From: Ian Romanick Date: Wed, 1 Dec 2004 08:15:01 +0000 (+0000) Subject: Make the transition to script-genereated GLX code easier. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=c8c24d049d8d359894130aa7bcdf2319ef4e09df;p=mesa.git Make the transition to script-genereated GLX code easier. Move EXT_vertex_array wrapper functions from indirect_init.c to vertarr.c. Fix problems with EXT_multi_draw_arrays function names. --- diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index e0a2dba80c8..5b39b74fe7e 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -563,8 +563,8 @@ void __indirect_glWindowPos3dvARB(const GLdouble * p); void __indirect_glWindowPos3ivARB(const GLint * p); void __indirect_glWindowPos3svARB(const GLshort * p); -void __indirect_glMultiDrawArrays(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -void __indirect_glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid ** indices, GLsizei primcount); +void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid ** indices, GLsizei primcount); void __indirect_glSampleMaskSGIS( GLfloat value, GLboolean invert ); void __indirect_glSamplePatternSGIS( GLenum pass ); @@ -595,6 +595,19 @@ void __indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, const GLvoid *data ); +void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ); +void __indirect_glEdgeFlagPointerEXT(GLsizei stride, + GLsizei count, const GLboolean * pointer ); +void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ); +void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, + const GLvoid * pointer ); +void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ); +void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ); + /* 145. GL_EXT_secondary_color / GL 1.4 */ void __indirect_glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *); diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index c3ec8d0a921..d587a8783a2 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -45,53 +45,6 @@ static int NoOp(void) return 0; } -/** - * \name Vertex array pointer bridge functions - * - * When EXT_vertex_array was moved into the core GL spec, the \c count - * parameter was lost. This libGL really only wants to implement the GL 1.1 - * version, but we need to support applications that were written to the old - * interface. These bridge functions are part of the glue that makes this - * happen. - */ -/*@{*/ -static void ColorPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) -{ - (void) count; __indirect_glColorPointer( size, type, stride, pointer ); -} - -static void EdgeFlagPointerEXT(GLsizei stride, - GLsizei count, const GLboolean * pointer ) -{ - (void) count; __indirect_glEdgeFlagPointer( stride, pointer ); -} - -static void IndexPointerEXT(GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) -{ - (void) count; __indirect_glIndexPointer( type, stride, pointer ); -} - -static void NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, - const GLvoid * pointer ) -{ - (void) count; __indirect_glNormalPointer( type, stride, pointer ); -} - -static void TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) -{ - (void) count; __indirect_glTexCoordPointer( size, type, stride, pointer ); -} - -static void VertexPointerEXT(GLint size, GLenum type, GLsizei stride, - GLsizei count, const GLvoid * pointer ) -{ - (void) count; __indirect_glVertexPointer( size, type, stride, pointer ); -} -/*@}*/ - __GLapi *__glXNewIndirectAPI(void) { @@ -492,8 +445,8 @@ __GLapi *__glXNewIndirectAPI(void) glAPI->SeparableFilter2D = __indirect_glSeparableFilter2D; /* 1.4 */ - glAPI->MultiDrawArraysEXT = __indirect_glMultiDrawArrays; - glAPI->MultiDrawElementsEXT = __indirect_glMultiDrawElements; + glAPI->MultiDrawArraysEXT = __indirect_glMultiDrawArraysEXT; + glAPI->MultiDrawElementsEXT = __indirect_glMultiDrawElementsEXT; /* ARB 1. GL_ARB_multitexture */ glAPI->ActiveTextureARB = __indirect_glActiveTextureARB; @@ -577,12 +530,12 @@ __GLapi *__glXNewIndirectAPI(void) glAPI->SamplePatternSGIS = __indirect_glSamplePatternSGIS; /* 30. GL_EXT_vertex_array */ - glAPI->ColorPointerEXT = ColorPointerEXT; - glAPI->EdgeFlagPointerEXT = EdgeFlagPointerEXT; - glAPI->IndexPointerEXT = IndexPointerEXT; - glAPI->NormalPointerEXT = NormalPointerEXT; - glAPI->TexCoordPointerEXT = TexCoordPointerEXT; - glAPI->VertexPointerEXT = VertexPointerEXT; + glAPI->ColorPointerEXT = __indirect_glColorPointerEXT; + glAPI->EdgeFlagPointerEXT = __indirect_glEdgeFlagPointerEXT; + glAPI->IndexPointerEXT = __indirect_glIndexPointerEXT; + glAPI->NormalPointerEXT = __indirect_glNormalPointerEXT; + glAPI->TexCoordPointerEXT = __indirect_glTexCoordPointerEXT; + glAPI->VertexPointerEXT = __indirect_glVertexPointerEXT; /* 145. GL_EXT_secondary_color / GL 1.4 */ glAPI->SecondaryColor3bEXT = __indirect_glSecondaryColor3bEXT; diff --git a/src/glx/x11/vertarr.c b/src/glx/x11/vertarr.c index 6d0e5f4d170..5da30a3fdbd 100644 --- a/src/glx/x11/vertarr.c +++ b/src/glx/x11/vertarr.c @@ -165,6 +165,55 @@ void __glXInitVertexArrayState(__GLXcontext *gc) /*****************************************************************************/ +/** + * \name Vertex array pointer bridge functions + * + * When EXT_vertex_array was moved into the core GL spec, the \c count + * parameter was lost. This libGL really only wants to implement the GL 1.1 + * version, but we need to support applications that were written to the old + * interface. These bridge functions are part of the glue that makes this + * happen. + */ +/*@{*/ +void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glColorPointer( size, type, stride, pointer ); +} + +void __indirect_glEdgeFlagPointerEXT(GLsizei stride, + GLsizei count, const GLboolean * pointer ) +{ + (void) count; __indirect_glEdgeFlagPointer( stride, pointer ); +} + +void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glIndexPointer( type, stride, pointer ); +} + +void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, + const GLvoid * pointer ) +{ + (void) count; __indirect_glNormalPointer( type, stride, pointer ); +} + +void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glTexCoordPointer( size, type, stride, pointer ); +} + +void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glVertexPointer( size, type, stride, pointer ); +} +/*@}*/ + +/*****************************************************************************/ + void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {