From: Eric Engestrom Date: Mon, 30 Oct 2017 10:35:34 +0000 (+0000) Subject: i965: remove unused variable X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ceaad79f8593007ca387ae06460a70ae606314eb;p=mesa.git i965: remove unused variable Fixes: 2c873060d3578c7004c0 "i965: Delete unused brw_vs_prog_data::nr_attributes field." Cc: Kenneth Graunke Signed-off-by: Eric Engestrom Reviewed-by: Eduardo Lima Mitev --- diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp index 4a87b28822c..c21d3f49c2e 100644 --- a/src/intel/compiler/brw_vec4.cpp +++ b/src/intel/compiler/brw_vec4.cpp @@ -2815,9 +2815,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, nr_attribute_slots++; } - unsigned nr_attributes = nr_attribute_slots - - DIV_ROUND_UP(_mesa_bitcount_64(shader->info.double_inputs_read), 2); - /* The 3DSTATE_VS documentation lists the lower bound on "Vertex URB Entry * Read Length" as 1 in vec4 mode, and 0 in SIMD8 mode. Empirically, in * vec4 mode, the hardware appears to wedge unless we read something.