From: Marek Olšák Date: Sat, 14 Aug 2010 15:47:34 +0000 (-0700) Subject: st/mesa: implement depth-only blit for BlitFramebuffer X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=cfc4d866566c5b2d584cdc998e6540733190ea05;p=mesa.git st/mesa: implement depth-only blit for BlitFramebuffer Signed-off-by: Brian Paul --- diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index b3c754477a4..536748402f4 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -188,8 +188,13 @@ st_BlitFramebuffer(GLcontext *ctx, /* blitting depth and stencil separately */ if (mask & GL_DEPTH_BUFFER_BIT) { - /* blit Z only */ - _mesa_problem(ctx, "st_BlitFramebuffer(DEPTH) not completed"); + util_blit_pixels(st->blit, srcDepthRb->texture, + u_subresource(srcDepthRb->surface->face, + srcDepthRb->surface->level), + srcX0, srcY0, srcX1, srcY1, + srcDepthRb->surface->zslice, + dstDepthSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); } if (mask & GL_STENCIL_BUFFER_BIT) {