From: Corbin Simpson Date: Tue, 12 Jan 2010 10:09:07 +0000 (-0800) Subject: r300g: Always emit scissors. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ce1c493ff8fad4b62e2b66f06636ac6560a6e0ad;p=mesa.git r300g: Always emit scissors. Save some code, improve FPS, and fix piglit tests. Everybody wins. --- diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index af95bbe789c..be83c3eca80 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -127,6 +127,8 @@ static void r300_setup_atoms(struct r300_context* r300) R300_INIT_ATOM(rs); R300_INIT_ATOM(scissor); R300_INIT_ATOM(viewport); + + r300->scissor_state.always_dirty = TRUE; } struct pipe_context* r300_create_context(struct pipe_screen* screen, @@ -182,7 +184,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state.state = CALLOC_STRUCT(r300_scissor_state); + r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); r300->vertex_info = CALLOC_STRUCT(r300_vertex_info); r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 5937f0e2cc5..34a759e4948 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -40,6 +40,7 @@ struct r300_atom { void* state; void (*emit)(struct r300_context*, void*); boolean dirty; + boolean always_dirty; }; struct r300_blend_state { @@ -106,16 +107,6 @@ struct r300_sampler_state { unsigned min_lod, max_lod; }; -struct r300_scissor_regs { - uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ -}; - -struct r300_scissor_state { - struct r300_scissor_regs framebuffer; - struct r300_scissor_regs scissor; -}; - struct r300_texture_state { uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 5ac6ed866f3..2f5df6a00a5 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -638,27 +638,47 @@ void r300_emit_rs_block_state(struct r300_context* r300, END_CS; } -static void r300_emit_scissor_regs(struct r300_context* r300, - struct r300_scissor_regs* scissor) +void r300_emit_scissor_state(struct r300_context* r300, void* state) { + unsigned minx, miny, maxx, maxy; + uint32_t top_left, bottom_right; + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state; CS_LOCALS(r300); - BEGIN_CS(3); - OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - OUT_CS(scissor->top_left); - OUT_CS(scissor->bottom_right); - END_CS; -} + minx = miny = 0; + maxx = r300->framebuffer_state.width; + maxy = r300->framebuffer_state.height; -void r300_emit_scissor_state(struct r300_context* r300, void* state) -{ - struct r300_scissor_state* scissor = (struct r300_scissor_state*)state; - /* XXX argfl! */ if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) { - r300_emit_scissor_regs(r300, &scissor->scissor); + minx = MAX2(minx, scissor->minx); + miny = MAX2(miny, scissor->miny); + maxx = MIN2(maxx, scissor->maxx); + maxy = MIN2(maxy, scissor->maxy); + } + + if (r300screen->caps->is_r500) { + top_left = + (minx << R300_SCISSORS_X_SHIFT) | + (miny << R300_SCISSORS_Y_SHIFT); + bottom_right = + ((maxx - 1) << R300_SCISSORS_X_SHIFT) | + ((maxy - 1) << R300_SCISSORS_Y_SHIFT); } else { - r300_emit_scissor_regs(r300, &scissor->framebuffer); + /* Offset of 1440 in non-R500 chipsets. */ + top_left = + ((minx + 1440) << R300_SCISSORS_X_SHIFT) | + ((miny + 1440) << R300_SCISSORS_Y_SHIFT); + bottom_right = + (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | + (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); } + + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS(top_left); + OUT_CS(bottom_right); + END_CS; } void r300_emit_texture(struct r300_context* r300, @@ -1072,7 +1092,7 @@ validate: } foreach(atom, &r300->atom_list) { - if (atom->dirty) { + if (atom->dirty || atom->always_dirty) { atom->emit(r300, atom->state); atom->dirty = FALSE; } diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 4c22d4ebc45..a08aa3493d9 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -474,36 +474,11 @@ static void r300_delete_dsa_state(struct pipe_context* pipe, FREE(state); } -static void r300_set_scissor_regs(const struct pipe_scissor_state* state, - struct r300_scissor_regs *scissor, - boolean is_r500) -{ - if (is_r500) { - scissor->top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - scissor->top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } -} - static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); - struct r300_scissor_state* scissor = - (struct r300_scissor_state*)r300->scissor_state.state; - struct pipe_scissor_state pscissor; if (r300->draw) { draw_flush(r300->draw); @@ -511,19 +486,11 @@ static void r300->framebuffer_state = *state; - /* XXX Arg. This is silly. */ - pscissor.minx = pscissor.miny = 0; - pscissor.maxx = state->width; - pscissor.maxy = state->height; - r300_set_scissor_regs(&pscissor, &scissor->framebuffer, - r300_screen(r300->context.screen)->caps->is_r500); - /* Don't rely on the order of states being set for the first time. */ r300->dirty_state |= R300_NEW_FRAMEBUFFERS; r300->blend_state.dirty = TRUE; r300->dsa_state.dirty = TRUE; - r300->scissor_state.dirty = TRUE; } /* Create fragment shader state. */ @@ -725,8 +692,6 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) r300->rs_state.state = rs; r300->rs_state.dirty = TRUE; - /* XXX Why is this still needed, dammit!? */ - r300->scissor_state.dirty = TRUE; r300->viewport_state.dirty = TRUE; /* XXX Clean these up when we move to atom emits */ @@ -868,13 +833,9 @@ static void r300_set_scissor_state(struct pipe_context* pipe, const struct pipe_scissor_state* state) { struct r300_context* r300 = r300_context(pipe); - struct r300_scissor_state* scissor = - (struct r300_scissor_state*)r300->scissor_state.state; - - r300_set_scissor_regs(state, &scissor->scissor, - r300_screen(r300->context.screen)->caps->is_r500); - r300->scissor_state.dirty = TRUE; + memcpy(r300->scissor_state.state, state, + sizeof(struct pipe_scissor_state)); } static void r300_set_viewport_state(struct pipe_context* pipe, diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 9a96206a4dc..2784916ddf4 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -115,6 +115,8 @@ static void r300_setup_miptree(struct r300_texture* tex) int stride, size, layer_size; int i; + debug_printf("r300: Making miptree for texture, format %s\n", pf_name(base->format)); + for (i = 0; i <= base->last_level; i++) { unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i)); @@ -132,9 +134,9 @@ static void r300_setup_miptree(struct r300_texture* tex) tex->pitch[i] = stride / util_format_get_blocksize(base->format); debug_printf("r300: Texture miptree: Level %d " - "(%dx%dx%d px, pitch %d bytes)\n", + "(%dx%dx%d px, pitch %d bytes) %d bytes total\n", i, u_minify(base->width0, i), u_minify(base->height0, i), - u_minify(base->depth0, i), stride); + u_minify(base->depth0, i), stride, tex->size); } }