From: José Fonseca Date: Sun, 3 Jan 2010 00:47:30 +0000 (+0000) Subject: svga: Use a shader id as low as possible. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cdb445f3a9285e2d8f042a07021ade78b94e0156;p=mesa.git svga: Use a shader id as low as possible. --- diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index 3e7663d6e1a..af99c9de37c 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -29,6 +29,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "util/u_upload_mgr.h" #include "svga_context.h" @@ -61,6 +62,9 @@ static void svga_destroy( struct pipe_context *pipe ) u_upload_destroy( svga->upload_vb ); u_upload_destroy( svga->upload_ib ); + util_bitmask_destroy( svga->vs_bm ); + util_bitmask_destroy( svga->fs_bm ); + for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader) pipe_buffer_reference( &svga->curr.cb[shader], NULL ); @@ -167,6 +171,14 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) if (!svga_init_swtnl(svga)) goto no_swtnl; + svga->fs_bm = util_bitmask_create(); + if (svga->fs_bm == NULL) + goto no_fs_bm; + + svga->vs_bm = util_bitmask_create(); + if (svga->vs_bm == NULL) + goto no_vs_bm; + svga->upload_ib = u_upload_create( svga->pipe.screen, 32 * 1024, 16, @@ -216,6 +228,10 @@ no_hwtnl: no_upload_vb: u_upload_destroy( svga->upload_ib ); no_upload_ib: + util_bitmask_destroy( svga->vs_bm ); +no_vs_bm: + util_bitmask_destroy( svga->fs_bm ); +no_fs_bm: svga_destroy_swtnl(svga); no_swtnl: svga->swc->destroy(svga->swc); diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index e650a251d19..eb666c2616b 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -41,6 +41,7 @@ struct draw_vertex_shader; struct svga_shader_result; struct SVGACmdMemory; +struct util_bitmask; struct u_upload_mgr; @@ -321,12 +322,14 @@ struct svga_context boolean new_vdecl; } swtnl; + /* Bitmask of used shader IDs */ + struct util_bitmask *fs_bm; + struct util_bitmask *vs_bm; + struct { unsigned dirty[4]; unsigned texture_timestamp; - unsigned next_fs_id; - unsigned next_vs_id; /* Internally generated shaders: */ diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index e3be840d920..a461a86dd31 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -107,6 +108,8 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->fs_bm, result->id ); + svga_destroy_shader_result( result ); } diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index e5ffe668c35..02709e12bd7 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -172,6 +173,8 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->vs_bm, result->id ); + svga_destroy_shader_result( result ); } diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 6ec38ed3e45..1902b0106ba 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "svga_context.h" #include "svga_state.h" @@ -74,9 +75,12 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->fs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) + goto fail; ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + result->id, SVGA3D_SHADERTYPE_PS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -84,14 +88,16 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_fs_id++; result->next = fs->base.results; fs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->fs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -116,7 +122,7 @@ fail: */ static int emit_white_fs( struct svga_context *svga ) { - int ret; + int ret = PIPE_ERROR; /* ps_3_0 * def c0, 1.000000, 0.000000, 0.000000, 1.000000 @@ -137,16 +143,26 @@ static int emit_white_fs( struct svga_context *svga ) 0x0000ffff, }; + assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX); + svga->state.white_fs_id = util_bitmask_add(svga->fs_bm); + if(svga->state.white_fs_id == SVGA3D_INVALID_ID) + goto no_fs_id; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + svga->state.white_fs_id, SVGA3D_SHADERTYPE_PS, white_tokens, sizeof(white_tokens)); if (ret) - return ret; + goto no_definition; - svga->state.white_fs_id = svga->state.next_fs_id++; return 0; + +no_definition: + util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id); + svga->state.white_fs_id = SVGA3D_INVALID_ID; +no_fs_id: + return ret; } @@ -251,12 +267,14 @@ static int emit_hw_fs( struct svga_context *svga, assert(id != SVGA3D_INVALID_ID); - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_PS, - id ); - if (ret) - return ret; + if (result != svga->state.hw_draw.fs) { + if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, + id ); + if (ret) + return ret; + } svga->dirty |= SVGA_NEW_FS_RESULT; svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index a947745732c..6cf51434d7f 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "translate/translate.h" #include "svga_context.h" @@ -77,8 +78,12 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->vs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) + goto fail; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_vs_id, + result->id, SVGA3D_SHADERTYPE_VS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -86,14 +91,16 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_vs_id++; result->next = vs->base.results; vs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -141,12 +148,14 @@ static int emit_hw_vs( struct svga_context *svga, id = result->id; } - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, - id ); - if (ret) - return ret; + if (result != svga->state.hw_draw.vs) { + if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, + id ); + if (ret) + return ret; + } svga->dirty |= SVGA_NEW_VS_RESULT; svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index b8ef137c015..0cd620189b7 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -31,6 +31,7 @@ #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_scan.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "svgadump/svga_shader_dump.h" @@ -221,6 +222,7 @@ svga_tgsi_translate( const struct svga_shader *shader, result->tokens = (const unsigned *)emit.buf; result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); memcpy(&result->key, &key, sizeof key); + result->id = UTIL_BITMASK_INVALID_INDEX; if (SVGA_DEBUG & DEBUG_TGSI) {