From: Brian Paul Date: Thu, 31 Jan 2002 00:27:43 +0000 (+0000) Subject: Clean-up and optimize alpha test code. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ceb39f4f8dc4863fde17d668c752533a2184476e;p=mesa.git Clean-up and optimize alpha test code. Major clean-up of pixel zoom code. --- diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c index 7ee0f1b118f..d44bdb63eb9 100644 --- a/src/mesa/swrast/s_alpha.c +++ b/src/mesa/swrast/s_alpha.c @@ -1,4 +1,4 @@ -/* $Id: s_alpha.c,v 1.7 2002/01/28 00:07:33 brianp Exp $ */ +/* $Id: s_alpha.c,v 1.8 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -32,6 +32,7 @@ #include "mmath.h" #include "s_alpha.h" +#include "s_context.h" /* @@ -42,67 +43,174 @@ * 1 = one or more pixels passed the alpha test. */ GLint -_mesa_alpha_test( const GLcontext *ctx, struct sw_span *span, - CONST GLchan rgba[][4]) +_mesa_alpha_test( const GLcontext *ctx, struct sw_span *span ) { - GLuint i; + const GLchan (*rgba)[4] = (const GLchan (*)[4]) span->color.rgba; const GLchan ref = ctx->Color.AlphaRef; + const GLuint n = span->end; GLubyte *mask = span->mask; + GLuint i; - ASSERT(span->arrayMask & SPAN_RGBA); - - /* switch cases ordered from most frequent to less frequent */ - switch (ctx->Color.AlphaFunc) { - case GL_LESS: - for (i=span->start; iend; i++) { - mask[i] &= (rgba[i][ACOMP] < ref); - } - break; - case GL_LEQUAL: - for (i=span->start; iend; i++) - mask[i] &= (rgba[i][ACOMP] <= ref); - break; - case GL_GEQUAL: - for (i=span->start; iend; i++) { - mask[i] &= (rgba[i][ACOMP] >= ref); - } - break; - case GL_GREATER: - for (i=span->start; iend; i++) { - mask[i] &= (rgba[i][ACOMP] > ref); - } - break; - case GL_NOTEQUAL: - for (i=span->start; iend; i++) { - mask[i] &= (rgba[i][ACOMP] != ref); - } - break; - case GL_EQUAL: - for (i=span->start; iend; i++) { - mask[i] &= (rgba[i][ACOMP] == ref); - } - break; - case GL_ALWAYS: - /* do nothing */ - return 1; - case GL_NEVER: - /* caller should check for zero! */ - return 0; - default: - _mesa_problem( ctx, "Invalid alpha test in gl_alpha_test" ); - return 0; + if (span->arrayMask & SPAN_RGBA) { + /* Use the array values */ + switch (ctx->Color.AlphaFunc) { + case GL_LESS: + for (i = 0; i < n; i++) + mask[i] &= (rgba[i][ACOMP] < ref); + break; + case GL_LEQUAL: + for (i = 0; i < n; i++) + mask[i] &= (rgba[i][ACOMP] <= ref); + break; + case GL_GEQUAL: + for (i = 0; i < n; i++) + mask[i] &= (rgba[i][ACOMP] >= ref); + break; + case GL_GREATER: + for (i = 0; i < n; i++) + mask[i] &= (rgba[i][ACOMP] > ref); + break; + case GL_NOTEQUAL: + for (i = 0; i < n; i++) + mask[i] &= (rgba[i][ACOMP] != ref); + break; + case GL_EQUAL: + for (i = 0; i < n; i++) + mask[i] &= (rgba[i][ACOMP] == ref); + break; + case GL_ALWAYS: + /* do nothing */ + return 1; + case GL_NEVER: + /* caller should check for zero! */ + span->writeAll = GL_FALSE; + return 0; + default: + _mesa_problem( ctx, "Invalid alpha test in _mesa_alpha_test" ); + return 0; + } + } + else { + /* Use the interpolation values */ +#if CHAN_TYPE == GL_FLOAT + const GLfloat alphaStep = span->alphaStep; + GLfloat alpha = span->alpha; + ASSERT(span->interpMask & SPAN_RGBA); + switch (ctx->Color.AlphaFunc) { + case GL_LESS: + for (i = 0; i < n; i++) { + mask[i] &= (alpha < ref); + alpha += alphaStep; + } + break; + case GL_LEQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (alpha <= ref); + alpha += alphaStep; + } + break; + case GL_GEQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (alpha >= ref); + alpha += alphaStep; + } + break; + case GL_GREATER: + for (i = 0; i < n; i++) { + mask[i] &= (alpha > ref); + alpha += alphaStep; + } + break; + case GL_NOTEQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (alpha != ref); + alpha += alphaStep; + } + break; + case GL_EQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (alpha == ref); + alpha += alphaStep; + } + break; + case GL_ALWAYS: + /* do nothing */ + return 1; + case GL_NEVER: + /* caller should check for zero! */ + span->writeAll = GL_FALSE; + return 0; + default: + _mesa_problem( ctx, "Invalid alpha test in gl_alpha_test" ); + return 0; + } +#else + /* 8 or 16-bit channel interpolation */ + const GLfixed alphaStep = span->alphaStep; + GLfixed alpha = span->alpha; + ASSERT(span->interpMask & SPAN_RGBA); + switch (ctx->Color.AlphaFunc) { + case GL_LESS: + for (i = 0; i < n; i++) { + mask[i] &= (FixedToChan(alpha) < ref); + alpha += alphaStep; + } + break; + case GL_LEQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (FixedToChan(alpha) <= ref); + alpha += alphaStep; + } + break; + case GL_GEQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (FixedToChan(alpha) >= ref); + alpha += alphaStep; + } + break; + case GL_GREATER: + for (i = 0; i < n; i++) { + mask[i] &= (FixedToChan(alpha) > ref); + alpha += alphaStep; + } + break; + case GL_NOTEQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (FixedToChan(alpha) != ref); + alpha += alphaStep; + } + break; + case GL_EQUAL: + for (i = 0; i < n; i++) { + mask[i] &= (FixedToChan(alpha) == ref); + alpha += alphaStep; + } + break; + case GL_ALWAYS: + /* do nothing */ + return 1; + case GL_NEVER: + /* caller should check for zero! */ + span->writeAll = GL_FALSE; + return 0; + default: + _mesa_problem( ctx, "Invalid alpha test in gl_alpha_test" ); + return 0; + } +#endif /* CHAN_TYPE */ } #if 0 /* XXXX This causes conformance failures!!!! */ while ((span->start <= span->end) && - (mask[span->start] == 0)) + (mask[span->start] == 0)) span->start ++; while ((span->end >= span->start) && - (mask[span->end] == 0)) + (mask[span->end] == 0)) span->end --; #endif + span->writeAll = GL_FALSE; if (span->start >= span->end) @@ -122,7 +230,7 @@ _mesa_alpha_test( const GLcontext *ctx, struct sw_span *span, */ GLint _old_alpha_test( const GLcontext *ctx, - GLuint n, CONST GLchan rgba[][4], GLubyte mask[] ) + GLuint n, CONST GLchan rgba[][4], GLubyte mask[] ) { GLuint i; const GLchan ref = ctx->Color.AlphaRef; diff --git a/src/mesa/swrast/s_alpha.h b/src/mesa/swrast/s_alpha.h index ed60a9b5522..29eae7dca34 100644 --- a/src/mesa/swrast/s_alpha.h +++ b/src/mesa/swrast/s_alpha.h @@ -1,10 +1,10 @@ -/* $Id: s_alpha.h,v 1.4 2002/01/21 18:12:34 brianp Exp $ */ +/* $Id: s_alpha.h,v 1.5 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -36,9 +36,9 @@ extern GLint _old_alpha_test( const GLcontext *ctx, GLuint n, CONST GLchan rgba[][4], GLubyte mask[] ); + extern GLint -_mesa_alpha_test( const GLcontext *ctx, struct sw_span *span, - CONST GLchan rgba[][4]); +_mesa_alpha_test( const GLcontext *ctx, struct sw_span *span ); #endif diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 7d2bca38f47..296b193e10d 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -1,4 +1,4 @@ -/* $Id: s_copypix.c,v 1.31 2002/01/28 04:25:56 brianp Exp $ */ +/* $Id: s_copypix.c,v 1.32 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -272,10 +272,12 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, (const GLchan (*)[4])span.color.rgba, NULL ); } else if (zoom) { - _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, span.zArray, - span.fogArray, - (const GLchan (*)[4])span.color.rgba, - desty); + span.x = destx; + span.y = dy; + span.end = width; + _mesa_write_zoomed_rgba_span(ctx, &span, + (CONST GLchan (*)[4])span.color.rgba, + desty); } else { span.x = destx; @@ -511,10 +513,12 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, (const GLchan (*)[4])span.color.rgba, NULL ); } else if (zoom) { - _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, span.zArray, - span.fogArray, - (const GLchan (*)[4]) span.color.rgba, - desty); + span.x = destx; + span.y = dy; + span.end = width; + _mesa_write_zoomed_rgba_span(ctx, &span, + (CONST GLchan (*)[4]) span.color.rgba, + desty); } else { span.x = destx; @@ -629,17 +633,13 @@ static void copy_ci_pixels( GLcontext *ctx, _mesa_map_ci( ctx, width, span.color.index ); } - if (zoom) { - _mesa_write_zoomed_index_span(ctx, width, destx, dy, - span.zArray, span.fogArray, - span.color.index, desty ); - } - else { - span.x = destx; - span.y = dy; - span.end = width; + span.x = destx; + span.y = dy; + span.end = width; + if (zoom) + _mesa_write_zoomed_index_span(ctx, &span, desty); + else _mesa_write_index_span(ctx, &span, GL_BITMAP); - } } /* Restore pixel source to be the draw buffer (for blending, etc) */ @@ -729,32 +729,22 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, span.zArray[i] = (GLdepth) (CLAMP(d, 0.0F, 1.0F) * ctx->DepthMax); } + span.x = destx; + span.y = dy; + span.end = width; if (ctx->Visual.rgbMode) { - if (zoom) { - _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, span.zArray, - span.fogArray, + if (zoom) + _mesa_write_zoomed_rgba_span( ctx, &span, (const GLchan (*)[4])span.color.rgba, desty ); - } - else { - span.x = destx; - span.y = dy; - span.end = width; + else _mesa_write_rgba_span(ctx, &span, GL_BITMAP); - } } else { - if (zoom) { - _mesa_write_zoomed_index_span( ctx, width, destx, dy, - span.zArray, span.fogArray, - span.color.index, desty ); - } - else { - span.x = destx; - span.y = dy; - span.end = width; + if (zoom) + _mesa_write_zoomed_index_span( ctx, &span, desty ); + else _mesa_write_index_span(ctx, &span, GL_BITMAP); - } } } diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 94dea3d5105..5ce9469aacb 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,4 +1,4 @@ -/* $Id: s_drawpix.c,v 1.27 2002/01/28 00:07:33 brianp Exp $ */ +/* $Id: s_drawpix.c,v 1.28 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -103,13 +103,20 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; - GLchan rgb[MAX_WIDTH][3]; - GLchan rgba[MAX_WIDTH][4]; + struct sw_span span; + + INIT_SPAN(span); + span.arrayMask |= SPAN_RGBA; if (!ctx->Current.RasterPosValid) { return GL_TRUE; /* no-op */ } + if (ctx->Depth.Test) + _mesa_span_default_z(ctx, &span); + if (ctx->Fog.Enabled) + _mesa_span_default_fog(ctx, &span); + if ((SWRAST_CONTEXT(ctx)->_RasterMask&(~(SCISSOR_BIT|WINCLIP_BIT)))==0 && ctx->Texture._ReallyEnabled == 0 && unpack->Alignment == 1 @@ -232,8 +239,11 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, /* with zooming */ GLint row; for (row=0; rowDriver.WriteRGBSpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[3]) rgb, NULL); + (CONST GLchan (*)[3]) span.color.rgb, NULL); src += rowLength; destY++; } @@ -307,13 +320,13 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; rowDriver.WriteRGBSpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[3]) rgb, NULL); + (CONST GLchan (*)[3]) span.color.rgb, NULL); src += rowLength; } } @@ -324,12 +337,15 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; rowDriver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) rgba, NULL); + (CONST GLchan (*)[4]) span.color.rgba, NULL); src += rowLength*2; destY++; } @@ -369,14 +385,14 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint i; GLchan *ptr = src; for (i=0;iDriver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) rgba, NULL); + (CONST GLchan (*)[4]) span.color.rgba, NULL); src += rowLength*2; } } @@ -388,13 +404,16 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLchan *ptr = src; GLint i; for (i=0;iDriver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (const GLchan (*)[4]) rgba, - NULL); + (const GLchan (*)[4]) span.color.rgba, NULL); src += rowLength; destY++; } @@ -425,11 +443,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; rowDriver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) rgba, - NULL); + (CONST GLchan (*)[4]) span.color.rgba, NULL); src += rowLength; } return GL_TRUE; @@ -439,9 +456,12 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; rowUnpack, ctx->_ImageTransferState); - if (zoom) { - _mesa_write_zoomed_index_span(ctx, drawWidth, x, y, - span.zArray, span.fogArray, - span.color.index, desty); - } - else { - span.x = x; - span.y = y; - span.end = drawWidth; + span.x = x; + span.y = y; + span.end = drawWidth; + if (zoom) + _mesa_write_zoomed_index_span(ctx, &span, desty); + else _mesa_write_index_span(ctx, &span, GL_BITMAP); - } } } @@ -674,30 +690,21 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, } } + span.x = x; + span.y = y; + span.end = drawWidth; if (ctx->Visual.rgbMode) { - if (zoom) { - _mesa_write_zoomed_rgba_span(ctx, width, x, y, span.zArray, 0, - (const GLchan (*)[4]) span.color.rgba, desty); - } - else { - span.x = x; - span.y = y; - span.end = drawWidth; + if (zoom) + _mesa_write_zoomed_rgba_span(ctx, &span, + (const GLchan (*)[4]) span.color.rgba, desty); + else _mesa_write_rgba_span(ctx, &span, GL_BITMAP); - } } else { - if (zoom) { - _mesa_write_zoomed_index_span(ctx, drawWidth, x, y, - span.zArray, 0, - span.color.index, GL_BITMAP); - } - else { - span.x = x; - span.y = y; - span.end = drawWidth; + if (zoom) + _mesa_write_zoomed_index_span(ctx, &span, desty); + else _mesa_write_index_span(ctx, &span, GL_BITMAP); - } } } } @@ -826,17 +833,10 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, for (row = 0; row < height; row++, y++) { const GLvoid *source = _mesa_image_address(unpack, pixels, width, height, format, type, 0, row, 0); - /* printf("Unpack f=0x%x t=0x%x\n", format, type);*/ _mesa_unpack_chan_color_span(ctx, width, GL_RGBA, (GLchan *) span.color.rgba, format, type, source, unpack, transferOps); - if (0){ - int k; - for (k = 0; k < width; k++) - printf("%02x ", span.color.rgba[k][3]); - printf("\n"); - } if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) || (ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink)) @@ -852,8 +852,10 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, (CONST GLchan (*)[4]) span.color.rgba, NULL); } else if (zoom) { - _mesa_write_zoomed_rgba_span(ctx, width, x, y, span.zArray, - span.fogArray, + span.x = x; + span.y = y; + span.end = width; + _mesa_write_zoomed_rgba_span(ctx, &span, (CONST GLchan (*)[4]) span.color.rgba, desty); } else { diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index f709494a7e2..4266f085e21 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,4 +1,4 @@ -/* $Id: s_span.c,v 1.27 2002/01/28 04:25:56 brianp Exp $ */ +/* $Id: s_span.c,v 1.28 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -720,6 +720,7 @@ _mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span, GLboolean monoColor; ASSERT((span->interpMask & span->arrayMask) == 0); + ASSERT((span->interpMask | span->arrayMask) & SPAN_RGBA); MEMSET(span->mask, 1, span->end); span->writeAll = GL_TRUE; @@ -748,17 +749,9 @@ _mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span, stipple_polygon_span(ctx, span); } - /* Now we may need to interpolate the colors */ - if ((span->interpMask & SPAN_RGBA) && (span->arrayMask & SPAN_RGBA) == 0) { - interpolate_colors(ctx, span); - /* clear the bit - this allows the WriteMonoCISpan optimization below */ - span->interpMask &= ~SPAN_RGBA; - } - /* Do the alpha test */ if (ctx->Color.AlphaEnabled) { - if (!_mesa_alpha_test(ctx, span, - (const GLchan (*)[4]) span->color.rgba)) { + if (!_mesa_alpha_test(ctx, span)) { span->interpMask = origInterpMask; span->arrayMask = origArrayMask; return; @@ -799,6 +792,13 @@ _mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span, return; } + /* Now we may need to interpolate the colors */ + if ((span->interpMask & SPAN_RGBA) && (span->arrayMask & SPAN_RGBA) == 0) { + interpolate_colors(ctx, span); + /* clear the bit - this allows the WriteMonoCISpan optimization below */ + span->interpMask &= ~SPAN_RGBA; + } + /* Fog */ /* XXX try to simplify the fog code! */ if (ctx->Fog.Enabled) { @@ -919,11 +919,12 @@ _mesa_write_texture_span( GLcontext *ctx, struct sw_span *span, const GLuint origArrayMask = span->arrayMask; ASSERT((span->interpMask & span->arrayMask) == 0); - - /* printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__, span->interpMask, span->arrayMask);*/ - ASSERT(ctx->Texture._ReallyEnabled); + /* + printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__, span->interpMask, span->arrayMask); + */ + MEMSET(span->mask, 1, span->end); span->writeAll = GL_TRUE; @@ -964,11 +965,9 @@ _mesa_write_texture_span( GLcontext *ctx, struct sw_span *span, _swrast_multitexture_fragments( ctx, span ); /* Do the alpha test */ - if (!_old_alpha_test(ctx, span->end, - (CONST GLchan (*)[4]) span->color.rgba, - span->mask)) { + if (!_mesa_alpha_test(ctx, span)) { span->arrayMask = origArrayMask; - return; + return; } } diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 516a5bb5826..7a696256a6f 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -1,4 +1,4 @@ -/* $Id: s_zoom.c,v 1.11 2002/01/28 03:42:28 brianp Exp $ */ +/* $Id: s_zoom.c,v 1.12 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -35,402 +35,222 @@ #include "s_zoom.h" -#ifdef DEBUG - -#define SAVE_SPAN(span) struct sw_span tmp_span = (span); - -#define RESTORE_SPAN(span) \ -{ \ - GLint i; \ - for (i=tmp_span.start; iDrawBuffer->Width, MAX_WIDTH ); + const GLint maxWidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH ); + GLchan rgbaSave[MAX_WIDTH][4]; + GLuint indexSave[MAX_WIDTH]; struct sw_span zoomed; + const GLchan (*rgba)[4] = (const GLchan (*)[4]) src; + const GLchan (*rgb)[3] = (const GLchan (*)[3]) src; + const GLuint *indexes = (const GLuint *) src; INIT_SPAN(zoomed); - zoomed.arrayMask |= SPAN_RGBA; - - /* compute width of output row */ - zoomed.end = (GLint) ABSF( n * ctx->Pixel.ZoomX ); - if (zoomed.end == 0) { + if (format == GL_RGBA || format == GL_RGB) { + zoomed.z = span->z; + zoomed.zStep = span->z; + zoomed.fog = span->fog; + zoomed.fogStep = span->fogStep; + zoomed.interpMask = span->interpMask & ~SPAN_RGBA; + zoomed.arrayMask |= SPAN_RGBA; + } + else if (format == GL_COLOR_INDEX) { + zoomed.z = span->z; + zoomed.zStep = span->z; + zoomed.fog = span->fog; + zoomed.fogStep = span->fogStep; + zoomed.interpMask = span->interpMask & ~SPAN_INDEX; + zoomed.arrayMask |= SPAN_INDEX; + } + + /* + * Compute which columns to draw: [c0, c1) + */ + c0 = (GLint) span->x; + c1 = (GLint) (span->x + span->end * ctx->Pixel.ZoomX); + if (c0 == c1) { return; } - /*here ok or better latter? like it was before */ - else if (zoomed.end > maxwidth) { - zoomed.end = maxwidth; + else if (c1 < c0) { + /* swap */ + GLint ctmp = c1; + c1 = c0; + c0 = ctmp; } - - if (ctx->Pixel.ZoomX<0.0) { - /* adjust x coordinate for left/right mirroring */ - zoomed.x = x - zoomed.end; + if (c0 < 0) { + zoomed.x = 0; + zoomed.start = 0; + zoomed.end = c1; + skipCol = -c0; } - else - zoomed.x = x; - - - /* compute which rows to draw */ - row = y-y0; + else { + zoomed.x = c0; + zoomed.start = 0; + zoomed.end = c1 - c0; + skipCol = 0; + } + if (zoomed.end > maxWidth) + zoomed.end = maxWidth; + + /* + * Compute which rows to draw: [r0, r1) + */ + row = span->y - y0; r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); - if (r0==r1) { + if (r0 == r1) { return; } - else if (r1=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) { - /* above window */ + if (r0 >= ctx->DrawBuffer->Height) /* above window */ return; - } - - /* check if left edge is outside window */ - if (zoomed.x < 0) { - zoomed.start = -x; - } - - /* make sure span isn't too long or short */ - /* if (m>maxwidth) { - m = maxwidth; - }*/ - - if (zoomed.end <= zoomed.start) { + if (c1 < 0) /* left of window */ + return; + if (c0 >= ctx->DrawBuffer->Width) /* right of window */ return; - } - - ASSERT( zoomed.end <= MAX_WIDTH ); /* zoom the span horizontally */ - if (ctx->Pixel.ZoomX==-1.0F) { - /* n==m */ - for (j=zoomed.start; jPixel.ZoomX == -1.0F) { + /* common case */ + for (j = zoomed.start; j < zoomed.end; j++) { + i = span->end - (j + skipCol) - 1; + COPY_CHAN4(zoomed.color.rgba[j], rgba[i]); + } } - if (fog && ctx->Fog.Enabled) { - for (j=zoomed.start; jPixel.ZoomX; + for (j = zoomed.start; j < zoomed.end; j++) { + i = (GLint) ((j + skipCol) * xscale); + if (i < 0) + i = span->end + i - 1; + COPY_CHAN4(zoomed.color.rgba[j], rgba[i]); + } } } - else { - const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; - for (j=zoomed.start; jPixel.ZoomX == -1.0F) { + /* common case */ + for (j = zoomed.start; j < zoomed.end; j++) { + i = span->end - (j + skipCol) - 1; + zoomed.color.rgba[j][0] = rgb[i][0]; + zoomed.color.rgba[j][1] = rgb[i][1]; + zoomed.color.rgba[j][2] = rgb[i][2]; + zoomed.color.rgba[j][3] = CHAN_MAX; + } } - if (fog && ctx->Fog.Enabled) { - for (j=zoomed.start; jPixel.ZoomX; + for (j = zoomed.start; j < zoomed.end; j++) { + i = (GLint) ((j + skipCol) * xscale); + if (i < 0) + i = span->end + i - 1; + zoomed.color.rgba[j][0] = rgb[i][0]; + zoomed.color.rgba[j][1] = rgb[i][1]; + zoomed.color.rgba[j][2] = rgb[i][2]; + zoomed.color.rgba[j][3] = CHAN_MAX; + } } } - - zoomed.arrayMask |= SPAN_Z; - if (fog) - zoomed.arrayMask |= SPAN_FOG; - - /* write the span */ - for (zoomed.y = r0; zoomed.y < r1; zoomed.y++) { - SAVE_SPAN(zoomed); - ASSERT((zoomed.interpMask & SPAN_RGBA) == 0); - _mesa_write_rgba_span(ctx, &zoomed, GL_BITMAP); - RESTORE_SPAN(zoomed); - /* problem here: "zoomed" can change inside - "_mesa_write_rgba_span". Best solution: make copy "tmpspan" - and give to function, but too slow */ - } -} - - - -void -_mesa_write_zoomed_rgb_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat *fog, - CONST GLchan rgb[][3], GLint y0 ) -{ - GLint m; - GLint r0, r1, row, r; - GLint i, j, skipcol; - GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH ); - struct sw_span zoomed; - - INIT_SPAN(zoomed); - zoomed.arrayMask |= SPAN_RGBA; - - if (fog && ctx->Fog.Enabled) - zoomed.arrayMask |= SPAN_FOG; - - - /* compute width of output row */ - m = (GLint) ABSF( n * ctx->Pixel.ZoomX ); - if (m==0) { - return; - } - if (ctx->Pixel.ZoomX<0.0) { - /* adjust x coordinate for left/right mirroring */ - x = x - m; - } - - /* compute which rows to draw */ - row = y-y0; - r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); - r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); - if (r0==r1) { - return; - } - else if (r1=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) { - /* above window */ - return; - } - - /* check if left edge is outside window */ - skipcol = 0; - if (x<0) { - skipcol = -x; - m += x; - } - /* make sure span isn't too long or short */ - if (m>maxwidth) { - m = maxwidth; - } - else if (m<=0) { - return; + else if (format == GL_COLOR_INDEX) { + if (ctx->Pixel.ZoomX == -1.0F) { + /* common case */ + for (j = zoomed.start; j < zoomed.end; j++) { + i = span->end - (j + skipCol) - 1; + zoomed.color.index[j] = indexes[i]; + } + } + else { + /* general solution */ + const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; + for (j = zoomed.start; j < zoomed.end; j++) { + i = (GLint) ((j + skipCol) * xscale); + if (i < 0) + i = span->end + i - 1; + zoomed.color.index[j] = indexes[i]; + } + } } - ASSERT( m <= MAX_WIDTH ); - - /* zoom the span horizontally */ - if (ctx->Pixel.ZoomX==-1.0F) { - /* n==m */ - for (j=0;j 1) { + MEMCPY(rgbaSave, zoomed.color.rgba, zoomed.end * 4 * sizeof(GLchan)); } - if (zoomed.arrayMask & SPAN_FOG) { - for (j=0;j 1) { + /* restore the colors */ + MEMCPY(zoomed.color.rgba, rgbaSave, zoomed.end*4 * sizeof(GLchan)); + } } } - else { - GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; - for (j=0;j 1) { + MEMCPY(indexSave, zoomed.color.index, zoomed.end * sizeof(GLuint)); } - if (zoomed.arrayMask & SPAN_FOG) { - for (j=0;j 1) { + /* restore the colors */ + MEMCPY(zoomed.color.index, indexSave, zoomed.end * sizeof(GLuint)); + } } } - - /* write the span */ - for (r=r0; rDrawBuffer->Width, MAX_WIDTH ); - struct sw_span zoomed; - - INIT_SPAN(zoomed); - zoomed.arrayMask |= SPAN_INDEX; - - /* compute width of output row */ - m = (GLint) ABSF( n * ctx->Pixel.ZoomX ); - if (m==0) { - return; - } - if (ctx->Pixel.ZoomX<0.0) { - /* adjust x coordinate for left/right mirroring */ - x = x - m; - } - - /* compute which rows to draw */ - row = y-y0; - r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); - r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); - if (r0==r1) { - return; - } - else if (r1=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) { - /* above window */ - return; - } - - /* check if left edge is outside window */ - skipcol = 0; - if (x<0) { - skipcol = -x; - m += x; - } - /* make sure span isn't too long or short */ - if (m>maxwidth) { - m = maxwidth; - } - else if (m<=0) { - return; - } + zoom_span(ctx, span, (const GLvoid *) rgba, y0, GL_RGBA); +} - ASSERT( m <= MAX_WIDTH ); - /* zoom the span horizontally */ - if (ctx->Pixel.ZoomX==-1.0F) { - /* n==m */ - for (j=0;jFog.Enabled) { - for (j=0;jPixel.ZoomX; - for (j=0;jFog.Enabled) { - for (j=0;jcolor.index, y0, GL_COLOR_INDEX); } - /* * As above, but write stencil values. */ diff --git a/src/mesa/swrast/s_zoom.h b/src/mesa/swrast/s_zoom.h index 2891d305e73..77ddb478234 100644 --- a/src/mesa/swrast/s_zoom.h +++ b/src/mesa/swrast/s_zoom.h @@ -1,4 +1,4 @@ -/* $Id: s_zoom.h,v 1.6 2002/01/21 18:12:34 brianp Exp $ */ +/* $Id: s_zoom.h,v 1.7 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -24,39 +24,26 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - #ifndef S_ZOOM_H #define S_ZOOM_H - #include "mtypes.h" #include "swrast.h" extern void -_mesa_write_zoomed_rgba_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat *fog, - CONST GLchan rgba[][4], GLint y0 ); - +_mesa_write_zoomed_rgba_span( GLcontext *ctx, const struct sw_span *span, + CONST GLchan rgb[][4], GLint y0 ); extern void -_mesa_write_zoomed_rgb_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat *fog, +_mesa_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span, CONST GLchan rgb[][3], GLint y0 ); - extern void -_mesa_write_zoomed_index_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat *fog, - const GLuint indexes[], GLint y0 ); - +_mesa_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span, + GLint y0 ); extern void -_mesa_write_zoomed_stencil_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, +_mesa_write_zoomed_stencil_span( GLcontext *ctx, GLuint n, GLint x, GLint y, const GLstencil stencil[], GLint y0 ); - #endif