From: Brian Paul Date: Thu, 22 Jan 2009 17:34:15 +0000 (-0700) Subject: glsl: set shader->CompileStatus in _slang_compile() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cb136e0476a3ca4f3cb7730ccdd729ba3773e351;p=mesa.git glsl: set shader->CompileStatus in _slang_compile() --- diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index b3d66c5babd..acee34dc5bc 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1357,7 +1357,10 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) if (!sh) return; - sh->CompileStatus = _slang_compile(ctx, sh); + /* this call will set the sh->CompileStatus field to indicate if + * compilation was successful. + */ + (void) _slang_compile(ctx, sh); } diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 818b90b7a86..456ec4411f1 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2794,6 +2794,8 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) _mesa_print_program(shader->Program); #endif + shader->CompileStatus = success; + return success; }