From: Jason Ekstrand Date: Sat, 30 Jun 2018 03:03:49 +0000 (-0700) Subject: anv: Be more careful about hashing pipeline layouts X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d1c778b362d3ccf203f33095bee2af45dc8cde9a;p=mesa.git anv: Be more careful about hashing pipeline layouts Previously, we just hashed the entire descriptor set layout verbatim. This meant that a bunch of extra stuff such as pointers and reference counts made its way into the cache. It also meant that we weren't properly hashing in the Y'CbCr conversion information information from bound immutable samplers. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Timothy Arceri --- diff --git a/src/intel/vulkan/anv_descriptor_set.c b/src/intel/vulkan/anv_descriptor_set.c index 9534ba81cdb..8f7f1f3ba38 100644 --- a/src/intel/vulkan/anv_descriptor_set.c +++ b/src/intel/vulkan/anv_descriptor_set.c @@ -257,13 +257,48 @@ void anv_DestroyDescriptorSetLayout( anv_descriptor_set_layout_unref(device, set_layout); } +#define SHA1_UPDATE_VALUE(ctx, x) _mesa_sha1_update(ctx, &(x), sizeof(x)); + +static void +sha1_update_immutable_sampler(struct mesa_sha1 *ctx, + const struct anv_sampler *sampler) +{ + if (!sampler->conversion) + return; + + /* The only thing that affects the shader is ycbcr conversion */ + _mesa_sha1_update(ctx, sampler->conversion, + sizeof(*sampler->conversion)); +} + +static void +sha1_update_descriptor_set_binding_layout(struct mesa_sha1 *ctx, + const struct anv_descriptor_set_binding_layout *layout) +{ + SHA1_UPDATE_VALUE(ctx, layout->array_size); + SHA1_UPDATE_VALUE(ctx, layout->descriptor_index); + SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_index); + SHA1_UPDATE_VALUE(ctx, layout->buffer_index); + _mesa_sha1_update(ctx, layout->stage, sizeof(layout->stage)); + + if (layout->immutable_samplers) { + for (uint16_t i = 0; i < layout->array_size; i++) + sha1_update_immutable_sampler(ctx, layout->immutable_samplers[i]); + } +} + static void sha1_update_descriptor_set_layout(struct mesa_sha1 *ctx, const struct anv_descriptor_set_layout *layout) { - size_t size = sizeof(*layout) + - sizeof(layout->binding[0]) * layout->binding_count; - _mesa_sha1_update(ctx, layout, size); + SHA1_UPDATE_VALUE(ctx, layout->binding_count); + SHA1_UPDATE_VALUE(ctx, layout->size); + SHA1_UPDATE_VALUE(ctx, layout->shader_stages); + SHA1_UPDATE_VALUE(ctx, layout->buffer_count); + SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_count); + + for (uint16_t i = 0; i < layout->binding_count; i++) + sha1_update_descriptor_set_binding_layout(ctx, &layout->binding[i]); } /*