From: Brian Paul Date: Wed, 13 Jun 2001 14:56:14 +0000 (+0000) Subject: Allow different max texture sizes for 1/2D, 3D and cube maps. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cd1cefae9146fc14b35ee93a04bdb1b1590fba7b;p=mesa.git Allow different max texture sizes for 1/2D, 3D and cube maps. --- diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 70f8e639b15..117e9d7dead 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -754,7 +754,6 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa) fxMesa->textureAlign = FX_grGetInteger(FX_TEXTURE_ALIGN); fxMesa->glCtx->Const.MaxTextureLevels = 9; - fxMesa->glCtx->Const.MaxTextureSize = 256; fxMesa->glCtx->Const.MaxTextureUnits = fxMesa->emulateTwoTMUs ? 2 : 1; fxMesa->new_state = _NEW_ALL; diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index cf57106a330..805da1e7b7f 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -1,4 +1,4 @@ -/* $Id: config.h,v 1.31 2001/05/14 23:11:12 brianp Exp $ */ +/* $Id: config.h,v 1.32 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -99,9 +99,15 @@ /* Max texture palette / color table size */ #define MAX_COLOR_TABLE_SIZE 256 -/* Number of texture levels */ +/* Number of 1D/2D texture mipmap levels */ #define MAX_TEXTURE_LEVELS 12 +/* Number of 3D texture mipmap levels */ +#define MAX_3D_TEXTURE_LEVELS 8 + +/* Number of cube texture mipmap levels */ +#define MAX_CUBE_TEXTURE_LEVELS 12 + /* Number of texture units - GL_ARB_multitexture */ #define MAX_TEXTURE_UNITS 8 diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9da1526535e..63c30f2ee5d 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.142 2001/06/12 22:08:41 brianp Exp $ */ +/* $Id: context.c,v 1.143 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -728,10 +728,13 @@ init_attrib_groups( GLcontext *ctx ) assert(ctx); + assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); + assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); + /* Constants, may be overriden by device drivers */ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; - ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1); - ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize; + ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; + ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS; ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS; ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY; ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE; diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 36487df9121..987234a0a4d 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.62 2001/06/12 22:08:41 brianp Exp $ */ +/* $Id: get.c,v 1.63 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -583,8 +583,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(MAX_PROJECTION_STACK_DEPTH); break; case GL_MAX_TEXTURE_SIZE: + *params = INT_TO_BOOL(1 << (ctx->Const.MaxTextureLevels - 1)); + break; case GL_MAX_3D_TEXTURE_SIZE: - *params = INT_TO_BOOL(ctx->Const.MaxTextureSize); + *params = INT_TO_BOOL(1 << (ctx->Const.Max3DTextureLevels - 1)); break; case GL_MAX_TEXTURE_STACK_DEPTH: *params = INT_TO_BOOL(MAX_TEXTURE_STACK_DEPTH); @@ -994,7 +996,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: if (ctx->Extensions.ARB_texture_cube_map) - *params = INT_TO_BOOL(ctx->Const.MaxCubeTextureSize); + *params = INT_TO_BOOL(1 << (ctx->Const.MaxCubeTextureLevels - 1)); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); break; @@ -1861,8 +1863,10 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) MAX_PROJECTION_STACK_DEPTH; break; case GL_MAX_TEXTURE_SIZE: + *params = (GLdouble) (1 << (ctx->Const.MaxTextureLevels - 1)); + break; case GL_MAX_3D_TEXTURE_SIZE: - *params = (GLdouble) ctx->Const.MaxTextureSize; + *params = (GLdouble) (1 << (ctx->Const.Max3DTextureLevels - 1)); break; case GL_MAX_TEXTURE_STACK_DEPTH: *params = (GLdouble) MAX_TEXTURE_STACK_DEPTH; @@ -2272,7 +2276,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: if (ctx->Extensions.ARB_texture_cube_map) - *params = (GLdouble) ctx->Const.MaxCubeTextureSize; + *params = (GLdouble) (1 << (ctx->Const.MaxCubeTextureLevels - 1)); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetDoublev"); return; @@ -3139,8 +3143,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) MAX_PROJECTION_STACK_DEPTH; break; case GL_MAX_TEXTURE_SIZE: + *params = (GLfloat) (1 << (ctx->Const.MaxTextureLevels - 1)); + break; case GL_MAX_3D_TEXTURE_SIZE: - *params = (GLfloat) ctx->Const.MaxTextureSize; + *params = (GLfloat) (1 << (ctx->Const.Max3DTextureLevels - 1)); break; case GL_MAX_TEXTURE_STACK_DEPTH: *params = (GLfloat) MAX_TEXTURE_STACK_DEPTH; @@ -3552,7 +3558,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: if (ctx->Extensions.ARB_texture_cube_map) - *params = (GLfloat) ctx->Const.MaxCubeTextureSize; + *params = (GLfloat) (1 << (ctx->Const.MaxCubeTextureLevels - 1)); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv"); return; @@ -4393,8 +4399,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = (GLint) MAX_PROJECTION_STACK_DEPTH; break; case GL_MAX_TEXTURE_SIZE: + *params = (1 << (ctx->Const.MaxTextureLevels - 1)); + break; case GL_MAX_3D_TEXTURE_SIZE: - *params = ctx->Const.MaxTextureSize; + *params = (1 << (ctx->Const.Max3DTextureLevels - 1)); break; case GL_MAX_TEXTURE_STACK_DEPTH: *params = (GLint) MAX_TEXTURE_STACK_DEPTH; @@ -4804,7 +4812,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) return; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: if (ctx->Extensions.ARB_texture_cube_map) - *params = ctx->Const.MaxCubeTextureSize; + *params = (1 << (ctx->Const.MaxCubeTextureLevels - 1)); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv"); return; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index fce26161126..80a8022f120 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.45 2001/06/12 22:08:41 brianp Exp $ */ +/* $Id: mtypes.h,v 1.46 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1156,9 +1156,9 @@ struct gl_frame_buffer { * but are never changed after that. */ struct gl_constants { - GLint MaxTextureSize; - GLint MaxCubeTextureSize; GLint MaxTextureLevels; + GLint Max3DTextureLevels; + GLint MaxCubeTextureLevels; GLuint MaxTextureUnits; GLfloat MaxTextureMaxAnisotropy; /* GL_EXT_texture_filter_anisotropic */ GLuint MaxArrayLockSize; diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 0dbbb187c67..0b535d1ecbd 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,4 +1,4 @@ -/* $Id: teximage.c,v 1.96 2001/06/12 22:05:34 brianp Exp $ */ +/* $Id: teximage.c,v 1.97 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -443,6 +443,7 @@ _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit, GLenum target, GLint level) { ASSERT(texUnit); + ASSERT(level < MAX_TEXTURE_LEVELS); switch (target) { case GL_TEXTURE_1D: return texUnit->Current1D->Image[level]; @@ -631,6 +632,7 @@ texture_error_check( GLcontext *ctx, GLenum target, { GLboolean isProxy; GLint iformat; + GLint maxLevels = 0, maxTextureSize; if (dimensions == 1) { isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_1D); @@ -638,6 +640,7 @@ texture_error_check( GLcontext *ctx, GLenum target, _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); return GL_TRUE; } + maxLevels = ctx->Const.MaxTextureLevels; } else if (dimensions == 2) { isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_2D || @@ -649,6 +652,10 @@ texture_error_check( GLcontext *ctx, GLenum target, _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" ); return GL_TRUE; } + if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D) + maxLevels = ctx->Const.MaxTextureLevels; + else + maxLevels = ctx->Const.MaxCubeTextureLevels; } else if (dimensions == 3) { isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_3D); @@ -656,12 +663,16 @@ texture_error_check( GLcontext *ctx, GLenum target, _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" ); return GL_TRUE; } + maxLevels = ctx->Const.Max3DTextureLevels; } else { _mesa_problem( ctx, "bad dims in texture_error_check" ); return GL_TRUE; } + ASSERT(maxLevels > 0); + maxTextureSize = 1 << (maxLevels - 1); + /* Border */ if (border != 0 && border != 1) { if (!isProxy) { @@ -673,7 +684,7 @@ texture_error_check( GLcontext *ctx, GLenum target, } /* Width */ - if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize + if (width < 2 * border || width > 2 + maxTextureSize || logbase2( width - 2 * border ) < 0) { if (!isProxy) { char message[100]; @@ -685,7 +696,7 @@ texture_error_check( GLcontext *ctx, GLenum target, /* Height */ if (dimensions >= 2) { - if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize + if (height < 2 * border || height > 2 + maxTextureSize || logbase2( height - 2 * border ) < 0) { if (!isProxy) { char message[100]; @@ -709,7 +720,7 @@ texture_error_check( GLcontext *ctx, GLenum target, /* Depth */ if (dimensions >= 3) { - if (depth < 2 * border || depth > 2 + ctx->Const.MaxTextureSize + if (depth < 2 * border || depth > 2 + maxTextureSize || logbase2( depth - 2 * border ) < 0) { if (!isProxy) { char message[100]; @@ -721,7 +732,7 @@ texture_error_check( GLcontext *ctx, GLenum target, } /* Level */ - if (level < 0 || level >= ctx->Const.MaxTextureLevels) { + if (level < 0 || level >= maxLevels) { if (!isProxy) { char message[100]; sprintf(message, "glTexImage%dD(level=%d)", dimensions, level); @@ -784,12 +795,14 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions, { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_texture_image *destTex; + GLint maxLevels = 0; if (dimensions == 1) { if (target != GL_TEXTURE_1D) { _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" ); return GL_TRUE; } + maxLevels = ctx->Const.MaxTextureLevels; } else if (dimensions == 2) { if (ctx->Extensions.ARB_texture_cube_map) { @@ -804,19 +817,26 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions, _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" ); return GL_TRUE; } + if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D) + maxLevels = ctx->Const.MaxTextureLevels; + else + maxLevels = ctx->Const.MaxCubeTextureLevels; } else if (dimensions == 3) { if (target != GL_TEXTURE_3D) { _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" ); return GL_TRUE; } + maxLevels = ctx->Const.Max3DTextureLevels; } else { _mesa_problem( ctx, "bad dims in texture_error_check" ); return GL_TRUE; } - if (level < 0 || level >= ctx->Const.MaxTextureLevels) { + ASSERT(maxLevels > 0); + + if (level < 0 || level >= maxLevels) { char message[100]; sprintf(message, "glTexSubImage2D(level=%d)", level); _mesa_error(ctx, GL_INVALID_ENUM, message); @@ -901,12 +921,14 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, GLint width, GLint height, GLint border ) { GLint iformat; + GLint maxLevels = 0, maxTextureSize; if (dimensions == 1) { if (target != GL_TEXTURE_1D) { _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" ); return GL_TRUE; } + maxLevels = ctx->Const.MaxTextureLevels; } else if (dimensions == 2) { if (ctx->Extensions.ARB_texture_cube_map) { @@ -921,8 +943,15 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" ); return GL_TRUE; } + if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D) + maxLevels = ctx->Const.MaxTextureLevels; + else + maxLevels = ctx->Const.MaxCubeTextureLevels; } + ASSERT(maxLevels > 0); + maxTextureSize = 1 << (maxLevels - 1); + /* Border */ if (border != 0 && border != 1) { char message[100]; @@ -932,7 +961,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, } /* Width */ - if (width < 2 * border || width > 2 + ctx->Const.MaxTextureSize + if (width < 2 * border || width > 2 + maxTextureSize || logbase2( width - 2 * border ) < 0) { char message[100]; sprintf(message, "glCopyTexImage%dD(width=%d)", dimensions, width); @@ -942,7 +971,7 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, /* Height */ if (dimensions >= 2) { - if (height < 2 * border || height > 2 + ctx->Const.MaxTextureSize + if (height < 2 * border || height > 2 + maxTextureSize || logbase2( height - 2 * border ) < 0) { char message[100]; sprintf(message, "glCopyTexImage%dD(height=%d)", dimensions, height); @@ -961,14 +990,14 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, } /* Level */ - if (level < 0 || level>=ctx->Const.MaxTextureLevels) { + if (level < 0 || level >= maxLevels) { char message[100]; sprintf(message, "glCopyTexImage%dD(level=%d)", dimensions, level); _mesa_error(ctx, GL_INVALID_VALUE, message); return GL_TRUE; } - iformat = _mesa_base_tex_format( ctx, internalFormat ); + iformat = _mesa_base_tex_format(ctx, internalFormat); if (iformat < 0) { char message[100]; sprintf(message, "glCopyTexImage%dD(internalFormat)", dimensions); @@ -989,12 +1018,14 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_texture_image *teximage; + GLint maxLevels = 0; if (dimensions == 1) { if (target != GL_TEXTURE_1D) { _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" ); return GL_TRUE; } + maxLevels = ctx->Const.MaxTextureLevels; } else if (dimensions == 2) { if (ctx->Extensions.ARB_texture_cube_map) { @@ -1009,15 +1040,22 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" ); return GL_TRUE; } + if (target == GL_PROXY_TEXTURE_2D && target == GL_TEXTURE_2D) + maxLevels = ctx->Const.MaxTextureLevels; + else + maxLevels = ctx->Const.MaxCubeTextureLevels; } else if (dimensions == 3) { if (target != GL_TEXTURE_3D) { _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" ); return GL_TRUE; } + maxLevels = ctx->Const.Max3DTextureLevels; } - if (level < 0 || level >= ctx->Const.MaxTextureLevels) { + ASSERT(maxLevels > 0); + + if (level < 0 || level >= maxLevels) { char message[100]; sprintf(message, "glCopyTexSubImage%dD(level=%d)", dimensions, level); _mesa_error(ctx, GL_INVALID_VALUE, message); @@ -1101,10 +1139,30 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, const struct gl_texture_unit *texUnit; const struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLint maxLevels = 0; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (level < 0 || level >= ctx->Const.MaxTextureLevels) { + texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); + texObj = _mesa_select_tex_object(ctx, texUnit, target); + if (!texObj || is_proxy_target(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); + return; + } + + if (target == GL_TEXTURE_1D || target == GL_TEXTURE_2D) { + maxLevels = ctx->Const.MaxTextureLevels; + } + else if (target == GL_TEXTURE_3D) { + maxLevels = ctx->Const.Max3DTextureLevels; + } + else { + maxLevels = ctx->Const.MaxCubeTextureLevels; + } + + ASSERT(maxLevels > 0); + + if (level < 0 || level >= maxLevels) { _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); return; } @@ -1133,13 +1191,6 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, if (!pixels) return; - texUnit = &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - if (!texObj || is_proxy_target(target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); - return; - } - texImage = _mesa_select_tex_image(ctx, texUnit, target, level); if (!texImage) { /* invalid mipmap level, not an error */ @@ -1173,7 +1224,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, } _mesa_pack_index_span(ctx, width, type, dest, indexRow, &ctx->Pack, - ctx->_ImageTransferState); + 0 /* no image transfer */); } else if (format == GL_DEPTH_COMPONENT) { GLfloat depthRow[MAX_WIDTH]; @@ -1195,7 +1246,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, } _mesa_pack_rgba_span(ctx, width, (const GLchan (*)[4])rgba, format, type, dest, &ctx->Pack, - ctx->_ImageTransferState); + 0 /* no image transfer */); } /* format */ } /* row */ } /* img */ @@ -1414,7 +1465,9 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, } if (error) { /* if error, clear all proxy texture image parameters */ - if (level >= 0 && level < ctx->Const.MaxTextureLevels) { + const GLint maxLevels = (target == GL_PROXY_TEXTURE_2D) ? + ctx->Const.MaxTextureLevels : ctx->Const.MaxCubeTextureLevels; + if (level >= 0 && level < maxLevels) { clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]); } } @@ -1520,7 +1573,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLenum internalFormat, } if (error) { /* if error, clear all proxy texture image parameters */ - if (level >= 0 && level < ctx->Const.MaxTextureLevels) { + if (level >= 0 && level < ctx->Const.Max3DTextureLevels) { clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]); } } @@ -2013,7 +2066,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, } } else { - _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB(target)" ); + _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1DARB(target)"); return; } } @@ -2106,13 +2159,15 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, } if (error) { /* if error, clear all proxy texture image parameters */ - if (level >= 0 && level < ctx->Const.MaxTextureLevels) { + const GLint maxLevels = (target == GL_PROXY_TEXTURE_2D) ? + ctx->Const.MaxTextureLevels : ctx->Const.MaxCubeTextureLevels; + if (level >= 0 && level < maxLevels) { clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]); } } } else { - _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB(target)" ); + _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2DARB(target)"); return; } } @@ -2203,13 +2258,13 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } if (error) { /* if error, clear all proxy texture image parameters */ - if (level >= 0 && level < ctx->Const.MaxTextureLevels) { + if (level >= 0 && level < ctx->Const.Max3DTextureLevels) { clear_teximage_fields(ctx->Texture.Proxy3D->Image[level]); } } } else { - _mesa_error( ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB(target)" ); + _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3DARB(target)"); return; } } @@ -2326,11 +2381,31 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) const struct gl_texture_unit *texUnit; const struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLint maxLevels; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (level < 0 || level >= ctx->Const.MaxTextureLevels) { - _mesa_error( ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)" ); + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texObj = _mesa_select_tex_object(ctx, texUnit, target); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB"); + return; + } + + if (target == GL_TEXTURE_1D || target == GL_TEXTURE_2D) { + maxLevels = ctx->Const.MaxTextureLevels; + } + else if (target == GL_TEXTURE_3D) { + maxLevels = ctx->Const.Max3DTextureLevels; + } + else { + maxLevels = ctx->Const.MaxCubeTextureLevels; + } + + ASSERT(maxLevels > 0); + + if (level < 0 || level >= maxLevels) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); return; } @@ -2339,10 +2414,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); texImage = _mesa_select_tex_image(ctx, texUnit, target, level); - if (!texImage) { /* invalid mipmap level */ _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 644d99a9e78..7f46619203e 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,4 +1,4 @@ -/* $Id: texobj.c,v 1.48 2001/04/25 18:21:05 brianp Exp $ */ +/* $Id: texobj.c,v 1.49 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -181,7 +181,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, struct gl_texture_object *t ) { const GLint baseLevel = t->BaseLevel; - GLint maxLog2 = 0; + GLint maxLog2 = 0, maxLevels = 0; t->Complete = GL_TRUE; /* be optimistic */ @@ -195,20 +195,30 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Compute _MaxLevel */ if (t->Dimensions == 1) { maxLog2 = t->Image[baseLevel]->WidthLog2; + maxLevels = ctx->Const.MaxTextureLevels; } else if (t->Dimensions == 2 || t->Dimensions == 6) { maxLog2 = MAX2(t->Image[baseLevel]->WidthLog2, t->Image[baseLevel]->HeightLog2); + maxLevels = (t->Dimensions == 2) ? + ctx->Const.MaxTextureLevels : ctx->Const.MaxCubeTextureLevels; } else if (t->Dimensions == 3) { GLint max = MAX2(t->Image[baseLevel]->WidthLog2, t->Image[baseLevel]->HeightLog2); maxLog2 = MAX2(max, (GLint)(t->Image[baseLevel]->DepthLog2)); + maxLevels = ctx->Const.Max3DTextureLevels; } + else { + _mesa_problem(ctx, "Bad t->Dimension in _mesa_test_texobj_completeness"); + return; + } + + ASSERT(maxLevels > 0); t->_MaxLevel = baseLevel + maxLog2; t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel); - t->_MaxLevel = MIN2(t->_MaxLevel, ctx->Const.MaxTextureLevels - 1); + t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1); /* Compute _MaxLambda = q - b (see the 1.2 spec) used during mipmapping */ t->_MaxLambda = (GLfloat) (t->_MaxLevel - t->BaseLevel); @@ -272,7 +282,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, if (t->Dimensions == 1) { /* Test 1-D mipmaps */ GLuint width = t->Image[baseLevel]->Width2; - for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) { + for (i = baseLevel + 1; i < maxLevels; i++) { if (width > 1) { width /= 2; } @@ -297,7 +307,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Test 2-D mipmaps */ GLuint width = t->Image[baseLevel]->Width2; GLuint height = t->Image[baseLevel]->Height2; - for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) { + for (i = baseLevel + 1; i < maxLevels; i++) { if (width > 1) { width /= 2; } @@ -331,7 +341,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, GLuint width = t->Image[baseLevel]->Width2; GLuint height = t->Image[baseLevel]->Height2; GLuint depth = t->Image[baseLevel]->Depth2; - for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) { + for (i = baseLevel + 1; i < maxLevels; i++) { if (width > 1) { width /= 2; } @@ -372,7 +382,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* make sure 6 cube faces are consistant */ GLuint width = t->Image[baseLevel]->Width2; GLuint height = t->Image[baseLevel]->Height2; - for (i = baseLevel + 1; i < ctx->Const.MaxTextureLevels; i++) { + for (i = baseLevel + 1; i < maxLevels; i++) { if (width > 1) { width /= 2; } diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 9615684a013..09bf872fe48 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,4 +1,4 @@ -/* $Id: texstate.c,v 1.52 2001/06/12 22:08:41 brianp Exp $ */ +/* $Id: texstate.c,v 1.53 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1133,19 +1133,36 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, const struct gl_texture_image *img = NULL; GLuint dimensions; GLboolean isProxy; + GLint maxLevels; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (level < 0 || level >= ctx->Const.MaxTextureLevels) { - _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" ); - return; - } - dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */ if (dimensions == 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); return; } + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_PROXY_TEXTURE_2D: + maxLevels = ctx->Const.MaxTextureLevels; + break; + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + maxLevels = ctx->Const.Max3DTextureLevels; + break; + default: + maxLevels = ctx->Const.MaxCubeTextureLevels; + break; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" ); + return; + } + img = _mesa_select_tex_image(ctx, texUnit, target, level); if (!img || !img->TexFormat) { /* undefined texture image */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 0947e116226..792f58bb975 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1,4 +1,4 @@ -/* $Id: texstore.c,v 1.27 2001/05/24 14:47:56 brianp Exp $ */ +/* $Id: texstore.c,v 1.28 2001/06/13 14:56:14 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1544,6 +1544,7 @@ _mesa_generate_mipmap(GLcontext *ctx, 0 }; const GLenum *targets; GLuint level; + GLint maxLevels = 0; ASSERT(texObj); ASSERT(texObj->Image[texObj->BaseLevel]); @@ -1551,15 +1552,19 @@ _mesa_generate_mipmap(GLcontext *ctx, switch (texObj->Dimensions) { case 1: targets = targets1D; + maxLevels = ctx->Const.MaxTextureLevels; break; case 2: targets = targets2D; + maxLevels = ctx->Const.MaxTextureLevels; break; case 3: targets = targets3D; + maxLevels = ctx->Const.Max3DTextureLevels; break; case 6: targets = targetsCube; + maxLevels = ctx->Const.MaxCubeTextureLevels; break; default: _mesa_problem(ctx, @@ -1568,7 +1573,7 @@ _mesa_generate_mipmap(GLcontext *ctx, } for (level = texObj->BaseLevel; level < texObj->MaxLevel - && level < ctx->Const.MaxTextureLevels - 1; level++) { + && level < maxLevels - 1; level++) { /* generate image[level+1] from image[level] */ const struct gl_texture_image *srcImage; struct gl_texture_image *dstImage;