From: Jason Ekstrand Date: Wed, 6 May 2015 19:54:02 +0000 (-0700) Subject: nir/spirv: Handle boolean uniforms correctly X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ca51d926fd0a1080b114022b362cebb2107f2cbb;p=mesa.git nir/spirv: Handle boolean uniforms correctly --- diff --git a/src/glsl/nir/spirv_to_nir.c b/src/glsl/nir/spirv_to_nir.c index 4a12b2930b2..d1205f5ae07 100644 --- a/src/glsl/nir/spirv_to_nir.c +++ b/src/glsl/nir/spirv_to_nir.c @@ -573,7 +573,16 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, nir_builder_instr_insert(&b->nb, &load->instr); val->type = src_type; - val->ssa = &load->dest.ssa; + + if (src->var->data.mode == nir_var_uniform && + glsl_get_base_type(src_type) == GLSL_TYPE_BOOL) { + /* Uniform boolean loads need to be fixed up since they're defined + * to be zero/nonzero rather than NIR_FALSE/NIR_TRUE. + */ + val->ssa = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0)); + } else { + val->ssa = &load->dest.ssa; + } break; }