From: Brian Date: Wed, 12 Mar 2008 21:33:41 +0000 (-0600) Subject: mesa: set SamplersUsed bitmask when parsing ARB fragment programs X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d1284d3be2bcf5e1607458cd9fb0d8c32fad13ea;p=mesa.git mesa: set SamplersUsed bitmask when parsing ARB fragment programs --- diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index b6b3c88b145..e385b9d9973 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3910,8 +3910,11 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, program->Base.NumNativeTexIndirections = ap.Base.NumTexIndirections; program->Base.InputsRead = ap.Base.InputsRead; program->Base.OutputsWritten = ap.Base.OutputsWritten; - for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) + for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { program->Base.TexturesUsed[i] = ap.TexturesUsed[i]; + if (ap.TexturesUsed[i]) + program->Base.SamplersUsed |= (1 << i); + } program->Base.ShadowSamplers = ap.ShadowSamplers; program->FogOption = ap.FogOption; program->UsesKill = ap.UsesKill;