From: Brian Date: Thu, 9 Aug 2007 16:52:03 +0000 (-0600) Subject: checkpoint: intel_renderbuffer removal (intel_renderbuffer now == gl_renderbuffer X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d177a00e5bcf6bffb3fc0810b720d8534995c752;p=mesa.git checkpoint: intel_renderbuffer removal (intel_renderbuffer now == gl_renderbuffer --- diff --git a/src/mesa/drivers/dri/intel_winsys/intel_buffers.c b/src/mesa/drivers/dri/intel_winsys/intel_buffers.c index 33e4b16a5cf..33fa4b9b409 100644 --- a/src/mesa/drivers/dri/intel_winsys/intel_buffers.c +++ b/src/mesa/drivers/dri/intel_winsys/intel_buffers.c @@ -102,7 +102,7 @@ intel_drawbuf_region(struct intel_context *intel) struct intel_renderbuffer *irbColor = intel_renderbuffer(intel->ctx.DrawBuffer->_ColorDrawBuffers[0][0]); if (irbColor) - return irbColor->region; + return irbColor->Base.surface->region; else return NULL; } @@ -116,7 +116,7 @@ intel_readbuf_region(struct intel_context *intel) struct intel_renderbuffer *irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer); if (irb) - return irb->region; + return irb->Base.surface->region; else return NULL; } diff --git a/src/mesa/drivers/dri/intel_winsys/intel_fbo.c b/src/mesa/drivers/dri/intel_winsys/intel_fbo.c index 7b9bef73bda..c80fd69fdb1 100644 --- a/src/mesa/drivers/dri/intel_winsys/intel_fbo.c +++ b/src/mesa/drivers/dri/intel_winsys/intel_fbo.c @@ -117,7 +117,7 @@ intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); if (irb) - return irb->region; + return irb->Base.surface->region; else return NULL; } @@ -153,8 +153,8 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb) intel_unpair_depth_stencil(ctx, irb); } #endif - if (intel && irb->region) { - intel->pipe->region_release(intel->pipe, &irb->region); + if (intel && irb->Base.surface->region) { + intel->pipe->region_release(intel->pipe, &irb->Base.surface->region); } _mesa_free(irb); @@ -265,8 +265,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, intelFlush(ctx); /* free old region */ - if (irb->region) { - intel->pipe->region_release(intel->pipe, &irb->region); + if (irb->Base.surface->region) { + intel->pipe->region_release(intel->pipe, &irb->Base.surface->region); } /* allocate new memory region/renderbuffer */ @@ -283,11 +283,11 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - irb->region = intel->pipe->region_alloc(intel->pipe, cpp, pitch, height); - if (!irb->region) + irb->Base.surface->region = intel->pipe->region_alloc(intel->pipe, cpp, pitch, height); + if (!irb->Base.surface->region) return GL_FALSE; /* out of memory? */ - ASSERT(irb->region->buffer); + ASSERT(irb->Base.surface->region->buffer); rb->Width = width; rb->Height = height; @@ -295,7 +295,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, /* update the surface's size too */ rb->surface->width = width; rb->surface->height = height; - rb->surface->region = irb->region; + rb->surface->region = irb->Base.surface->region;/*XXX no-op*/ /* This sets the Get/PutRow/Value functions */ // intel_set_span_functions(&irb->Base); @@ -605,7 +605,7 @@ intel_finish_render_texture(GLcontext * ctx, if (irb) { /* just release the region */ - intel->pipe->region_release(intel->pipe, &irb->region); + intel->pipe->region_release(intel->pipe, &irb->Base.surface->region); } else if (att->Renderbuffer) { /* software fallback */ diff --git a/src/mesa/drivers/dri/intel_winsys/intel_fbo.h b/src/mesa/drivers/dri/intel_winsys/intel_fbo.h index 63afa6df896..63d8e839c51 100644 --- a/src/mesa/drivers/dri/intel_winsys/intel_fbo.h +++ b/src/mesa/drivers/dri/intel_winsys/intel_fbo.h @@ -78,8 +78,9 @@ struct intel_framebuffer struct intel_renderbuffer { struct gl_renderbuffer Base; - struct pipe_region *region; #if 0 + struct pipe_region *region; + void *pfMap; /* possibly paged flipped map pointer */ GLuint pfPitch; /* possibly paged flipped pitch */ GLboolean RenderToTexture; /* RTT? */ @@ -90,9 +91,9 @@ struct intel_renderbuffer GLuint pf_pending; /**< sequence number of pending flip */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ -#endif struct intel_surface *surface; +#endif }; #if 0