allowed to be indirect. The + * vulkan_surface_index intrinsic takes the descriptor set and binding as + * its first two indices and the array index as its source. The third + * index is a nir_variable_mode in case that's useful to the backend. + * + * The intended usage is that the shader will call vulkan_surface_index to + * get an index and then pass that as the buffer index ubo/ssbo calls. + */ +INTRINSIC(vulkan_resource_index, 1, ARR(1), true, 1, 0, 2, + DESC_SET, BINDING, xx, + NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER) + /* * variable atomic intrinsics * diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index bbb4edf3260..84e926905b4 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -518,6 +518,8 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state) [NIR_INTRINSIC_STREAM_ID] = "stream-id", [NIR_INTRINSIC_UCP_ID] = "ucp-id", [NIR_INTRINSIC_RANGE] = "range", + [NIR_INTRINSIC_DESC_SET] = "desc-set", + [NIR_INTRINSIC_BINDING] = "binding", }; for (unsigned idx = 1; idx < NIR_INTRINSIC_NUM_INDEX_FLAGS; idx++) { if (!info->index_map[idx])