From: Brian Paul Date: Wed, 17 Dec 2008 17:55:40 +0000 (-0700) Subject: mesa: fix vertex program test in get_fp_input_mask() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cdaaf8e107010624bed4abdf9553c0ef63c8b708;p=mesa.git mesa: fix vertex program test in get_fp_input_mask() We were accidentally using the fixed-function logic when a vertex shader was being used. --- diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index c279956f2a2..b99bcb1774b 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -215,9 +215,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) else if (ctx->RenderMode == GL_FEEDBACK) { fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0); } - else if (!ctx->VertexProgram._Enabled || - !ctx->VertexProgram._Current) { - + else if (!ctx->VertexProgram._Current) { /* Fixed function logic */ GLbitfield varying_inputs = ctx->varying_vp_inputs;