From: Dave Airlie Date: Wed, 8 Apr 2020 05:43:47 +0000 (+1000) Subject: gallivm/draw: calloc prim id toavoid undef X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ccc6a48ec5be0a748d77d56168ba90e2784b0a33;p=mesa.git gallivm/draw: calloc prim id toavoid undef Otherwise masked off channels can access random bad memory Reviewed-by: Roland Scheidegger Part-of: --- diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index 9cfec4dcf11..0cbead3f9ac 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -880,7 +880,7 @@ draw_create_geometry_shader(struct draw_context *draw, gs->llvm_emitted_primitives = align_malloc(vector_size * PIPE_MAX_VERTEX_STREAMS, vector_size); gs->llvm_emitted_vertices = align_malloc(vector_size * PIPE_MAX_VERTEX_STREAMS, vector_size); - gs->llvm_prim_ids = align_malloc(vector_size, vector_size); + gs->llvm_prim_ids = align_calloc(vector_size, vector_size); gs->fetch_outputs = llvm_fetch_gs_outputs; gs->fetch_inputs = llvm_fetch_gs_input;