From: Keith Whitwell Date: Fri, 18 Apr 2008 19:05:36 +0000 (+0100) Subject: draw: remove draw_vf code, use translate instead X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cb9f0a589623397c3437911aeef39f189213527a;p=mesa.git draw: remove draw_vf code, use translate instead --- diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile index 916e134719f..27464e5c866 100644 --- a/src/gallium/auxiliary/draw/Makefile +++ b/src/gallium/auxiliary/draw/Makefile @@ -35,9 +35,6 @@ C_SOURCES = \ draw_vertex_cache.c \ draw_vertex_fetch.c \ draw_vertex_shader.c \ - draw_vf.c \ - draw_vf_generic.c \ - draw_vf_sse.c \ draw_wide_line.c \ draw_wide_point.c diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript index 6dc0195d93d..7af65c3c057 100644 --- a/src/gallium/auxiliary/draw/SConscript +++ b/src/gallium/auxiliary/draw/SConscript @@ -31,9 +31,6 @@ draw = env.ConvenienceLibrary( 'draw_vertex_cache.c', 'draw_vertex_fetch.c', 'draw_vertex_shader.c', - 'draw_vf.c', - 'draw_vf_generic.c', - 'draw_vf_sse.c', 'draw_vs_exec.c', 'draw_vs_llvm.c', 'draw_vs_sse.c', diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index a6a3ff6cac4..490da4cca3a 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -62,8 +62,7 @@ void draw_pt_emit_prepare( struct pt_emit *emit, vinfo = draw->render->get_vertex_info(draw->render); - /* In passthrough mode, need to translate from vertex shader - * outputs to hw vertices. + /* Translate from pipeline vertices to hw vertices. */ dst_offset = 0; for (i = 0; i < vinfo->num_attribs; i++) { diff --git a/src/gallium/auxiliary/draw/draw_vbuf.c b/src/gallium/auxiliary/draw/draw_vbuf.c index 59b63f5bfa8..dbbcf05c3cc 100644 --- a/src/gallium/auxiliary/draw/draw_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_vbuf.c @@ -40,7 +40,7 @@ #include "draw_vbuf.h" #include "draw_private.h" #include "draw_vertex.h" -#include "draw_vf.h" +#include "translate/translate.h" /** @@ -56,7 +56,7 @@ struct vbuf_stage { /** Vertex size in bytes */ unsigned vertex_size; - struct draw_vertex_fetch *vf; + struct translate *translate; /* FIXME: we have no guarantee that 'unsigned' is 32bit */ @@ -71,8 +71,9 @@ struct vbuf_stage { unsigned max_indices; unsigned nr_indices; - /** Pipe primitive */ - unsigned prim; + /* Cache point size somewhere it's address won't change: + */ + float point_size; }; @@ -175,26 +176,25 @@ dump_emitted_vertex(const struct vertex_info *vinfo, const uint8_t *data) * have a couple of slots at the beginning (1-dword header, 4-dword * clip pos) that we ignore here. We only use the vertex->data[] fields. */ -static INLINE void +static INLINE ushort emit_vertex( struct vbuf_stage *vbuf, struct vertex_header *vertex ) { - if(vertex->vertex_id != UNDEFINED_VERTEX_ID) { - if(vertex->vertex_id < vbuf->nr_vertices) - return; - else - debug_printf("Bad vertex id 0x%04x (>= 0x%04x)\n", - vertex->vertex_id, vbuf->nr_vertices); - return; - } + if(vertex->vertex_id == UNDEFINED_VERTEX_ID) { + /* Hmm - vertices are emitted one at a time - better make sure + * set_buffer is efficient. Consider a special one-shot mode for + * translate. + */ + vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0); + vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr); + + if (0) dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr); - vertex->vertex_id = vbuf->nr_vertices++; - - draw_vf_emit_vertex(vbuf->vf, vertex, vbuf->vertex_ptr); + vbuf->vertex_ptr += vbuf->vertex_size/4; + vertex->vertex_id = vbuf->nr_vertices++; + } - if (0) dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr); - - vbuf->vertex_ptr += vbuf->vertex_size/4; + return vertex->vertex_id; } @@ -208,9 +208,7 @@ vbuf_tri( struct draw_stage *stage, check_space( vbuf, 3 ); for (i = 0; i < 3; i++) { - emit_vertex( vbuf, prim->v[i] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id; + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] ); } } @@ -225,9 +223,7 @@ vbuf_line( struct draw_stage *stage, check_space( vbuf, 2 ); for (i = 0; i < 2; i++) { - emit_vertex( vbuf, prim->v[i] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id; + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] ); } } @@ -240,43 +236,112 @@ vbuf_point( struct draw_stage *stage, check_space( vbuf, 1 ); - emit_vertex( vbuf, prim->v[0] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[0]->vertex_id; + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[0] ); } + + /** * Set the prim type for subsequent vertices. * This may result in a new vertex size. The existing vbuffer (if any) * will be flushed if needed and a new one allocated. */ static void -vbuf_set_prim( struct vbuf_stage *vbuf, uint newprim ) +vbuf_set_prim( struct vbuf_stage *vbuf, uint prim ) { - const struct vertex_info *vinfo; - unsigned vertex_size; - - assert(newprim == PIPE_PRIM_POINTS || - newprim == PIPE_PRIM_LINES || - newprim == PIPE_PRIM_TRIANGLES); + struct translate_key hw_key; + unsigned dst_offset; + unsigned i; - vbuf->prim = newprim; - vbuf->render->set_primitive(vbuf->render, newprim); + vbuf->render->set_primitive(vbuf->render, prim); - vinfo = vbuf->render->get_vertex_info(vbuf->render); - vertex_size = vinfo->size * sizeof(float); + /* Must do this after set_primitive() above: + * + * XXX: need some state managment to track when this needs to be + * recalculated. The driver should tell us whether there was a + * state change. + */ + vbuf->vinfo = vbuf->render->get_vertex_info(vbuf->render); - if (vertex_size != vbuf->vertex_size) + if (vbuf->vertex_size != vbuf->vinfo->size * sizeof(float)) { vbuf_flush_vertices(vbuf); + vbuf->vertex_size = vbuf->vinfo->size * sizeof(float); + } - vbuf->vinfo = vinfo; - vbuf->vertex_size = vertex_size; - if(vbuf->vf) - draw_vf_set_vertex_info(vbuf->vf, - vbuf->vinfo, - vbuf->stage.draw->rasterizer->point_size); - + /* Translate from pipeline vertices to hw vertices. + */ + dst_offset = 0; + memset(&hw_key, 0, sizeof(hw_key)); + + for (i = 0; i < vbuf->vinfo->num_attribs; i++) { + unsigned emit_sz = 0; + unsigned src_buffer = 0; + unsigned output_format; + unsigned src_offset = (vbuf->vinfo->src_index[i] * 4 * sizeof(float) ); + + switch (vbuf->vinfo->emit[i]) { + case EMIT_4F: + output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + emit_sz = 4 * sizeof(float); + break; + case EMIT_3F: + output_format = PIPE_FORMAT_R32G32B32_FLOAT; + emit_sz = 3 * sizeof(float); + break; + case EMIT_2F: + output_format = PIPE_FORMAT_R32G32_FLOAT; + emit_sz = 2 * sizeof(float); + break; + case EMIT_1F: + output_format = PIPE_FORMAT_R32_FLOAT; + emit_sz = 1 * sizeof(float); + break; + case EMIT_1F_PSIZE: + output_format = PIPE_FORMAT_R32_FLOAT; + emit_sz = 1 * sizeof(float); + src_buffer = 1; + src_offset = 0; + break; + case EMIT_4UB: + output_format = PIPE_FORMAT_B8G8R8A8_UNORM; + emit_sz = 4 * sizeof(ubyte); + default: + assert(0); + output_format = PIPE_FORMAT_NONE; + emit_sz = 0; + break; + } + + hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + hw_key.element[i].input_buffer = src_buffer; + hw_key.element[i].input_offset = src_offset; + hw_key.element[i].output_format = output_format; + hw_key.element[i].output_offset = dst_offset; + + dst_offset += emit_sz; + } + + hw_key.nr_elements = vbuf->vinfo->num_attribs; + hw_key.output_stride = vbuf->vinfo->size * 4; + + /* Don't bother with caching at this stage: + */ + if (!vbuf->translate || + memcmp(&vbuf->translate->key, &hw_key, sizeof(hw_key)) != 0) + { + if (vbuf->translate) + vbuf->translate->release(vbuf->translate); + + vbuf->translate = translate_create( &hw_key ); + + vbuf->translate->set_buffer(vbuf->translate, 1, &vbuf->point_size, 0); + } + + vbuf->point_size = vbuf->stage.draw->rasterizer->point_size; + + /* Allocate new buffer? + */ if (!vbuf->vertices) vbuf_alloc_vertices(vbuf); } @@ -330,29 +395,9 @@ vbuf_flush_indices( struct vbuf_stage *vbuf ) assert((uint) (vbuf->vertex_ptr - vbuf->vertices) == vbuf->nr_vertices * vbuf->vertex_size / sizeof(unsigned)); - switch(vbuf->prim) { - case PIPE_PRIM_POINTS: - break; - case PIPE_PRIM_LINES: - assert(vbuf->nr_indices % 2 == 0); - break; - case PIPE_PRIM_TRIANGLES: - assert(vbuf->nr_indices % 3 == 0); - break; - default: - assert(0); - } - vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices); vbuf->nr_indices = 0; - - /* don't need to reset point/line/tri functions */ -#if 0 - stage->point = vbuf_first_point; - stage->line = vbuf_first_line; - stage->tri = vbuf_first_tri; -#endif } @@ -433,8 +478,8 @@ static void vbuf_destroy( struct draw_stage *stage ) if(vbuf->indices) align_free( vbuf->indices ); - if(vbuf->vf) - draw_vf_destroy( vbuf->vf ); + if(vbuf->translate) + vbuf->translate->release( vbuf->translate ); if (vbuf->render) vbuf->render->destroy( vbuf->render ); @@ -473,11 +518,6 @@ struct draw_stage *draw_vbuf_stage( struct draw_context *draw, vbuf->vertices = NULL; vbuf->vertex_ptr = vbuf->vertices; - - vbuf->prim = ~0; - vbuf->vf = draw_vf_create(); - if (!vbuf->vf) - goto fail; return &vbuf->stage; diff --git a/src/gallium/auxiliary/draw/draw_vf.c b/src/gallium/auxiliary/draw/draw_vf.c deleted file mode 100644 index 9d0154c50dc..00000000000 --- a/src/gallium/auxiliary/draw/draw_vf.c +++ /dev/null @@ -1,378 +0,0 @@ -/* - * Copyright 2003 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - */ - - -#include - -#include "pipe/p_compiler.h" -#include "pipe/p_util.h" -#include "rtasm/rtasm_execmem.h" - -#include "draw_vf.h" - - -#define DRAW_VF_DBG 0 - - -static boolean match_fastpath( struct draw_vertex_fetch *vf, - const struct draw_vf_fastpath *fp) -{ - unsigned j; - - if (vf->attr_count != fp->attr_count) - return FALSE; - - for (j = 0; j < vf->attr_count; j++) - if (vf->attr[j].format != fp->attr[j].format || - vf->attr[j].inputsize != fp->attr[j].size || - vf->attr[j].vertoffset != fp->attr[j].offset) - return FALSE; - - if (fp->match_strides) { - if (vf->vertex_stride != fp->vertex_stride) - return FALSE; - - for (j = 0; j < vf->attr_count; j++) - if (vf->attr[j].inputstride != fp->attr[j].stride) - return FALSE; - } - - return TRUE; -} - -static boolean search_fastpath_emit( struct draw_vertex_fetch *vf ) -{ - struct draw_vf_fastpath *fp = vf->fastpath; - - for ( ; fp ; fp = fp->next) { - if (match_fastpath(vf, fp)) { - vf->emit = fp->func; - return TRUE; - } - } - - return FALSE; -} - -void draw_vf_register_fastpath( struct draw_vertex_fetch *vf, - boolean match_strides ) -{ - struct draw_vf_fastpath *fastpath = CALLOC_STRUCT(draw_vf_fastpath); - unsigned i; - - fastpath->vertex_stride = vf->vertex_stride; - fastpath->attr_count = vf->attr_count; - fastpath->match_strides = match_strides; - fastpath->func = vf->emit; - fastpath->attr = (struct draw_vf_attr_type *) - MALLOC(vf->attr_count * sizeof(fastpath->attr[0])); - - for (i = 0; i < vf->attr_count; i++) { - fastpath->attr[i].format = vf->attr[i].format; - fastpath->attr[i].stride = vf->attr[i].inputstride; - fastpath->attr[i].size = vf->attr[i].inputsize; - fastpath->attr[i].offset = vf->attr[i].vertoffset; - } - - fastpath->next = vf->fastpath; - vf->fastpath = fastpath; -} - - - - -/*********************************************************************** - * Build codegen functions or return generic ones: - */ -static void choose_emit_func( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *dest) -{ - vf->emit = NULL; - - /* Does this match an existing (hardwired, codegen or known-bad) - * fastpath? - */ - if (search_fastpath_emit(vf)) { - /* Use this result. If it is null, then it is already known - * that the current state will fail for codegen and there is no - * point trying again. - */ - } - else if (vf->codegen_emit) { - vf->codegen_emit( vf ); - } - - if (!vf->emit) { - draw_vf_generate_hardwired_emit(vf); - } - - /* Otherwise use the generic version: - */ - if (!vf->emit) - vf->emit = draw_vf_generic_emit; - - vf->emit( vf, count, dest ); -} - - - - - -/*********************************************************************** - * Public entrypoints, mostly dispatch to the above: - */ - - - -static unsigned -draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf, - const struct draw_vf_attr_map *map, - unsigned nr, - unsigned vertex_stride ) -{ - unsigned offset = 0; - unsigned i, j; - - assert(nr < PIPE_MAX_ATTRIBS); - - for (j = 0, i = 0; i < nr; i++) { - const unsigned format = map[i].format; - if (format == DRAW_EMIT_PAD) { -#if (DRAW_VF_DBG) - debug_printf("%d: pad %d, offset %d\n", i, - map[i].offset, offset); -#endif - - offset += map[i].offset; - - } - else { - vf->attr[j].attrib = map[i].attrib; - vf->attr[j].format = format; - vf->attr[j].insert = draw_vf_format_info[format].insert; - vf->attr[j].vertattrsize = draw_vf_format_info[format].attrsize; - vf->attr[j].vertoffset = offset; - vf->attr[j].isconst = draw_vf_format_info[format].isconst; - if(vf->attr[j].isconst) - memcpy(vf->attr[j].data, &map[i].data, vf->attr[j].vertattrsize); - -#if (DRAW_VF_DBG) - debug_printf("%d: %s, offset %d\n", i, - draw_vf_format_info[format].name, - vf->attr[j].vertoffset); -#endif - - offset += draw_vf_format_info[format].attrsize; - j++; - } - } - - vf->attr_count = j; - vf->vertex_stride = vertex_stride ? vertex_stride : offset; - vf->emit = choose_emit_func; - - assert(vf->vertex_stride >= offset); - return vf->vertex_stride; -} - - -void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf, - const struct vertex_info *vinfo, - float point_size ) -{ - unsigned i, j; - struct draw_vf_attr *a = vf->attr; - struct draw_vf_attr_map attrs[PIPE_MAX_SHADER_INPUTS]; - unsigned count = 0; /* for debug/sanity */ - unsigned nr_attrs = 0; - - for (i = 0; i < vinfo->num_attribs; i++) { - j = vinfo->src_index[i]; - switch (vinfo->emit[i]) { - case EMIT_OMIT: - /* no-op */ - break; - case EMIT_1F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_1F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count++; - break; - case EMIT_1F_PSIZE: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_1F_CONST; - attrs[nr_attrs].offset = 0; - attrs[nr_attrs].data.f[0] = point_size; - nr_attrs++; - count++; - break; - case EMIT_2F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_2F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 2; - break; - case EMIT_3F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_3F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 3; - break; - case EMIT_4F: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_4F; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 4; - break; - case EMIT_4UB: - attrs[nr_attrs].attrib = j; - attrs[nr_attrs].format = DRAW_EMIT_4UB_4F_BGRA; - attrs[nr_attrs].offset = 0; - nr_attrs++; - count += 1; - break; - default: - assert(0); - } - } - - assert(count == vinfo->size); - - draw_vf_set_vertex_attributes(vf, - attrs, - nr_attrs, - vinfo->size * sizeof(float) ); - - for (j = 0; j < vf->attr_count; j++) { - a[j].inputsize = 4; - a[j].do_insert = a[j].insert[4 - 1]; - if(a[j].isconst) { - a[j].inputptr = a[j].data; - a[j].inputstride = 0; - } - } -} - - -#if 0 -/* Set attribute pointers, adjusted for start position: - */ -void draw_vf_set_sources( struct draw_vertex_fetch *vf, - GLvector4f * const sources[], - unsigned start ) -{ - struct draw_vf_attr *a = vf->attr; - unsigned j; - - for (j = 0; j < vf->attr_count; j++) { - const GLvector4f *vptr = sources[a[j].attrib]; - - if ((a[j].inputstride != vptr->stride) || - (a[j].inputsize != vptr->size)) - vf->emit = choose_emit_func; - - a[j].inputstride = vptr->stride; - a[j].inputsize = vptr->size; - a[j].do_insert = a[j].insert[vptr->size - 1]; - a[j].inputptr = ((uint8_t *)vptr->data) + start * vptr->stride; - } -} -#endif - - -/** - * Emit a vertex to dest. - */ -void draw_vf_emit_vertex( struct draw_vertex_fetch *vf, - struct vertex_header *vertex, - void *dest ) -{ - struct draw_vf_attr *a = vf->attr; - unsigned j; - - for (j = 0; j < vf->attr_count; j++) { - if (!a[j].isconst) { - a[j].inputptr = (uint8_t *)&vertex->data[a[j].attrib][0]; - a[j].inputstride = 0; /* XXX: one-vertex-max ATM */ - } - } - - vf->emit( vf, 1, (uint8_t*) dest ); -} - - - -struct draw_vertex_fetch *draw_vf_create( void ) -{ - struct draw_vertex_fetch *vf = CALLOC_STRUCT(draw_vertex_fetch); - unsigned i; - - for (i = 0; i < PIPE_MAX_ATTRIBS; i++) - vf->attr[i].vf = vf; - - vf->identity[0] = 0.0; - vf->identity[1] = 0.0; - vf->identity[2] = 0.0; - vf->identity[3] = 1.0; - - vf->codegen_emit = NULL; - -#ifdef USE_SSE_ASM - if (!GETENV("GALLIUM_NO_CODEGEN")) - vf->codegen_emit = draw_vf_generate_sse_emit; -#endif - - return vf; -} - - -void draw_vf_destroy( struct draw_vertex_fetch *vf ) -{ - struct draw_vf_fastpath *fp, *tmp; - - for (fp = vf->fastpath ; fp ; fp = tmp) { - tmp = fp->next; - FREE(fp->attr); - - /* KW: At the moment, fp->func is constrained to be allocated by - * rtasm_exec_alloc(), as the hardwired fastpaths in - * t_vertex_generic.c are handled specially. It would be nice - * to unify them, but this probably won't change until this - * module gets another overhaul. - */ - //rtasm_exec_free((void *) fp->func); - FREE(fp); - } - - vf->fastpath = NULL; - FREE(vf); -} diff --git a/src/gallium/auxiliary/draw/draw_vf.h b/src/gallium/auxiliary/draw/draw_vf.h deleted file mode 100644 index 0ef98d6257c..00000000000 --- a/src/gallium/auxiliary/draw/draw_vf.h +++ /dev/null @@ -1,232 +0,0 @@ -/* - * Copyright 2008 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * Vertex fetch/store/convert code. This functionality is used in two places: - * 1. Vertex fetch/convert - to grab vertex data from incoming vertex - * arrays and convert to format needed by vertex shaders. - * 2. Vertex store/emit - to convert simple float[][4] vertex attributes - * (which is the organization used throughout the draw/prim pipeline) to - * hardware-specific formats and emit into hardware vertex buffers. - * - * - * Authors: - * Keith Whitwell - */ - -#ifndef DRAW_VF_H -#define DRAW_VF_H - - -#include "pipe/p_compiler.h" -#include "pipe/p_state.h" - -#include "draw_vertex.h" -#include "draw_private.h" /* for vertex_header */ - - -enum draw_vf_attr_format { - DRAW_EMIT_1F, - DRAW_EMIT_2F, - DRAW_EMIT_3F, - DRAW_EMIT_4F, - DRAW_EMIT_3F_XYW, /**< for projective texture */ - DRAW_EMIT_1UB_1F, /**< for fog coordinate */ - DRAW_EMIT_3UB_3F_RGB, /**< for specular color */ - DRAW_EMIT_3UB_3F_BGR, /**< for specular color */ - DRAW_EMIT_4UB_4F_RGBA, /**< for color */ - DRAW_EMIT_4UB_4F_BGRA, /**< for color */ - DRAW_EMIT_4UB_4F_ARGB, /**< for color */ - DRAW_EMIT_4UB_4F_ABGR, /**< for color */ - DRAW_EMIT_1F_CONST, - DRAW_EMIT_2F_CONST, - DRAW_EMIT_3F_CONST, - DRAW_EMIT_4F_CONST, - DRAW_EMIT_PAD, /**< leave a hole of 'offset' bytes */ - DRAW_EMIT_MAX -}; - -struct draw_vf_attr_map -{ - /** Input attribute number */ - unsigned attrib; - - enum draw_vf_attr_format format; - - unsigned offset; - - /** - * Constant data for DRAW_EMIT_*_CONST - */ - union { - uint8_t ub[4]; - float f[4]; - } data; -}; - -struct draw_vertex_fetch; - - - -#if 0 -unsigned -draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf, - const struct draw_vf_attr_map *map, - unsigned nr, - unsigned vertex_stride ); -#endif - -void draw_vf_set_vertex_info( struct draw_vertex_fetch *vf, - const struct vertex_info *vinfo, - float point_size ); - -#if 0 -void -draw_vf_set_sources( struct draw_vertex_fetch *vf, - GLvector4f * const attrib[], - unsigned start ); -#endif - -void -draw_vf_emit_vertex( struct draw_vertex_fetch *vf, - struct vertex_header *vertex, - void *dest ); - -struct draw_vertex_fetch * -draw_vf_create( void ); - -void -draw_vf_destroy( struct draw_vertex_fetch *vf ); - - - -/*********************************************************************** - * Internal functions and structs: - */ - -struct draw_vf_attr; - - -typedef void (*draw_vf_insert_func)( const struct draw_vf_attr *a, - uint8_t *v, - const float *in ); - -typedef void (*draw_vf_emit_func)( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *dest ); - - - -/** - * Describes how to convert/move a vertex attribute from a vertex - * array to a vertex structure. - */ -struct draw_vf_attr -{ - struct draw_vertex_fetch *vf; - - unsigned format; - unsigned inputsize; - unsigned inputstride; - unsigned vertoffset; /**< position of the attrib in the vertex struct */ - - boolean isconst; /**< read from const data below */ - uint8_t data[16]; - - unsigned attrib; /**< which vertex attrib (0=position, etc) */ - unsigned vertattrsize; /**< size of the attribute in bytes */ - - uint8_t *inputptr; - const draw_vf_insert_func *insert; - draw_vf_insert_func do_insert; -}; - -struct draw_vertex_fetch -{ - struct draw_vf_attr attr[PIPE_MAX_ATTRIBS]; - unsigned attr_count; - unsigned vertex_stride; - - draw_vf_emit_func emit; - - /* Parameters and constants for codegen: - */ - float identity[4]; - - struct draw_vf_fastpath *fastpath; - - void (*codegen_emit)( struct draw_vertex_fetch *vf ); -}; - - -struct draw_vf_attr_type { - unsigned format; - unsigned size; - unsigned stride; - unsigned offset; -}; - -/** XXX this could be moved into draw_vf.c */ -struct draw_vf_fastpath { - unsigned vertex_stride; - unsigned attr_count; - boolean match_strides; - - struct draw_vf_attr_type *attr; - - draw_vf_emit_func func; - struct draw_vf_fastpath *next; -}; - - -void -draw_vf_register_fastpath( struct draw_vertex_fetch *vtx, - boolean match_strides ); - -void -draw_vf_generic_emit( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *v ); - -void -draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf ); - -void -draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ); - - -/** XXX this type and function could probably be moved into draw_vf.c */ -struct draw_vf_format_info { - const char *name; - draw_vf_insert_func insert[4]; - const unsigned attrsize; - const boolean isconst; -}; - -extern const struct draw_vf_format_info -draw_vf_format_info[DRAW_EMIT_MAX]; - - -#endif diff --git a/src/gallium/auxiliary/draw/draw_vf_generic.c b/src/gallium/auxiliary/draw/draw_vf_generic.c deleted file mode 100644 index 7a60a9db9c3..00000000000 --- a/src/gallium/auxiliary/draw/draw_vf_generic.c +++ /dev/null @@ -1,585 +0,0 @@ - -/* - * Copyright 2003 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - */ - - -#include "pipe/p_compiler.h" -#include "pipe/p_debug.h" -#include "pipe/p_util.h" - -#include "draw_vf.h" - - - -static INLINE void insert_4f_4( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[2]; - out[3] = in[3]; -} - -static INLINE void insert_4f_3( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[2]; - out[3] = 1; -} - -static INLINE void insert_4f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = 0; - out[3] = 1; -} - -static INLINE void insert_4f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = 0; - out[2] = 0; - out[3] = 1; -} - -static INLINE void insert_3f_xyw_4( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[3]; -} - -static INLINE void insert_3f_xyw_err( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - (void) a; (void) v; (void) in; - assert(0); -} - -static INLINE void insert_3f_3( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = in[2]; -} - -static INLINE void insert_3f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; - out[2] = 0; -} - -static INLINE void insert_3f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = 0; - out[2] = 0; -} - - -static INLINE void insert_2f_2( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = in[1]; -} - -static INLINE void insert_2f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; - out[1] = 0; -} - -static INLINE void insert_1f_1( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - float *out = (float *)(v); - (void) a; - - out[0] = in[0]; -} - -static INLINE void insert_null( const struct draw_vf_attr *a, uint8_t *v, const float *in ) -{ - (void) a; (void) v; (void) in; -} - -static INLINE void insert_4ub_4f_rgba_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]); -} - -static INLINE void insert_4ub_4f_rgba_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_rgba_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[2] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_rgba_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - v[1] = 0; - v[2] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_bgra_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[3]); -} - -static INLINE void insert_4ub_4f_bgra_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_bgra_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[0] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_bgra_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - v[1] = 0; - v[0] = 0; - v[3] = 0xff; -} - -static INLINE void insert_4ub_4f_argb_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]); -} - -static INLINE void insert_4ub_4f_argb_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[2]); - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_argb_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - v[3] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_argb_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[0]); - v[2] = 0x00; - v[3] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_abgr_4( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[2]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[3]); -} - -static INLINE void insert_4ub_4f_abgr_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[2]); - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_abgr_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[1]); - v[1] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_4ub_4f_abgr_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[3], in[0]); - v[2] = 0x00; - v[1] = 0x00; - v[0] = 0xff; -} - -static INLINE void insert_3ub_3f_rgb_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[2]); -} - -static INLINE void insert_3ub_3f_rgb_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[2] = 0; -} - -static INLINE void insert_3ub_3f_rgb_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); - v[1] = 0; - v[2] = 0; -} - -static INLINE void insert_3ub_3f_bgr_3( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[2]); -} - -static INLINE void insert_3ub_3f_bgr_2( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - UNCLAMPED_FLOAT_TO_UBYTE(v[1], in[1]); - v[0] = 0; -} - -static INLINE void insert_3ub_3f_bgr_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]); - v[1] = 0; - v[0] = 0; -} - - -static INLINE void insert_1ub_1f_1( const struct draw_vf_attr *a, uint8_t *v, - const float *in ) -{ - (void) a; - UNCLAMPED_FLOAT_TO_UBYTE(v[0], in[0]); -} - - -const struct draw_vf_format_info draw_vf_format_info[DRAW_EMIT_MAX] = -{ - { "1f", - { insert_1f_1, insert_1f_1, insert_1f_1, insert_1f_1 }, - sizeof(float), FALSE }, - - { "2f", - { insert_2f_1, insert_2f_2, insert_2f_2, insert_2f_2 }, - 2 * sizeof(float), FALSE }, - - { "3f", - { insert_3f_1, insert_3f_2, insert_3f_3, insert_3f_3 }, - 3 * sizeof(float), FALSE }, - - { "4f", - { insert_4f_1, insert_4f_2, insert_4f_3, insert_4f_4 }, - 4 * sizeof(float), FALSE }, - - { "3f_xyw", - { insert_3f_xyw_err, insert_3f_xyw_err, insert_3f_xyw_err, - insert_3f_xyw_4 }, - 3 * sizeof(float), FALSE }, - - { "1ub_1f", - { insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1, insert_1ub_1f_1 }, - sizeof(uint8_t), FALSE }, - - { "3ub_3f_rgb", - { insert_3ub_3f_rgb_1, insert_3ub_3f_rgb_2, insert_3ub_3f_rgb_3, - insert_3ub_3f_rgb_3 }, - 3 * sizeof(uint8_t), FALSE }, - - { "3ub_3f_bgr", - { insert_3ub_3f_bgr_1, insert_3ub_3f_bgr_2, insert_3ub_3f_bgr_3, - insert_3ub_3f_bgr_3 }, - 3 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_rgba", - { insert_4ub_4f_rgba_1, insert_4ub_4f_rgba_2, insert_4ub_4f_rgba_3, - insert_4ub_4f_rgba_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_bgra", - { insert_4ub_4f_bgra_1, insert_4ub_4f_bgra_2, insert_4ub_4f_bgra_3, - insert_4ub_4f_bgra_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_argb", - { insert_4ub_4f_argb_1, insert_4ub_4f_argb_2, insert_4ub_4f_argb_3, - insert_4ub_4f_argb_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "4ub_4f_abgr", - { insert_4ub_4f_abgr_1, insert_4ub_4f_abgr_2, insert_4ub_4f_abgr_3, - insert_4ub_4f_abgr_4 }, - 4 * sizeof(uint8_t), FALSE }, - - { "1f_const", - { insert_1f_1, insert_1f_1, insert_1f_1, insert_1f_1 }, - sizeof(float), TRUE }, - - { "2f_const", - { insert_2f_1, insert_2f_2, insert_2f_2, insert_2f_2 }, - 2 * sizeof(float), TRUE }, - - { "3f_const", - { insert_3f_1, insert_3f_2, insert_3f_3, insert_3f_3 }, - 3 * sizeof(float), TRUE }, - - { "4f_const", - { insert_4f_1, insert_4f_2, insert_4f_3, insert_4f_4 }, - 4 * sizeof(float), TRUE }, - - { "pad", - { NULL, NULL, NULL, NULL }, - 0, FALSE }, - -}; - - - - -/*********************************************************************** - * Hardwired fastpaths for emitting whole vertices or groups of - * vertices - */ -#define EMIT5(NR, F0, F1, F2, F3, F4, NAME) \ -static void NAME( struct draw_vertex_fetch *vf, \ - unsigned count, \ - uint8_t *v ) \ -{ \ - struct draw_vf_attr *a = vf->attr; \ - unsigned i; \ - \ - for (i = 0 ; i < count ; i++, v += vf->vertex_stride) { \ - if (NR > 0) { \ - F0( &a[0], v + a[0].vertoffset, (float *)a[0].inputptr ); \ - a[0].inputptr += a[0].inputstride; \ - } \ - \ - if (NR > 1) { \ - F1( &a[1], v + a[1].vertoffset, (float *)a[1].inputptr ); \ - a[1].inputptr += a[1].inputstride; \ - } \ - \ - if (NR > 2) { \ - F2( &a[2], v + a[2].vertoffset, (float *)a[2].inputptr ); \ - a[2].inputptr += a[2].inputstride; \ - } \ - \ - if (NR > 3) { \ - F3( &a[3], v + a[3].vertoffset, (float *)a[3].inputptr ); \ - a[3].inputptr += a[3].inputstride; \ - } \ - \ - if (NR > 4) { \ - F4( &a[4], v + a[4].vertoffset, (float *)a[4].inputptr ); \ - a[4].inputptr += a[4].inputstride; \ - } \ - } \ -} - - -#define EMIT2(F0, F1, NAME) EMIT5(2, F0, F1, insert_null, \ - insert_null, insert_null, NAME) - -#define EMIT3(F0, F1, F2, NAME) EMIT5(3, F0, F1, F2, insert_null, \ - insert_null, NAME) - -#define EMIT4(F0, F1, F2, F3, NAME) EMIT5(4, F0, F1, F2, F3, \ - insert_null, NAME) - - -EMIT2(insert_3f_3, insert_4ub_4f_rgba_4, emit_xyz3_rgba4) - -EMIT3(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, emit_xyzw4_rgba4_st2) - -EMIT4(insert_4f_4, insert_4ub_4f_rgba_4, insert_2f_2, insert_2f_2, emit_xyzw4_rgba4_st2_st2) - - -/* Use the codegen paths to select one of a number of hardwired - * fastpaths. - */ -void draw_vf_generate_hardwired_emit( struct draw_vertex_fetch *vf ) -{ - draw_vf_emit_func func = NULL; - - /* Does it fit a hardwired fastpath? Help! this is growing out of - * control! - */ - switch (vf->attr_count) { - case 2: - if (vf->attr[0].do_insert == insert_3f_3 && - vf->attr[1].do_insert == insert_4ub_4f_rgba_4) { - func = emit_xyz3_rgba4; - } - break; - case 3: - if (vf->attr[2].do_insert == insert_2f_2) { - if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) { - if (vf->attr[0].do_insert == insert_4f_4) - func = emit_xyzw4_rgba4_st2; - } - } - break; - case 4: - if (vf->attr[2].do_insert == insert_2f_2 && - vf->attr[3].do_insert == insert_2f_2) { - if (vf->attr[1].do_insert == insert_4ub_4f_rgba_4) { - if (vf->attr[0].do_insert == insert_4f_4) - func = emit_xyzw4_rgba4_st2_st2; - } - } - break; - } - - vf->emit = func; -} - -/*********************************************************************** - * Generic (non-codegen) functions for whole vertices or groups of - * vertices - */ - -void draw_vf_generic_emit( struct draw_vertex_fetch *vf, - unsigned count, - uint8_t *v ) -{ - struct draw_vf_attr *a = vf->attr; - const unsigned attr_count = vf->attr_count; - const unsigned stride = vf->vertex_stride; - unsigned i, j; - - for (i = 0 ; i < count ; i++, v += stride) { - for (j = 0; j < attr_count; j++) { - float *in = (float *)a[j].inputptr; - a[j].inputptr += a[j].inputstride; - a[j].do_insert( &a[j], v + a[j].vertoffset, in ); - } - } -} - - diff --git a/src/gallium/auxiliary/draw/draw_vf_sse.c b/src/gallium/auxiliary/draw/draw_vf_sse.c deleted file mode 100644 index aff4ffd985c..00000000000 --- a/src/gallium/auxiliary/draw/draw_vf_sse.c +++ /dev/null @@ -1,613 +0,0 @@ -/* - * Copyright 2003 Tungsten Graphics, inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - */ - - -#include "pipe/p_compiler.h" -#include "util/u_simple_list.h" - -#include "draw_vf.h" - - -#if defined(USE_SSE_ASM) - -#include "rtasm/rtasm_cpu.h" -#include "rtasm/rtasm_x86sse.h" - - -#define X 0 -#define Y 1 -#define Z 2 -#define W 3 - - -struct x86_program { - struct x86_function func; - - struct draw_vertex_fetch *vf; - boolean inputs_safe; - boolean outputs_safe; - boolean have_sse2; - - struct x86_reg identity; - struct x86_reg chan0; -}; - - -static struct x86_reg get_identity( struct x86_program *p ) -{ - return p->identity; -} - -static void emit_load4f_4( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movups(&p->func, dest, arg0); -} - -static void emit_load4f_3( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Have to jump through some hoops: - * - * c 0 0 0 - * c 0 0 1 - * 0 0 c 1 - * a b c 1 - */ - sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); - sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); - sse_shufps(&p->func, dest, dest, SHUF(Y,Z,X,W) ); - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load4f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Initialize from identity, then pull in low two words: - */ - sse_movups(&p->func, dest, get_identity(p)); - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load4f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Pull in low word, then swizzle in identity */ - sse_movss(&p->func, dest, arg0); - sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); -} - - - -static void emit_load3f_3( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - /* Over-reads by 1 dword - potential SEGV if input is a vertex - * array. - */ - if (p->inputs_safe) { - sse_movups(&p->func, dest, arg0); - } - else { - /* c 0 0 0 - * c c c c - * a b c c - */ - sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); - sse_shufps(&p->func, dest, dest, SHUF(X,X,X,X)); - sse_movlps(&p->func, dest, arg0); - } -} - -static void emit_load3f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_2(p, dest, arg0); -} - -static void emit_load3f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_1(p, dest, arg0); -} - -static void emit_load2f_2( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movlps(&p->func, dest, arg0); -} - -static void emit_load2f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - emit_load4f_1(p, dest, arg0); -} - -static void emit_load1f_1( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movss(&p->func, dest, arg0); -} - -static void (*load[4][4])( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) = { - { emit_load1f_1, - emit_load1f_1, - emit_load1f_1, - emit_load1f_1 }, - - { emit_load2f_1, - emit_load2f_2, - emit_load2f_2, - emit_load2f_2 }, - - { emit_load3f_1, - emit_load3f_2, - emit_load3f_3, - emit_load3f_3 }, - - { emit_load4f_1, - emit_load4f_2, - emit_load4f_3, - emit_load4f_4 } -}; - -static void emit_load( struct x86_program *p, - struct x86_reg dest, - unsigned sz, - struct x86_reg src, - unsigned src_sz) -{ - load[sz-1][src_sz-1](p, dest, src); -} - -static void emit_store4f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movups(&p->func, dest, arg0); -} - -static void emit_store3f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - if (p->outputs_safe) { - /* Emit the extra dword anyway. This may hurt writecombining, - * may cause other problems. - */ - sse_movups(&p->func, dest, arg0); - } - else { - /* Alternate strategy - emit two, shuffle, emit one. - */ - sse_movlps(&p->func, dest, arg0); - sse_shufps(&p->func, arg0, arg0, SHUF(Z,Z,Z,Z) ); /* NOTE! destructive */ - sse_movss(&p->func, x86_make_disp(dest,8), arg0); - } -} - -static void emit_store2f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movlps(&p->func, dest, arg0); -} - -static void emit_store1f( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) -{ - sse_movss(&p->func, dest, arg0); -} - - -static void (*store[4])( struct x86_program *p, - struct x86_reg dest, - struct x86_reg arg0 ) = -{ - emit_store1f, - emit_store2f, - emit_store3f, - emit_store4f -}; - -static void emit_store( struct x86_program *p, - struct x86_reg dest, - unsigned sz, - struct x86_reg temp ) - -{ - store[sz-1](p, dest, temp); -} - -static void emit_pack_store_4ub( struct x86_program *p, - struct x86_reg dest, - struct x86_reg temp ) -{ - /* Scale by 255.0 - */ - sse_mulps(&p->func, temp, p->chan0); - - if (p->have_sse2) { - sse2_cvtps2dq(&p->func, temp, temp); - sse2_packssdw(&p->func, temp, temp); - sse2_packuswb(&p->func, temp, temp); - sse_movss(&p->func, dest, temp); - } - else { - struct x86_reg mmx0 = x86_make_reg(file_MMX, 0); - struct x86_reg mmx1 = x86_make_reg(file_MMX, 1); - sse_cvtps2pi(&p->func, mmx0, temp); - sse_movhlps(&p->func, temp, temp); - sse_cvtps2pi(&p->func, mmx1, temp); - mmx_packssdw(&p->func, mmx0, mmx1); - mmx_packuswb(&p->func, mmx0, mmx0); - mmx_movd(&p->func, dest, mmx0); - } -} - -static int get_offset( const void *a, const void *b ) -{ - return (const char *)b - (const char *)a; -} - -/* Not much happens here. Eventually use this function to try and - * avoid saving/reloading the source pointers each vertex (if some of - * them can fit in registers). - */ -static void get_src_ptr( struct x86_program *p, - struct x86_reg srcREG, - struct x86_reg vfREG, - struct draw_vf_attr *a ) -{ - struct draw_vertex_fetch *vf = p->vf; - struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); - - /* Load current a[j].inputptr - */ - x86_mov(&p->func, srcREG, ptr_to_src); -} - -static void update_src_ptr( struct x86_program *p, - struct x86_reg srcREG, - struct x86_reg vfREG, - struct draw_vf_attr *a ) -{ - if (a->inputstride) { - struct draw_vertex_fetch *vf = p->vf; - struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); - - /* add a[j].inputstride (hardcoded value - could just as easily - * pull the stride value from memory each time). - */ - x86_lea(&p->func, srcREG, x86_make_disp(srcREG, a->inputstride)); - - /* save new value of a[j].inputptr - */ - x86_mov(&p->func, ptr_to_src, srcREG); - } -} - - -/* Lots of hardcoding - * - * EAX -- pointer to current output vertex - * ECX -- pointer to current attribute - * - */ -static boolean build_vertex_emit( struct x86_program *p ) -{ - struct draw_vertex_fetch *vf = p->vf; - unsigned j = 0; - - struct x86_reg vertexEAX = x86_make_reg(file_REG32, reg_AX); - struct x86_reg srcECX = x86_make_reg(file_REG32, reg_CX); - struct x86_reg countEBP = x86_make_reg(file_REG32, reg_BP); - struct x86_reg vfESI = x86_make_reg(file_REG32, reg_SI); - struct x86_reg temp = x86_make_reg(file_XMM, 0); - uint8_t *fixup, *label; - - /* Push a few regs? - */ - x86_push(&p->func, countEBP); - x86_push(&p->func, vfESI); - - - /* Get vertex count, compare to zero - */ - x86_xor(&p->func, srcECX, srcECX); - x86_mov(&p->func, countEBP, x86_fn_arg(&p->func, 2)); - x86_cmp(&p->func, countEBP, srcECX); - fixup = x86_jcc_forward(&p->func, cc_E); - - /* Initialize destination register. - */ - x86_mov(&p->func, vertexEAX, x86_fn_arg(&p->func, 3)); - - /* Move argument 1 (vf) into a reg: - */ - x86_mov(&p->func, vfESI, x86_fn_arg(&p->func, 1)); - - - /* always load, needed or not: - */ - sse_movups(&p->func, p->identity, x86_make_disp(vfESI, get_offset(vf, &vf->identity[0]))); - - /* Note address for loop jump */ - label = x86_get_label(&p->func); - - /* Emit code for each of the attributes. Currently routes - * everything through SSE registers, even when it might be more - * efficient to stick with regular old x86. No optimization or - * other tricks - enough new ground to cover here just getting - * things working. - */ - while (j < vf->attr_count) { - struct draw_vf_attr *a = &vf->attr[j]; - struct x86_reg dest = x86_make_disp(vertexEAX, a->vertoffset); - - /* Now, load an XMM reg from src, perhaps transform, then save. - * Could be shortcircuited in specific cases: - */ - switch (a->format) { - case DRAW_EMIT_1F: - case DRAW_EMIT_1F_CONST: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 1, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_2F: - case DRAW_EMIT_2F_CONST: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 2, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_3F: - case DRAW_EMIT_3F_CONST: - /* Potentially the worst case - hardcode 2+1 copying: - */ - if (0) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 3, temp); - update_src_ptr(p, srcECX, vfESI, a); - } - else { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 2, temp); - if (a->inputsize > 2) { - emit_load(p, temp, 1, x86_make_disp(srcECX, 8), 1); - emit_store(p, x86_make_disp(dest,8), 1, temp); - } - else { - sse_movss(&p->func, x86_make_disp(dest,8), get_identity(p)); - } - update_src_ptr(p, srcECX, vfESI, a); - } - break; - case DRAW_EMIT_4F: - case DRAW_EMIT_4F_CONST: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_store(p, dest, 4, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_3F_XYW: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(X,Y,W,Z)); - emit_store(p, dest, 3, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - - case DRAW_EMIT_1UB_1F: - /* Test for PAD3 + 1UB: - */ - if (j > 0 && - a[-1].vertoffset + a[-1].vertattrsize <= a->vertoffset - 3) - { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(X,X,X,X)); - emit_pack_store_4ub(p, x86_make_disp(dest, -3), temp); /* overkill! */ - update_src_ptr(p, srcECX, vfESI, a); - } - else { - debug_printf("Can't emit 1ub %x %x %d\n", - a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize ); - return FALSE; - } - break; - case DRAW_EMIT_3UB_3F_RGB: - case DRAW_EMIT_3UB_3F_BGR: - /* Test for 3UB + PAD1: - */ - if (j == vf->attr_count - 1 || - a[1].vertoffset >= a->vertoffset + 4) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - if (a->format == DRAW_EMIT_3UB_3F_BGR) - sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - } - /* Test for 3UB + 1UB: - */ - else if (j < vf->attr_count - 1 && - a[1].format == DRAW_EMIT_1UB_1F && - a[1].vertoffset == a->vertoffset + 3) { - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); - update_src_ptr(p, srcECX, vfESI, a); - - /* Make room for incoming value: - */ - sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); - - get_src_ptr(p, srcECX, vfESI, &a[1]); - emit_load(p, temp, 1, x86_deref(srcECX), a[1].inputsize); - update_src_ptr(p, srcECX, vfESI, &a[1]); - - /* Rearrange and possibly do BGR conversion: - */ - if (a->format == DRAW_EMIT_3UB_3F_BGR) - sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); - else - sse_shufps(&p->func, temp, temp, SHUF(Y,Z,W,X)); - - emit_pack_store_4ub(p, dest, temp); - j++; /* NOTE: two attrs consumed */ - } - else { - debug_printf("Can't emit 3ub\n"); - } - return FALSE; /* add this later */ - break; - - case DRAW_EMIT_4UB_4F_RGBA: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_4UB_4F_BGRA: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_4UB_4F_ARGB: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - case DRAW_EMIT_4UB_4F_ABGR: - get_src_ptr(p, srcECX, vfESI, a); - emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); - sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); - emit_pack_store_4ub(p, dest, temp); - update_src_ptr(p, srcECX, vfESI, a); - break; - default: - debug_printf("unknown a[%d].format %d\n", j, a->format); - return FALSE; /* catch any new opcodes */ - } - - /* Increment j by at least 1 - may have been incremented above also: - */ - j++; - } - - /* Next vertex: - */ - x86_lea(&p->func, vertexEAX, x86_make_disp(vertexEAX, vf->vertex_stride)); - - /* decr count, loop if not zero - */ - x86_dec(&p->func, countEBP); - x86_test(&p->func, countEBP, countEBP); - x86_jcc(&p->func, cc_NZ, label); - - /* Exit mmx state? - */ - if (p->func.need_emms) - mmx_emms(&p->func); - - /* Land forward jump here: - */ - x86_fixup_fwd_jump(&p->func, fixup); - - /* Pop regs and return - */ - x86_pop(&p->func, x86_get_base_reg(vfESI)); - x86_pop(&p->func, countEBP); - x86_ret(&p->func); - - vf->emit = (draw_vf_emit_func)x86_get_func(&p->func); - return TRUE; -} - - - -void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ) -{ - struct x86_program p; - - if (!rtasm_cpu_has_sse()) { - vf->codegen_emit = NULL; - return; - } - - memset(&p, 0, sizeof(p)); - - p.vf = vf; - p.inputs_safe = 0; /* for now */ - p.outputs_safe = 1; /* for now */ - p.have_sse2 = rtasm_cpu_has_sse2(); - p.identity = x86_make_reg(file_XMM, 6); - p.chan0 = x86_make_reg(file_XMM, 7); - - x86_init_func(&p.func); - - if (build_vertex_emit(&p)) { - draw_vf_register_fastpath( vf, TRUE ); - } - else { - /* Note the failure so that we don't keep trying to codegen an - * impossible state: - */ - draw_vf_register_fastpath( vf, FALSE ); - x86_release_func(&p.func); - } -} - -#else - -void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ) -{ - /* Dummy version for when USE_SSE_ASM not defined */ -} - -#endif