From: Timur Kristóf Date: Mon, 11 Feb 2019 01:13:29 +0000 (+0100) Subject: iris: implement clearing render target and depth stencil X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cacf84ed5ff48a3f4ea3fcb22b727732b723c352;p=mesa.git iris: implement clearing render target and depth stencil v2 (Kenneth Graunke): split color/depthstencil cases, fix iris_clear --- diff --git a/src/gallium/drivers/iris/iris_clear.c b/src/gallium/drivers/iris/iris_clear.c index 9be67608ebe..3bb822a63aa 100644 --- a/src/gallium/drivers/iris/iris_clear.c +++ b/src/gallium/drivers/iris/iris_clear.c @@ -35,6 +35,110 @@ #include "iris_screen.h" #include "intel/compiler/brw_compiler.h" +static void +clear_color(struct iris_context *ice, + struct pipe_resource *p_res, + unsigned level, + const struct pipe_box *box, + bool render_condition_enabled, + enum isl_format format, + union isl_color_value color) +{ + struct iris_resource *res = (void *) p_res; + + struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER]; + const struct gen_device_info *devinfo = &batch->screen->devinfo; + enum blorp_batch_flags blorp_flags = 0; + + if (render_condition_enabled) { + if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER) + return; + + if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT) + blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE; + } + + iris_batch_maybe_flush(batch, 1500); + + struct blorp_batch blorp_batch; + blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags); + + bool color_write_disable[4] = { false, false, false, false }; + struct blorp_surf surf; + iris_blorp_surf_for_resource(&surf, p_res, ISL_AUX_USAGE_NONE, true); + + if (!isl_format_supports_rendering(devinfo, format) && + isl_format_is_rgbx(format)) + format = isl_format_rgbx_to_rgba(format); + + blorp_clear(&blorp_batch, &surf, format, ISL_SWIZZLE_IDENTITY, + level, box->z, box->depth, box->x, box->y, + box->x + box->width, box->y + box->height, + color, color_write_disable); + + blorp_batch_finish(&blorp_batch); + iris_flush_and_dirty_for_history(ice, batch, res); +} + + +static void +clear_depth_stencil(struct iris_context *ice, + struct pipe_resource *p_res, + unsigned level, + const struct pipe_box *box, + bool render_condition_enabled, + bool clear_depth, + bool clear_stencil, + float depth, + uint8_t stencil) +{ + struct iris_resource *res = (void *) p_res; + + struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER]; + enum blorp_batch_flags blorp_flags = 0; + + if (render_condition_enabled) { + if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER) + return; + + if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT) + blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE; + } + + iris_batch_maybe_flush(batch, 1500); + + struct blorp_batch blorp_batch; + blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags); + + struct iris_resource *z_res; + struct iris_resource *stencil_res; + struct blorp_surf z_surf; + struct blorp_surf stencil_surf; + + iris_get_depth_stencil_resources(p_res, &z_res, &stencil_res); + + if (z_res) { + iris_blorp_surf_for_resource(&z_surf, &z_res->base, + ISL_AUX_USAGE_NONE, true); + } + + if (stencil_res) { + iris_blorp_surf_for_resource(&stencil_surf, &stencil_res->base, + ISL_AUX_USAGE_NONE, true); + } + + blorp_clear_depth_stencil(&blorp_batch, &z_surf, &stencil_surf, + level, box->z, box->depth, + box->x, box->y, + box->x + box->width, + box->y + box->height, + clear_depth && z_res, depth, + clear_stencil && stencil_res ? 0xff : 0, stencil); + + blorp_batch_finish(&blorp_batch); + iris_flush_and_dirty_for_history(ice, batch, res); +} + /** * The pipe->clear() driver hook. * @@ -49,79 +153,51 @@ iris_clear(struct pipe_context *ctx, { struct iris_context *ice = (void *) ctx; struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer; - assert(buffers != 0); - - struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER]; - - if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER) - return; - - enum blorp_batch_flags blorp_flags = 0; - if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT) - blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE; - iris_batch_maybe_flush(batch, 1500); - - struct blorp_batch blorp_batch; - blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags); + assert(buffers != 0); if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { struct pipe_surface *psurf = cso_fb->zsbuf; - struct iris_resource *z_res; - struct iris_resource *stencil_res; - struct blorp_surf z_surf; - struct blorp_surf stencil_surf; - const unsigned num_layers = - psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1; - - iris_get_depth_stencil_resources(psurf->texture, &z_res, &stencil_res); - - if (z_res) { - iris_blorp_surf_for_resource(&z_surf, &z_res->base, - ISL_AUX_USAGE_NONE, true); - } - - if (stencil_res) { - iris_blorp_surf_for_resource(&stencil_surf, &stencil_res->base, - ISL_AUX_USAGE_NONE, true); - } - - blorp_clear_depth_stencil(&blorp_batch, &z_surf, &stencil_surf, - psurf->u.tex.level, psurf->u.tex.first_layer, - num_layers, 0, 0, - cso_fb->width, cso_fb->height, - (buffers & PIPE_CLEAR_DEPTH) != 0, depth, - (buffers & PIPE_CLEAR_STENCIL) ? 0xff : 0, - stencil); + struct pipe_box box = { + .width = cso_fb->width, + .height = cso_fb->height, + .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1, + .z = psurf->u.tex.first_layer, + }; + + clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box, true, + buffers & PIPE_CLEAR_DEPTH, + buffers & PIPE_CLEAR_STENCIL, + depth, stencil); } if (buffers & PIPE_CLEAR_COLOR) { /* pipe_color_union and isl_color_value are interchangeable */ - union isl_color_value *clear_color = (void *) p_color; - bool color_write_disable[4] = { false, false, false, false }; + union isl_color_value *color = (void *) p_color; for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) { if (buffers & (PIPE_CLEAR_COLOR0 << i)) { struct pipe_surface *psurf = cso_fb->cbufs[i]; struct iris_surface *isurf = (void *) psurf; - struct blorp_surf surf; - - iris_blorp_surf_for_resource(&surf, psurf->texture, - ISL_AUX_USAGE_NONE, true); - - blorp_clear(&blorp_batch, &surf, isurf->view.format, - ISL_SWIZZLE_IDENTITY, - psurf->u.tex.level, psurf->u.tex.first_layer, - psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1, - 0, 0, cso_fb->width, cso_fb->height, - *clear_color, color_write_disable); + struct pipe_box box = { + .width = cso_fb->width, + .height = cso_fb->height, + .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1, + .z = psurf->u.tex.first_layer, + }; + + clear_color(ice, psurf->texture, psurf->u.tex.level, &box, + true, isurf->view.format, *color); } } } - - blorp_batch_finish(&blorp_batch); } +/** + * The pipe->clear_texture() driver hook. + * + * This clears the given texture resource. + */ static void iris_clear_texture(struct pipe_context *ctx, struct pipe_resource *p_res, @@ -130,61 +206,29 @@ iris_clear_texture(struct pipe_context *ctx, const void *data) { struct iris_context *ice = (void *) ctx; - struct iris_resource *res = (void *) p_res; - - struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER]; - const struct gen_device_info *devinfo = &batch->screen->devinfo; - - iris_batch_maybe_flush(batch, 1500); - - struct blorp_batch blorp_batch; - blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0); + struct iris_screen *screen = (void *) ctx->screen; + const struct gen_device_info *devinfo = &screen->devinfo; if (util_format_is_depth_or_stencil(p_res->format)) { const struct util_format_description *fmt_desc = util_format_description(p_res->format); - struct iris_resource *z_res; - struct iris_resource *stencil_res; - struct blorp_surf z_surf; - struct blorp_surf stencil_surf; - float depth = 0.0; uint8_t stencil = 0; - iris_get_depth_stencil_resources(p_res, &z_res, &stencil_res); - - if (z_res) { - iris_blorp_surf_for_resource(&z_surf, &z_res->base, - ISL_AUX_USAGE_NONE, true); + if (fmt_desc->unpack_z_float) fmt_desc->unpack_z_float(&depth, 0, data, 0, 1, 1); - } - if (stencil_res) { - iris_blorp_surf_for_resource(&stencil_surf, &stencil_res->base, - ISL_AUX_USAGE_NONE, true); + if (fmt_desc->unpack_s_8uint) fmt_desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1); - } - blorp_clear_depth_stencil(&blorp_batch, &z_surf, &stencil_surf, - level, box->z, box->depth, - box->x, box->y, - box->x + box->width, - box->y + box->height, - z_res != NULL, depth, - stencil_res ? 0xff : 0, stencil); + clear_depth_stencil(ice, p_res, level, box, true, true, true, + depth, stencil); } else { union isl_color_value color; - bool color_write_disable[4] = { false, false, false, false }; - struct blorp_surf surf; - iris_blorp_surf_for_resource(&surf, p_res, ISL_AUX_USAGE_NONE, true); - + struct iris_resource *res = (void *) p_res; enum isl_format format = res->surf.format; - if (!isl_format_supports_rendering(devinfo, format) && - isl_format_is_rgbx(format)) - format = isl_format_rgbx_to_rgba(format); - if (!isl_format_supports_rendering(devinfo, format)) { const struct isl_format_layout *fmtl = isl_format_get_layout(format); // XXX: actually just get_copy_format_for_bpb from BLORP @@ -205,38 +249,71 @@ iris_clear_texture(struct pipe_context *ctx, isl_color_value_unpack(&color, format, data); - blorp_clear(&blorp_batch, &surf, format, ISL_SWIZZLE_IDENTITY, - level, box->z, box->depth, box->x, box->y, - box->x + box->width, box->y + box->height, - color, color_write_disable); + clear_color(ice, p_res, level, box, true, format, color); } - - blorp_batch_finish(&blorp_batch); } - +/** + * The pipe->clear_render_target() driver hook. + * + * This clears the given render target surface. + */ static void iris_clear_render_target(struct pipe_context *ctx, - struct pipe_surface *dst, - const union pipe_color_union *color, + struct pipe_surface *psurf, + const union pipe_color_union *p_color, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, bool render_condition_enabled) { - fprintf(stderr, "XXX: iris_clear_render_target\n"); + struct iris_context *ice = (void *) ctx; + struct iris_surface *isurf = (void *) psurf; + struct pipe_box box = { + .x = dst_x, + .y = dst_y, + .z = psurf->u.tex.first_layer, + .width = width, + .height = height, + .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1 + }; + + /* pipe_color_union and isl_color_value are interchangeable */ + union isl_color_value *color = (void *) p_color; + + clear_color(ice, psurf->texture, psurf->u.tex.level, &box, true, + isurf->view.format, *color); } +/** + * The pipe->clear_depth_stencil() driver hook. + * + * This clears the given depth/stencil surface. + */ static void iris_clear_depth_stencil(struct pipe_context *ctx, - struct pipe_surface *dst, - unsigned clear_flags, + struct pipe_surface *psurf, + unsigned flags, double depth, unsigned stencil, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, bool render_condition_enabled) { - fprintf(stderr, "XXX: iris_clear_depth_stencil\n"); + struct iris_context *ice = (void *) ctx; + struct pipe_box box = { + .x = dst_x, + .y = dst_y, + .z = psurf->u.tex.first_layer, + .width = width, + .height = height, + .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1 + }; + + assert(util_format_is_depth_or_stencil(psurf->texture->format)); + + clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box, true, + flags & PIPE_CLEAR_DEPTH, flags & PIPE_CLEAR_STENCIL, + depth, stencil); } void