From: Dave Airlie Date: Fri, 25 Jul 2008 09:56:56 +0000 (+1000) Subject: i965: make tex offset override work.. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ce61660ab90d2f80370e423e4cd40a51ff4c4902;p=mesa.git i965: make tex offset override work.. should fix fd.o 14441 (cherry-picked from commit d4244683a61f66cfb78408a37cf2587587847f96 which was lost in a merge) --- diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 0f5ba46a19a..0272156c977 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -155,6 +155,7 @@ struct brw_wm_surface_key { GLint width, height, depth; GLint pitch, cpp; uint32_t tiling; + GLuint offset; }; static void @@ -192,8 +193,10 @@ brw_create_texture_surface( struct brw_context *brw, /* This is ok for all textures with channel width 8bit or less: */ /* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ - - surf.ss1.base_addr = key->bo->offset; /* reloc */ + if (key->bo) + surf.ss1.base_addr = key->bo->offset; /* reloc */ + else + surf.ss1.base_addr = key->offset; surf.ss2.mip_count = key->last_level - key->first_level; surf.ss2.width = key->width - 1; @@ -215,17 +218,18 @@ brw_create_texture_surface( struct brw_context *brw, bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, key, sizeof(*key), - &key->bo, 1, + &key->bo, key->bo ? 1 : 0, &surf, sizeof(surf), NULL, NULL); - /* Emit relocation to surface contents */ - intel_bo_emit_reloc(bo, - I915_GEM_DOMAIN_SAMPLER, 0, - 0, - offsetof(struct brw_surface_state, ss1), - key->bo); - + if (key->bo) { + /* Emit relocation to surface contents */ + intel_bo_emit_reloc(bo, + I915_GEM_DOMAIN_SAMPLER, 0, + 0, + offsetof(struct brw_surface_state, ss1), + key->bo); + } return bo; } @@ -239,24 +243,35 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) struct brw_wm_surface_key key; memset(&key, 0, sizeof(key)); + + if (intelObj->imageOverride) { + key.pitch = intelObj->pitchOverride / intelObj->mt->cpp; + key.depth = intelObj->depthOverride; + key.bo = NULL; + key.offset = intelObj->textureOffset; + } else { + key.pitch = intelObj->mt->pitch; + key.depth = firstImage->Depth; + key.bo = intelObj->mt->region->buffer; + key.offset = 0; + } + key.target = tObj->Target; key.depthmode = tObj->DepthMode; key.format = firstImage->TexFormat->MesaFormat; - key.bo = intelObj->mt->region->buffer; key.first_level = intelObj->firstLevel; key.last_level = intelObj->lastLevel; key.width = firstImage->Width; key.height = firstImage->Height; - key.pitch = intelObj->mt->pitch; key.cpp = intelObj->mt->cpp; key.depth = firstImage->Depth; key.tiling = intelObj->mt->region->tiling; dri_bo_unreference(brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS]); brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - &key.bo, 1, - NULL); + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); if (brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] == NULL) { brw->wm.surf_bo[unit + MAX_DRAW_BUFFERS] = brw_create_texture_surface(brw, &key); }