From: Connor Abbott Date: Fri, 1 Aug 2014 22:46:11 +0000 (-0700) Subject: i965/fs: Don't use ir->coordinate in emit_texture_*. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cbde5407c99d0bbd58d496d7ce01f5c0b5828d63;p=mesa.git i965/fs: Don't use ir->coordinate in emit_texture_*. This drops a dependency on ir_texture objects. Signed-off-by: Connor Abbott Reviewed-by: Kenneth Graunke Reviewed-by: Chris Forbes --- diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 458ea1e39f1..961148721c0 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -470,14 +470,17 @@ public: void compute_sample_position(fs_reg dst, fs_reg int_sample_pos); fs_reg rescale_texcoord(fs_reg coordinate, const glsl_type *coord_type, bool is_rect, uint32_t sampler, int texunit); - fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, + fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, + fs_reg coordinate, int coord_components, fs_reg shadow_comp, fs_reg lod, fs_reg lod2, uint32_t sampler); - fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate, + fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, + fs_reg coordinate, int coord_components, fs_reg shadow_comp, fs_reg lod, fs_reg lod2, fs_reg sample_index, uint32_t sampler, bool has_offset); - fs_inst *emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, + fs_inst *emit_texture_gen7(ir_texture *ir, fs_reg dst, + fs_reg coordinate, int coord_components, fs_reg shadow_comp, fs_reg lod, fs_reg lod2, fs_reg sample_index, fs_reg mcs, fs_reg sampler, fs_reg offset_value); diff --git a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp index 571fb668a66..27bc928fec3 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp @@ -476,8 +476,7 @@ fs_visitor::emit_fragment_program_code() unreachable("not reached"); } - ir_constant_data junk_data; - ir->coordinate = new(mem_ctx) ir_constant(coordinate_type, &junk_data); + int coord_components = coordinate_type->vector_elements; if (fpi->TexShadow) shadow_c = offset(coordinate, 2); @@ -488,11 +487,11 @@ fs_visitor::emit_fragment_program_code() fs_inst *inst; if (brw->gen >= 7) { - inst = emit_texture_gen7(ir, dst, coordinate, shadow_c, lod, dpdy, sample_index, fs_reg(0u), fs_reg(fpi->TexSrcUnit), texel_offset); + inst = emit_texture_gen7(ir, dst, coordinate, coord_components, shadow_c, lod, dpdy, sample_index, fs_reg(0u), fs_reg(fpi->TexSrcUnit), texel_offset); } else if (brw->gen >= 5) { - inst = emit_texture_gen5(ir, dst, coordinate, shadow_c, lod, dpdy, sample_index, fpi->TexSrcUnit, false); + inst = emit_texture_gen5(ir, dst, coordinate, coord_components, shadow_c, lod, dpdy, sample_index, fpi->TexSrcUnit, false); } else { - inst = emit_texture_gen4(ir, dst, coordinate, shadow_c, lod, dpdy, fpi->TexSrcUnit); + inst = emit_texture_gen4(ir, dst, coordinate, coord_components, shadow_c, lod, dpdy, fpi->TexSrcUnit); } inst->shadow_compare = fpi->TexShadow; diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index baa94ce85f6..4580527510c 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1166,7 +1166,8 @@ fs_visitor::visit(ir_assignment *ir) } fs_inst * -fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, +fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, + fs_reg coordinate, int coord_components, fs_reg shadow_c, fs_reg lod, fs_reg dPdy, uint32_t sampler) { @@ -1179,7 +1180,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, mlen = 1; if (shadow_c.file != BAD_FILE) { - for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + for (int i = 0; i < coord_components; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate)); coordinate = offset(coordinate, 1); } @@ -1187,7 +1188,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, /* gen4's SIMD8 sampler always has the slots for u,v,r present. * the unused slots must be zeroed. */ - for (int i = ir->coordinate->type->vector_elements; i < 3; i++) { + for (int i = coord_components; i < 3; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen + i), fs_reg(0.0f))); } mlen += 3; @@ -1208,12 +1209,12 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, emit(MOV(fs_reg(MRF, base_mrf + mlen), shadow_c)); mlen++; } else if (ir->op == ir_tex) { - for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + for (int i = 0; i < coord_components; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate)); coordinate = offset(coordinate, 1); } /* zero the others. */ - for (int i = ir->coordinate->type->vector_elements; i<3; i++) { + for (int i = coord_components; i<3; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen + i), fs_reg(0.0f))); } /* gen4's SIMD8 sampler always has the slots for u,v,r present. */ @@ -1221,12 +1222,12 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, } else if (ir->op == ir_txd) { fs_reg &dPdx = lod; - for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + for (int i = 0; i < coord_components; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate)); coordinate = offset(coordinate, 1); } /* the slots for u and v are always present, but r is optional */ - mlen += MAX2(ir->coordinate->type->vector_elements, 2); + mlen += MAX2(coord_components, 2); /* P = u, v, r * dPdx = dudx, dvdx, drdx @@ -1265,7 +1266,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, simd16 = true; assert(ir->op == ir_txb || ir->op == ir_txl || ir->op == ir_txf); - for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + for (int i = 0; i < coord_components; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen + i * 2, coordinate.type), coordinate)); coordinate = offset(coordinate, 1); @@ -1274,7 +1275,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, /* Initialize the rest of u/v/r with 0.0. Empirically, this seems to * be necessary for TXF (ld), but seems wise to do for all messages. */ - for (int i = ir->coordinate->type->vector_elements; i < 3; i++) { + for (int i = coord_components; i < 3; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen + i * 2), fs_reg(0.0f))); } @@ -1339,15 +1340,14 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, * surprising in the disassembly. */ fs_inst * -fs_visitor::emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate, +fs_visitor::emit_texture_gen5(ir_texture *ir, fs_reg dst, + fs_reg coordinate, int vector_elements, fs_reg shadow_c, fs_reg lod, fs_reg lod2, fs_reg sample_index, uint32_t sampler, bool has_offset) { int reg_width = dispatch_width / 8; bool header_present = false; - const int vector_elements = - ir->coordinate ? ir->coordinate->type->vector_elements : 0; fs_reg message(MRF, 2, BRW_REGISTER_TYPE_F, dispatch_width); fs_reg msg_coords = message; @@ -1480,7 +1480,8 @@ is_high_sampler(struct brw_context *brw, fs_reg sampler) } fs_inst * -fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, +fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, + fs_reg coordinate, int coord_components, fs_reg shadow_c, fs_reg lod, fs_reg lod2, fs_reg sample_index, fs_reg mcs, fs_reg sampler, fs_reg offset_value) @@ -1539,7 +1540,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, /* Load dPdx and the coordinate together: * [hdr], [ref], x, dPdx.x, dPdy.x, y, dPdx.y, dPdy.y, z, dPdx.z, dPdy.z */ - for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + for (int i = 0; i < coord_components; i++) { emit(MOV(sources[length], coordinate)); coordinate = offset(coordinate, 1); length++; @@ -1578,7 +1579,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), lod)); length++; - for (int i = 1; i < ir->coordinate->type->vector_elements; i++) { + for (int i = 1; i < coord_components; i++) { emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate)); coordinate = offset(coordinate, 1); length++; @@ -1597,7 +1598,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, /* there is no offsetting for this message; just copy in the integer * texture coordinates */ - for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + for (int i = 0; i < coord_components; i++) { emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate)); coordinate = offset(coordinate, 1); length++; @@ -1623,7 +1624,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, length++; } - if (ir->coordinate->type->vector_elements == 3) { /* r if present */ + if (coord_components == 3) { /* r if present */ emit(MOV(sources[length], coordinate)); coordinate = offset(coordinate, 1); length++; @@ -1635,8 +1636,8 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, } /* Set up the coordinate (except for cases where it was done above) */ - if (ir->coordinate && !coordinate_done) { - for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + if (!coordinate_done) { + for (int i = 0; i < coord_components; i++) { emit(MOV(sources[length], coordinate)); coordinate = offset(coordinate, 1); length++; @@ -1929,6 +1930,9 @@ fs_visitor::visit(ir_texture *ir) sampler, texunit); } + int coord_components = + ir->coordinate ? ir->coordinate->type->vector_elements : 0; + fs_reg shadow_comparitor; if (ir->shadow_comparitor) { ir->shadow_comparitor->accept(this); @@ -1996,16 +2000,18 @@ fs_visitor::visit(ir_texture *ir) fs_reg dst = fs_reg(this, glsl_type::get_instance(ir->type->base_type, 4, 1)); if (brw->gen >= 7) { - inst = emit_texture_gen7(ir, dst, coordinate, shadow_comparitor, + inst = emit_texture_gen7(ir, dst, coordinate, coord_components, + shadow_comparitor, lod, lod2, sample_index, mcs, sampler_reg, offset_value); } else if (brw->gen >= 5) { - inst = emit_texture_gen5(ir, dst, coordinate, shadow_comparitor, + inst = emit_texture_gen5(ir, dst, coordinate, coord_components, + shadow_comparitor, lod, lod2, sample_index, sampler, ir->offset != NULL); } else { - inst = emit_texture_gen4(ir, dst, coordinate, shadow_comparitor, - lod, lod2, sampler); + inst = emit_texture_gen4(ir, dst, coordinate, coord_components, + shadow_comparitor, lod, lod2, sampler); } if (offset_value.file == IMM)