From: Brian Paul Date: Wed, 23 Jan 2013 00:44:02 +0000 (-0700) Subject: mesa: use GLbitfield64 when copying program inputs X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ccbb479f4090948ed3765495192332ebc4cf1f4f;p=mesa.git mesa: use GLbitfield64 when copying program inputs Note: This is a candidate for the 9.0 branch. Reviewed-by: José Fonseca --- diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 0cca460ceae..fb0aeb7edaa 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -696,7 +696,7 @@ _mesa_combine_programs(struct gl_context *ctx, const GLuint newLength = lenA + lenB; GLboolean usedTemps[MAX_PROGRAM_TEMPS]; GLuint firstTemp = 0; - GLbitfield inputsB; + GLbitfield64 inputsB; GLuint i; ASSERT(progA->Target == progB->Target); @@ -724,7 +724,7 @@ _mesa_combine_programs(struct gl_context *ctx, if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) { const struct gl_fragment_program *fprogA, *fprogB; struct gl_fragment_program *newFprog; - GLbitfield progB_inputsRead = progB->InputsRead; + GLbitfield64 progB_inputsRead = progB->InputsRead; GLint progB_colorFile, progB_colorIndex; fprogA = gl_fragment_program_const(progA);