From: Mathias Fröhlich Date: Sat, 3 Feb 2018 09:44:10 +0000 (+0100) Subject: vbo: Remove get_vp_mode() and enum vp_mode. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ce3d2421a0bc0dd2e99fa6a54a127ca5fc57ba15;p=mesa.git vbo: Remove get_vp_mode() and enum vp_mode. Is now unused. Signed-off-by: Mathias Fröhlich Reviewed-by: Brian Paul --- diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h index e44a521b117..49922892e5e 100644 --- a/src/mesa/vbo/vbo_private.h +++ b/src/mesa/vbo/vbo_private.h @@ -68,33 +68,6 @@ vbo_context(struct gl_context *ctx) } -/** - * Current vertex processing mode: fixed function vs. shader. - * In reality, fixed function is probably implemented by a shader but that's - * not what we care about here. - */ -enum vp_mode { - VP_FF, /**< legacy / fixed function */ - VP_SHADER, /**< ARB vertex program or GLSL vertex shader */ - VP_MODE_MAX /**< for sizing arrays */ -}; - - -/** - * Get current vertex processing mode (fixed function vs. shader). - */ -static inline enum vp_mode -get_vp_mode( struct gl_context *ctx ) -{ - if (!ctx->VertexProgram._Current) - return VP_FF; - else if (ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) - return VP_FF; - else - return VP_SHADER; -} - - /** * Array to apply the fixed function material aliasing map to * an attribute value used in vbo processing inputs to an attribute