From: Kristian H. Kristensen Date: Thu, 19 Sep 2019 22:04:09 +0000 (-0700) Subject: freedreno/a6xx: Emit const and texture state for HS/DS/GS X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cf695ad2ecd36b55d95171dd06f1c413655a964a;p=mesa.git freedreno/a6xx: Emit const and texture state for HS/DS/GS Signed-off-by: Kristian H. Kristensen --- diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_draw.c b/src/gallium/drivers/freedreno/a6xx/fd6_draw.c index 8cabce96b3d..1d5df60c533 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_draw.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_draw.c @@ -129,6 +129,9 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info, .info = info, .key = { .vs = ctx->prog.vs, + .hs = ctx->prog.hs, + .ds = ctx->prog.ds, + .gs = ctx->prog.gs, .fs = ctx->prog.fs, .key = { .color_two_side = ctx->rasterizer->light_twoside, @@ -169,18 +172,21 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info, emit.dirty = ctx->dirty; /* *after* fixup_shader_state() */ emit.bs = fd6_emit_get_prog(&emit)->bs; emit.vs = fd6_emit_get_prog(&emit)->vs; + emit.hs = fd6_emit_get_prog(&emit)->hs; + emit.ds = fd6_emit_get_prog(&emit)->ds; + emit.gs = fd6_emit_get_prog(&emit)->gs; emit.fs = fd6_emit_get_prog(&emit)->fs; - const struct ir3_shader_variant *vp = emit.vs; - const struct ir3_shader_variant *fp = emit.fs; - - ctx->stats.vs_regs += ir3_shader_halfregs(vp); - ctx->stats.fs_regs += ir3_shader_halfregs(fp); + ctx->stats.vs_regs += ir3_shader_halfregs(emit.vs); + ctx->stats.hs_regs += COND(emit.hs, ir3_shader_halfregs(emit.hs)); + ctx->stats.ds_regs += COND(emit.ds, ir3_shader_halfregs(emit.ds)); + ctx->stats.gs_regs += COND(emit.gs, ir3_shader_halfregs(emit.gs)); + ctx->stats.fs_regs += ir3_shader_halfregs(emit.fs); /* figure out whether we need to disable LRZ write for binning - * pass using draw pass's fp: + * pass using draw pass's fs: */ - emit.no_lrz_write = fp->writes_pos || fp->no_earlyz; + emit.no_lrz_write = emit.fs->writes_pos || emit.fs->no_earlyz; struct fd_ringbuffer *ring = ctx->batch->draw; enum pc_di_primtype primtype = ctx->primtypes[info->mode]; diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c index 0db32ff6aef..a0d2259398b 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c @@ -380,6 +380,27 @@ fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring, tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO; tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT; break; + case PIPE_SHADER_TESS_CTRL: + sb = SB6_HS_TEX; + opcode = CP_LOAD_STATE6_GEOM; + tex_samp_reg = REG_A6XX_SP_HS_TEX_SAMP_LO; + tex_const_reg = REG_A6XX_SP_HS_TEX_CONST_LO; + tex_count_reg = REG_A6XX_SP_HS_TEX_COUNT; + break; + case PIPE_SHADER_TESS_EVAL: + sb = SB6_DS_TEX; + opcode = CP_LOAD_STATE6_GEOM; + tex_samp_reg = REG_A6XX_SP_DS_TEX_SAMP_LO; + tex_const_reg = REG_A6XX_SP_DS_TEX_CONST_LO; + tex_count_reg = REG_A6XX_SP_DS_TEX_COUNT; + break; + case PIPE_SHADER_GEOMETRY: + sb = SB6_GS_TEX; + opcode = CP_LOAD_STATE6_GEOM; + tex_samp_reg = REG_A6XX_SP_GS_TEX_SAMP_LO; + tex_const_reg = REG_A6XX_SP_GS_TEX_CONST_LO; + tex_count_reg = REG_A6XX_SP_GS_TEX_COUNT; + break; case PIPE_SHADER_FRAGMENT: sb = SB6_FS_TEX; opcode = CP_LOAD_STATE6_FRAG; @@ -554,6 +575,9 @@ fd6_emit_combined_textures(struct fd_ringbuffer *ring, struct fd6_emit *emit, unsigned enable_mask; } s[PIPE_SHADER_TYPES] = { [PIPE_SHADER_VERTEX] = { FD6_GROUP_VS_TEX, 0x7 }, + [PIPE_SHADER_TESS_CTRL] = { FD6_GROUP_HS_TEX, 0x7 }, + [PIPE_SHADER_TESS_EVAL] = { FD6_GROUP_DS_TEX, 0x7 }, + [PIPE_SHADER_GEOMETRY] = { FD6_GROUP_GS_TEX, 0x7 }, [PIPE_SHADER_FRAGMENT] = { FD6_GROUP_FS_TEX, 0x6 }, }; @@ -791,6 +815,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit) struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; const struct fd6_program_state *prog = fd6_emit_get_prog(emit); const struct ir3_shader_variant *vs = emit->vs; + const struct ir3_shader_variant *hs = emit->hs; + const struct ir3_shader_variant *ds = emit->ds; + const struct ir3_shader_variant *gs = emit->gs; const struct ir3_shader_variant *fs = emit->fs; const enum fd_dirty_3d_state dirty = emit->dirty; bool needs_border = false; @@ -936,6 +963,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit) } fd6_emit_consts(emit, vs, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, 0x7); + fd6_emit_consts(emit, hs, PIPE_SHADER_TESS_CTRL, FD6_GROUP_HS_CONST, 0x7); + fd6_emit_consts(emit, ds, PIPE_SHADER_TESS_EVAL, FD6_GROUP_DS_CONST, 0x7); + fd6_emit_consts(emit, gs, PIPE_SHADER_GEOMETRY, FD6_GROUP_GS_CONST, 0x7); fd6_emit_consts(emit, fs, PIPE_SHADER_FRAGMENT, FD6_GROUP_FS_CONST, 0x6); /* if driver-params are needed, emit each time: */ @@ -1008,11 +1038,26 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit) } needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_VERTEX, vs); + if (hs) { + needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_TESS_CTRL, hs); + needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_TESS_EVAL, ds); + } + if (gs) { + needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_GEOMETRY, gs); + } needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_FRAGMENT, fs); if (needs_border) emit_border_color(ctx, ring); + if (hs) { + debug_assert(hs->image_mapping.num_ibo == 0); + debug_assert(ds->image_mapping.num_ibo == 0); + } + if (gs) { + debug_assert(gs->image_mapping.num_ibo == 0); + } + #define DIRTY_IBO (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE | \ FD_DIRTY_SHADER_PROG) if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & DIRTY_IBO) { diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h index 490cffb95b5..107723fb076 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h @@ -50,9 +50,15 @@ enum fd6_state_id { FD6_GROUP_LRZ_BINNING, FD6_GROUP_VBO, FD6_GROUP_VS_CONST, + FD6_GROUP_HS_CONST, + FD6_GROUP_DS_CONST, + FD6_GROUP_GS_CONST, FD6_GROUP_FS_CONST, FD6_GROUP_VS_DRIVER_PARAMS, FD6_GROUP_VS_TEX, + FD6_GROUP_HS_TEX, + FD6_GROUP_DS_TEX, + FD6_GROUP_GS_TEX, FD6_GROUP_FS_TEX, FD6_GROUP_IBO, FD6_GROUP_RASTERIZER, @@ -92,6 +98,9 @@ struct fd6_emit { struct ir3_shader_variant *bs; struct ir3_shader_variant *vs; + struct ir3_shader_variant *hs; + struct ir3_shader_variant *ds; + struct ir3_shader_variant *gs; struct ir3_shader_variant *fs; unsigned streamout_mask; @@ -218,6 +227,12 @@ fd6_stage2shadersb(gl_shader_stage type) switch (type) { case MESA_SHADER_VERTEX: return SB6_VS_SHADER; + case MESA_SHADER_TESS_CTRL: + return SB6_HS_SHADER; + case MESA_SHADER_TESS_EVAL: + return SB6_DS_SHADER; + case MESA_SHADER_GEOMETRY: + return SB6_GS_SHADER; case MESA_SHADER_FRAGMENT: return SB6_FS_SHADER; case MESA_SHADER_COMPUTE: diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h index f17797a8d2a..12aaba1d4d0 100644 --- a/src/gallium/drivers/freedreno/freedreno_context.h +++ b/src/gallium/drivers/freedreno/freedreno_context.h @@ -215,7 +215,7 @@ struct fd_context { uint64_t draw_calls; uint64_t batch_total, batch_sysmem, batch_gmem, batch_nondraw, batch_restore; uint64_t staging_uploads, shadow_uploads; - uint64_t vs_regs, fs_regs; + uint64_t vs_regs, hs_regs, ds_regs, gs_regs, fs_regs; } stats; /* Current batch.. the rule here is that you can deref ctx->batch