From: Brian Paul Date: Fri, 10 Aug 2012 15:57:05 +0000 (-0600) Subject: st/mesa: fix renderbuffer validation bug X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cf77c29e6015d177c046adee3c48589cc9fb5015;p=mesa.git st/mesa: fix renderbuffer validation bug After we attach a new renderbuffer in this function we need to make sure Mesa's update_framebuffer() gets called. Fixes crash in WebGL conformance/textures/texture-attachment-formats.html, but the test still fails for other reasons. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53316 Note: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca --- diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 7eef5c65994..40e3677f6af 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -458,6 +458,12 @@ st_render_texture(struct gl_context *ctx, * passed to the pipe as a (color/depth) render target. */ st_invalidate_state(ctx, _NEW_BUFFERS); + + + /* Need to trigger a call to update_framebuffer() since we just + * attached a new renderbuffer. + */ + ctx->NewState |= _NEW_BUFFERS; }