From: Nicolai Hähnle Date: Fri, 3 Jun 2016 13:56:39 +0000 (+0200) Subject: radeonsi: move si_descriptors into a per-context array X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d152c737123d34c9b650e274607a2406ed4db535;p=mesa.git radeonsi: move si_descriptors into a per-context array Reviewed-by: Bas Nieuwenhuizen Reviewed-by: Marek Olšák --- diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index f8748d6db1b..48146188ffc 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -263,6 +263,19 @@ si_descriptors_begin_new_cs(struct si_context *sctx, struct si_descriptors *desc /* SAMPLER VIEWS */ +static unsigned +si_sampler_descriptors_idx(unsigned shader) +{ + return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS + + SI_SHADER_DESCS_SAMPLERS; +} + +static struct si_descriptors * +si_sampler_descriptors(struct si_context *sctx, unsigned shader) +{ + return &sctx->descriptors[si_sampler_descriptors_idx(shader)]; +} + static void si_release_sampler_views(struct si_sampler_views *views) { int i; @@ -270,7 +283,6 @@ static void si_release_sampler_views(struct si_sampler_views *views) for (i = 0; i < ARRAY_SIZE(views->views); i++) { pipe_sampler_view_reference(&views->views[i], NULL); } - si_release_descriptors(&views->desc); } static void si_sampler_view_add_buffer(struct si_context *sctx, @@ -298,8 +310,6 @@ static void si_sampler_views_begin_new_cs(struct si_context *sctx, si_sampler_view_add_buffer(sctx, views->views[i]->texture, RADEON_USAGE_READ); } - - si_descriptors_begin_new_cs(sctx, &views->desc); } void si_set_mutable_tex_desc_fields(struct r600_texture *tex, @@ -336,7 +346,7 @@ static void si_set_sampler_view(struct si_context *sctx, { struct si_sampler_views *views = &sctx->samplers[shader].views; struct si_sampler_view *rview = (struct si_sampler_view*)view; - struct si_descriptors *descs = &views->desc; + struct si_descriptors *descs = si_sampler_descriptors(sctx, shader); if (views->views[slot] == view && !disallow_early_out) return; @@ -468,6 +478,19 @@ si_samplers_update_compressed_colortex_mask(struct si_textures_info *samplers) /* IMAGE VIEWS */ +static unsigned +si_image_descriptors_idx(unsigned shader) +{ + return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS + + SI_SHADER_DESCS_IMAGES; +} + +static struct si_descriptors* +si_image_descriptors(struct si_context *sctx, unsigned shader) +{ + return &sctx->descriptors[si_image_descriptors_idx(shader)]; +} + static void si_release_image_views(struct si_images_info *images) { @@ -478,8 +501,6 @@ si_release_image_views(struct si_images_info *images) pipe_resource_reference(&view->resource, NULL); } - - si_release_descriptors(&images->desc); } static void @@ -497,8 +518,6 @@ si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *imag si_sampler_view_add_buffer(sctx, view->resource, RADEON_USAGE_READWRITE); } - - si_descriptors_begin_new_cs(sctx, &images->desc); } static void @@ -507,7 +526,7 @@ si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot) struct si_images_info *images = &ctx->images[shader]; if (images->enabled_mask & (1u << slot)) { - struct si_descriptors *descs = &images->desc; + struct si_descriptors *descs = si_image_descriptors(ctx, shader); pipe_resource_reference(&images->views[slot].resource, NULL); images->compressed_colortex_mask &= ~(1 << slot); @@ -541,7 +560,7 @@ static void si_set_shader_image(struct si_context *ctx, { struct si_screen *screen = ctx->screen; struct si_images_info *images = &ctx->images[shader]; - struct si_descriptors *descs = &images->desc; + struct si_descriptors *descs = si_image_descriptors(ctx, shader); struct r600_resource *res; if (!view || !view->resource) { @@ -677,7 +696,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader, { struct si_context *sctx = (struct si_context *)ctx; struct si_textures_info *samplers = &sctx->samplers[shader]; - struct si_descriptors *desc = &samplers->views.desc; + struct si_descriptors *desc = si_sampler_descriptors(sctx, shader); struct si_sampler_state **sstates = (struct si_sampler_state**)states; int i; @@ -710,6 +729,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader, /* BUFFER RESOURCES */ static void si_init_buffer_resources(struct si_buffer_resources *buffers, + struct si_descriptors *descs, unsigned num_buffers, unsigned shader_userdata_index, enum radeon_bo_usage shader_usage, @@ -720,20 +740,20 @@ static void si_init_buffer_resources(struct si_buffer_resources *buffers, buffers->priority = priority; buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*)); - si_init_descriptors(&buffers->desc, shader_userdata_index, 4, + si_init_descriptors(descs, shader_userdata_index, 4, num_buffers, NULL, ce_offset); } -static void si_release_buffer_resources(struct si_buffer_resources *buffers) +static void si_release_buffer_resources(struct si_buffer_resources *buffers, + struct si_descriptors *descs) { int i; - for (i = 0; i < buffers->desc.num_elements; i++) { + for (i = 0; i < descs->num_elements; i++) { pipe_resource_reference(&buffers->buffers[i], NULL); } FREE(buffers->buffers); - si_release_descriptors(&buffers->desc); } static void si_buffer_resources_begin_new_cs(struct si_context *sctx, @@ -749,8 +769,6 @@ static void si_buffer_resources_begin_new_cs(struct si_context *sctx, (struct r600_resource*)buffers->buffers[i], buffers->shader_usage, buffers->priority); } - - si_descriptors_begin_new_cs(sctx, &buffers->desc); } /* VERTEX BUFFERS */ @@ -867,6 +885,19 @@ static bool si_upload_vertex_buffer_descriptors(struct si_context *sctx) /* CONSTANT BUFFERS */ +static unsigned +si_const_buffer_descriptors_idx(unsigned shader) +{ + return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS + + SI_SHADER_DESCS_CONST_BUFFERS; +} + +static struct si_descriptors * +si_const_buffer_descriptors(struct si_context *sctx, unsigned shader) +{ + return &sctx->descriptors[si_const_buffer_descriptors_idx(shader)]; +} + void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer, const uint8_t *ptr, unsigned size, uint32_t *const_offset) { @@ -880,9 +911,10 @@ void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuf static void si_set_constant_buffer(struct si_context *sctx, struct si_buffer_resources *buffers, + unsigned descriptors_idx, uint slot, struct pipe_constant_buffer *input) { - struct si_descriptors *descs = &buffers->desc; + struct si_descriptors *descs = &sctx->descriptors[descriptors_idx]; assert(slot < descs->num_elements); pipe_resource_reference(&buffers->buffers[slot], NULL); @@ -905,7 +937,7 @@ static void si_set_constant_buffer(struct si_context *sctx, input->buffer_size, &buffer_offset); if (!buffer) { /* Just unbind on failure. */ - si_set_constant_buffer(sctx, buffers, slot, NULL); + si_set_constant_buffer(sctx, buffers, descriptors_idx, slot, NULL); return; } va = r600_resource(buffer)->gpu_address + buffer_offset; @@ -944,7 +976,8 @@ static void si_set_constant_buffer(struct si_context *sctx, void si_set_rw_buffer(struct si_context *sctx, uint slot, struct pipe_constant_buffer *input) { - si_set_constant_buffer(sctx, &sctx->rw_buffers, slot, input); + si_set_constant_buffer(sctx, &sctx->rw_buffers, + SI_DESCS_RW_BUFFERS, slot, input); } static void si_pipe_set_constant_buffer(struct pipe_context *ctx, @@ -956,18 +989,33 @@ static void si_pipe_set_constant_buffer(struct pipe_context *ctx, if (shader >= SI_NUM_SHADERS) return; - si_set_constant_buffer(sctx, &sctx->const_buffers[shader], slot, input); + si_set_constant_buffer(sctx, &sctx->const_buffers[shader], + si_const_buffer_descriptors_idx(shader), + slot, input); } /* SHADER BUFFERS */ +static unsigned +si_shader_buffer_descriptors_idx(unsigned shader) +{ + return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS + + SI_SHADER_DESCS_SHADER_BUFFERS; +} + +static struct si_descriptors * +si_shader_buffer_descriptors(struct si_context *sctx, unsigned shader) +{ + return &sctx->descriptors[si_shader_buffer_descriptors_idx(shader)]; +} + static void si_set_shader_buffers(struct pipe_context *ctx, unsigned shader, unsigned start_slot, unsigned count, struct pipe_shader_buffer *sbuffers) { struct si_context *sctx = (struct si_context *)ctx; struct si_buffer_resources *buffers = &sctx->shader_buffers[shader]; - struct si_descriptors *descs = &buffers->desc; + struct si_descriptors *descs = si_shader_buffer_descriptors(sctx, shader); unsigned i; assert(start_slot + count <= SI_NUM_SHADER_BUFFERS); @@ -1019,7 +1067,7 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint slot, { struct si_context *sctx = (struct si_context *)ctx; struct si_buffer_resources *buffers = &sctx->rw_buffers; - struct si_descriptors *descs = &buffers->desc; + struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS]; /* The stride field in the resource descriptor has 14 bits */ assert(stride < (1 << 14)); @@ -1111,7 +1159,7 @@ static void si_set_streamout_targets(struct pipe_context *ctx, { struct si_context *sctx = (struct si_context *)ctx; struct si_buffer_resources *buffers = &sctx->rw_buffers; - struct si_descriptors *descs = &buffers->desc; + struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS]; unsigned old_num_targets = sctx->b.streamout.num_targets; unsigned i, bufidx; @@ -1268,10 +1316,11 @@ void si_update_compressed_colortex_masks(struct si_context *sctx) /** Reset descriptors of buffer resources after \p buf has been invalidated. */ static void si_reset_buffer_resources(struct si_context *sctx, struct si_buffer_resources *buffers, + unsigned descriptors_idx, struct pipe_resource *buf, uint64_t old_va) { - struct si_descriptors *descs = &buffers->desc; + struct si_descriptors *descs = &sctx->descriptors[descriptors_idx]; unsigned mask = buffers->enabled_mask; while (mask) { @@ -1335,7 +1384,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource /* Streamout buffers. (other internal buffers can't be invalidated) */ for (i = SI_VS_STREAMOUT_BUF0; i <= SI_VS_STREAMOUT_BUF3; i++) { struct si_buffer_resources *buffers = &sctx->rw_buffers; - struct si_descriptors *descs = &buffers->desc; + struct si_descriptors *descs = + &sctx->descriptors[SI_DESCS_RW_BUFFERS]; if (buffers->buffers[i] != buf) continue; @@ -1359,8 +1409,10 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource /* Constant and shader buffers. */ for (shader = 0; shader < SI_NUM_SHADERS; shader++) { si_reset_buffer_resources(sctx, &sctx->const_buffers[shader], + si_const_buffer_descriptors_idx(shader), buf, old_va); si_reset_buffer_resources(sctx, &sctx->shader_buffers[shader], + si_shader_buffer_descriptors_idx(shader), buf, old_va); } @@ -1373,7 +1425,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource /* Texture buffers - update bindings. */ for (shader = 0; shader < SI_NUM_SHADERS; shader++) { struct si_sampler_views *views = &sctx->samplers[shader].views; - struct si_descriptors *descs = &views->desc; + struct si_descriptors *descs = + si_sampler_descriptors(sctx, shader); unsigned mask = views->enabled_mask; while (mask) { @@ -1395,7 +1448,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource /* Shader images */ for (shader = 0; shader < SI_NUM_SHADERS; ++shader) { struct si_images_info *images = &sctx->images[shader]; - struct si_descriptors *descs = &images->desc; + struct si_descriptors *descs = + si_image_descriptors(sctx, shader); unsigned mask = images->enabled_mask; while (mask) { @@ -1464,10 +1518,11 @@ void si_update_all_texture_descriptors(struct si_context *sctx) static void si_mark_shader_pointers_dirty(struct si_context *sctx, unsigned shader) { - sctx->const_buffers[shader].desc.pointer_dirty = true; - sctx->shader_buffers[shader].desc.pointer_dirty = true; - sctx->samplers[shader].views.desc.pointer_dirty = true; - sctx->images[shader].desc.pointer_dirty = true; + struct si_descriptors *descs = + &sctx->descriptors[SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS]; + + for (unsigned i = 0; i < SI_NUM_SHADER_DESCS; ++i, ++descs) + descs->pointer_dirty = true; if (shader == PIPE_SHADER_VERTEX) sctx->vertex_buffers.pointer_dirty = true; @@ -1482,7 +1537,7 @@ static void si_shader_userdata_begin_new_cs(struct si_context *sctx) for (i = 0; i < SI_NUM_SHADERS; i++) { si_mark_shader_pointers_dirty(sctx, i); } - sctx->rw_buffers.desc.pointer_dirty = true; + sctx->descriptors[SI_DESCS_RW_BUFFERS].pointer_dirty = true; } /* Set a base register address for user data constants in the given shader. @@ -1557,33 +1612,37 @@ static void si_emit_shader_pointer(struct si_context *sctx, void si_emit_graphics_shader_userdata(struct si_context *sctx, struct r600_atom *atom) { - unsigned i; + unsigned shader; uint32_t *sh_base = sctx->shader_userdata.sh_base; + struct si_descriptors *descs; - if (sctx->rw_buffers.desc.pointer_dirty) { - si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS]; + + if (descs->pointer_dirty) { + si_emit_shader_pointer(sctx, descs, R_00B030_SPI_SHADER_USER_DATA_PS_0, true); - si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + si_emit_shader_pointer(sctx, descs, R_00B130_SPI_SHADER_USER_DATA_VS_0, true); - si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + si_emit_shader_pointer(sctx, descs, R_00B230_SPI_SHADER_USER_DATA_GS_0, true); - si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + si_emit_shader_pointer(sctx, descs, R_00B330_SPI_SHADER_USER_DATA_ES_0, true); - si_emit_shader_pointer(sctx, &sctx->rw_buffers.desc, + si_emit_shader_pointer(sctx, descs, R_00B430_SPI_SHADER_USER_DATA_HS_0, true); - sctx->rw_buffers.desc.pointer_dirty = false; + descs->pointer_dirty = false; } - for (i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) { - unsigned base = sh_base[i]; + descs = &sctx->descriptors[SI_DESCS_FIRST_SHADER]; + + for (shader = 0; shader < SI_NUM_GRAPHICS_SHADERS; shader++) { + unsigned base = sh_base[shader]; + unsigned i; if (!base) continue; - si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, base, false); - si_emit_shader_pointer(sctx, &sctx->shader_buffers[i].desc, base, false); - si_emit_shader_pointer(sctx, &sctx->samplers[i].views.desc, base, false); - si_emit_shader_pointer(sctx, &sctx->images[i].desc, base, false); + for (i = 0; i < SI_NUM_SHADER_DESCS; i++, descs++) + si_emit_shader_pointer(sctx, descs, base, false); } si_emit_shader_pointer(sctx, &sctx->vertex_buffers, sh_base[PIPE_SHADER_VERTEX], false); } @@ -1591,15 +1650,10 @@ void si_emit_graphics_shader_userdata(struct si_context *sctx, void si_emit_compute_shader_userdata(struct si_context *sctx) { unsigned base = R_00B900_COMPUTE_USER_DATA_0; + struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_FIRST_COMPUTE]; - si_emit_shader_pointer(sctx, &sctx->const_buffers[PIPE_SHADER_COMPUTE].desc, - base, false); - si_emit_shader_pointer(sctx, &sctx->shader_buffers[PIPE_SHADER_COMPUTE].desc, - base, false); - si_emit_shader_pointer(sctx, &sctx->samplers[PIPE_SHADER_COMPUTE].views.desc, - base, false); - si_emit_shader_pointer(sctx, &sctx->images[PIPE_SHADER_COMPUTE].desc, - base, false); + for (unsigned i = 0; i < SI_NUM_SHADER_DESCS; ++i, ++descs) + si_emit_shader_pointer(sctx, descs, base, false); } /* INIT/DEINIT/UPLOAD */ @@ -1611,24 +1665,27 @@ void si_init_all_descriptors(struct si_context *sctx) for (i = 0; i < SI_NUM_SHADERS; i++) { si_init_buffer_resources(&sctx->const_buffers[i], + si_const_buffer_descriptors(sctx, i), SI_NUM_CONST_BUFFERS, SI_SGPR_CONST_BUFFERS, RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER, &ce_offset); si_init_buffer_resources(&sctx->shader_buffers[i], + si_shader_buffer_descriptors(sctx, i), SI_NUM_SHADER_BUFFERS, SI_SGPR_SHADER_BUFFERS, RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RW_BUFFER, &ce_offset); - si_init_descriptors(&sctx->samplers[i].views.desc, + si_init_descriptors(si_sampler_descriptors(sctx, i), SI_SGPR_SAMPLERS, 16, SI_NUM_SAMPLERS, null_texture_descriptor, &ce_offset); - si_init_descriptors(&sctx->images[i].desc, + si_init_descriptors(si_image_descriptors(sctx, i), SI_SGPR_IMAGES, 8, SI_NUM_IMAGES, null_image_descriptor, &ce_offset); } si_init_buffer_resources(&sctx->rw_buffers, + &sctx->descriptors[SI_DESCS_RW_BUFFERS], SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS, RADEON_USAGE_READWRITE, RADEON_PRIO_RINGS_STREAMOUT, &ce_offset); @@ -1662,20 +1719,13 @@ bool si_upload_graphics_shader_descriptors(struct si_context *sctx) { int i; - for (i = 0; i < SI_NUM_SHADERS; i++) { - if (!si_upload_descriptors(sctx, &sctx->const_buffers[i].desc, - &sctx->shader_userdata.atom) || - !si_upload_descriptors(sctx, &sctx->shader_buffers[i].desc, - &sctx->shader_userdata.atom) || - !si_upload_descriptors(sctx, &sctx->samplers[i].views.desc, - &sctx->shader_userdata.atom) || - !si_upload_descriptors(sctx, &sctx->images[i].desc, - &sctx->shader_userdata.atom)) + for (i = 0; i < SI_DESCS_FIRST_COMPUTE; ++i) { + if (!si_upload_descriptors(sctx, &sctx->descriptors[i], + &sctx->shader_userdata.atom)) return false; } - return si_upload_descriptors(sctx, &sctx->rw_buffers.desc, - &sctx->shader_userdata.atom) && - si_upload_vertex_buffer_descriptors(sctx); + + return si_upload_vertex_buffer_descriptors(sctx); } bool si_upload_compute_shader_descriptors(struct si_context *sctx) @@ -1683,14 +1733,14 @@ bool si_upload_compute_shader_descriptors(struct si_context *sctx) /* Does not update rw_buffers as that is not needed for compute shaders * and the input buffer is using the same SGPR's anyway. */ - return si_upload_descriptors(sctx, - &sctx->const_buffers[PIPE_SHADER_COMPUTE].desc, NULL) && - si_upload_descriptors(sctx, - &sctx->shader_buffers[PIPE_SHADER_COMPUTE].desc, NULL) && - si_upload_descriptors(sctx, - &sctx->samplers[PIPE_SHADER_COMPUTE].views.desc, NULL) && - si_upload_descriptors(sctx, - &sctx->images[PIPE_SHADER_COMPUTE].desc, NULL); + unsigned i; + + for (i = SI_DESCS_FIRST_COMPUTE; i < SI_NUM_DESCS; ++i) { + if (!si_upload_descriptors(sctx, &sctx->descriptors[i], NULL)) + return false; + } + + return true; } void si_release_all_descriptors(struct si_context *sctx) @@ -1698,12 +1748,18 @@ void si_release_all_descriptors(struct si_context *sctx) int i; for (i = 0; i < SI_NUM_SHADERS; i++) { - si_release_buffer_resources(&sctx->const_buffers[i]); - si_release_buffer_resources(&sctx->shader_buffers[i]); + si_release_buffer_resources(&sctx->const_buffers[i], + si_const_buffer_descriptors(sctx, i)); + si_release_buffer_resources(&sctx->shader_buffers[i], + si_shader_buffer_descriptors(sctx, i)); si_release_sampler_views(&sctx->samplers[i].views); si_release_image_views(&sctx->images[i]); } - si_release_buffer_resources(&sctx->rw_buffers); + si_release_buffer_resources(&sctx->rw_buffers, + &sctx->descriptors[SI_DESCS_RW_BUFFERS]); + + for (i = 0; i < SI_NUM_DESCS; ++i) + si_release_descriptors(&sctx->descriptors[i]); si_release_descriptors(&sctx->vertex_buffers); } @@ -1719,5 +1775,9 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx) } si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers); si_vertex_buffers_begin_new_cs(sctx); + + for (i = 0; i < SI_NUM_DESCS; ++i) + si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]); + si_shader_userdata_begin_new_cs(sctx); } diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 53f109b99a8..7a593d36650 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -145,7 +145,6 @@ struct si_textures_info { }; struct si_images_info { - struct si_descriptors desc; struct pipe_image_view views[SI_NUM_IMAGES]; uint32_t compressed_colortex_mask; unsigned enabled_mask; @@ -249,6 +248,7 @@ struct si_context { /* shader descriptors */ struct si_descriptors vertex_buffers; + struct si_descriptors descriptors[SI_NUM_DESCS]; struct si_buffer_resources rw_buffers; struct si_buffer_resources const_buffers[SI_NUM_SHADERS]; struct si_buffer_resources shader_buffers[SI_NUM_SHADERS]; diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 52ca5932b9e..811a02f9a3c 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -181,6 +181,31 @@ enum { SI_NUM_RW_BUFFERS, }; +/* Indices into sctx->descriptors, laid out so that gfx and compute pipelines + * are contiguous: + * + * 0 - rw buffers + * 1 - vertex const buffers + * 2 - vertex shader buffers + * ... + * 5 - fragment const buffers + * ... + * 21 - compute const buffers + * ... + */ +#define SI_SHADER_DESCS_CONST_BUFFERS 0 +#define SI_SHADER_DESCS_SHADER_BUFFERS 1 +#define SI_SHADER_DESCS_SAMPLERS 2 +#define SI_SHADER_DESCS_IMAGES 3 +#define SI_NUM_SHADER_DESCS 4 + +#define SI_DESCS_RW_BUFFERS 0 +#define SI_DESCS_FIRST_SHADER 1 +#define SI_DESCS_FIRST_COMPUTE (SI_DESCS_FIRST_SHADER + \ + PIPE_SHADER_COMPUTE * SI_NUM_SHADER_DESCS) +#define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \ + SI_NUM_SHADERS * SI_NUM_SHADER_DESCS) + /* This represents descriptors in memory, such as buffer resources, * image resources, and sampler states. */ @@ -214,7 +239,6 @@ struct si_descriptors { }; struct si_sampler_views { - struct si_descriptors desc; struct pipe_sampler_view *views[SI_NUM_SAMPLERS]; void *sampler_states[SI_NUM_SAMPLERS]; @@ -223,7 +247,6 @@ struct si_sampler_views { }; struct si_buffer_resources { - struct si_descriptors desc; enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */ enum radeon_bo_priority priority; struct pipe_resource **buffers; /* this has num_buffers elements */