From: Timothy Arceri Date: Mon, 22 May 2017 05:46:56 +0000 (+1000) Subject: mesa: split bind_buffer_range_uniform_buffer() in two X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cea384fa75de5772f29a477e9d573ed78eccfba5;p=mesa.git mesa: split bind_buffer_range_uniform_buffer() in two This will help us implement KHR_no_error support. Reviewed-by: Iago Toral Quiroga Tested-by: Dieter Nützel --- diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 461d69779a1..2c5d56b3c01 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -3119,6 +3119,20 @@ bind_shader_storage_buffer(struct gl_context *ctx, set_ssbo_binding(ctx, binding, bufObj, offset, size, autoSize); } +static void +bind_buffer_range_uniform_buffer(struct gl_context *ctx, GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size) +{ + if (bufObj == ctx->Shared->NullBufferObj) { + offset = -1; + size = -1; + } + + _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); + bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE); +} + /** * Bind a region of a buffer object to a uniform block binding point. * \param index the uniform buffer binding point index @@ -3127,11 +3141,9 @@ bind_shader_storage_buffer(struct gl_context *ctx, * \param size size of the buffer object region */ static void -bind_buffer_range_uniform_buffer(struct gl_context *ctx, - GLuint index, - struct gl_buffer_object *bufObj, - GLintptr offset, - GLsizeiptr size) +bind_buffer_range_uniform_buffer_err(struct gl_context *ctx, GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size) { if (index >= ctx->Const.MaxUniformBufferBindings) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index); @@ -3145,13 +3157,7 @@ bind_buffer_range_uniform_buffer(struct gl_context *ctx, return; } - if (bufObj == ctx->Shared->NullBufferObj) { - offset = -1; - size = -1; - } - - _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); - bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE); + bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size); } /** @@ -4016,7 +4022,7 @@ _mesa_BindBufferRange(GLenum target, GLuint index, false); return; case GL_UNIFORM_BUFFER: - bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size); + bind_buffer_range_uniform_buffer_err(ctx, index, bufObj, offset, size); return; case GL_SHADER_STORAGE_BUFFER: bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset, size);