From: Axel Davy Date: Sun, 20 Jan 2019 21:05:30 +0000 (+0100) Subject: st/nine: Refactor ct_ctor X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d2cab4562cc82f3f6dd2436513f647b1ea271d50;p=mesa.git st/nine: Refactor ct_ctor The refactoring will make it easier to parse the shader twice for the constant compaction path. Signed-off-by: Axel Davy --- diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c index 9ec6c874a28..e912ab3f643 100644 --- a/src/gallium/state_trackers/nine/nine_shader.c +++ b/src/gallium/state_trackers/nine/nine_shader.c @@ -3493,11 +3493,18 @@ sm1_parse_instruction(struct shader_translator *tx) TOKEN_JUMP(tx); } -static void -tx_ctor(struct shader_translator *tx, struct nine_shader_info *info) +#define GET_CAP(n) screen->get_param( \ + screen, PIPE_CAP_##n) +#define GET_SHADER_CAP(n) screen->get_shader_param( \ + screen, info->type, PIPE_SHADER_CAP_##n) + +static HRESULT +tx_ctor(struct shader_translator *tx, struct pipe_screen *screen, struct nine_shader_info *info) { unsigned i; + memset(tx, 0, sizeof(*tx)); + tx->info = info; tx->byte_code = info->byte_code; @@ -3550,6 +3557,86 @@ tx_ctor(struct shader_translator *tx, struct nine_shader_info *info) tx->num_outputs = 0; create_op_info_map(tx); + + tx->ureg = ureg_create(info->type); + if (!tx->ureg) { + return E_OUTOFMEMORY; + } + + tx->native_integers = GET_SHADER_CAP(INTEGERS); + tx->inline_subroutines = !GET_SHADER_CAP(SUBROUTINES); + tx->want_texcoord = GET_CAP(TGSI_TEXCOORD); + tx->shift_wpos = !GET_CAP(TGSI_FS_COORD_PIXEL_CENTER_INTEGER); + tx->texcoord_sn = tx->want_texcoord ? + TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC; + tx->wpos_is_sysval = GET_CAP(TGSI_FS_POSITION_IS_SYSVAL); + tx->face_is_sysval_integer = GET_CAP(TGSI_FS_FACE_IS_INTEGER_SYSVAL); + + if (IS_VS) { + tx->num_constf_allowed = NINE_MAX_CONST_F; + } else if (tx->version.major < 2) {/* IS_PS v1 */ + tx->num_constf_allowed = 8; + } else if (tx->version.major == 2) {/* IS_PS v2 */ + tx->num_constf_allowed = 32; + } else {/* IS_PS v3 */ + tx->num_constf_allowed = NINE_MAX_CONST_F_PS3; + } + + if (tx->version.major < 2) { + tx->num_consti_allowed = 0; + tx->num_constb_allowed = 0; + } else { + tx->num_consti_allowed = NINE_MAX_CONST_I; + tx->num_constb_allowed = NINE_MAX_CONST_B; + } + + if (info->swvp_on && tx->version.major >= 2) { + tx->num_constf_allowed = 8192; + tx->num_consti_allowed = 2048; + tx->num_constb_allowed = 2048; + } + + /* VS must always write position. Declare it here to make it the 1st output. + * (Some drivers like nv50 are buggy and rely on that.) + */ + if (IS_VS) { + tx->regs.oPos = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_POSITION, 0); + } else { + ureg_property(tx->ureg, TGSI_PROPERTY_FS_COORD_ORIGIN, TGSI_FS_COORD_ORIGIN_UPPER_LEFT); + if (!tx->shift_wpos) + ureg_property(tx->ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER, TGSI_FS_COORD_PIXEL_CENTER_INTEGER); + } + + tx->mul_zero_wins = GET_CAP(TGSI_MUL_ZERO_WINS); + if (tx->mul_zero_wins) + ureg_property(tx->ureg, TGSI_PROPERTY_MUL_ZERO_WINS, 1); + + /* Add additional definition of constants */ + if (info->add_constants_defs.c_combination) { + unsigned i; + + assert(info->add_constants_defs.int_const_added); + assert(info->add_constants_defs.bool_const_added); + /* We only add constants that are used by the shader + * and that are not defined in the shader */ + for (i = 0; i < NINE_MAX_CONST_I; ++i) { + if ((*info->add_constants_defs.int_const_added)[i]) { + DBG("Defining const i%i : { %i %i %i %i }\n", i, + info->add_constants_defs.c_combination->const_i[i][0], + info->add_constants_defs.c_combination->const_i[i][1], + info->add_constants_defs.c_combination->const_i[i][2], + info->add_constants_defs.c_combination->const_i[i][3]); + tx_set_lconsti(tx, i, info->add_constants_defs.c_combination->const_i[i]); + } + } + for (i = 0; i < NINE_MAX_CONST_B; ++i) { + if ((*info->add_constants_defs.bool_const_added)[i]) { + DBG("Defining const b%i : %i\n", i, (int)(info->add_constants_defs.c_combination->const_b[i] != 0)); + tx_set_lconstb(tx, i, info->add_constants_defs.c_combination->const_b[i]); + } + } + } + return D3D_OK; } static void @@ -3635,11 +3722,6 @@ shader_add_ps_fog_stage(struct shader_translator *tx, struct ureg_src src_col) ureg_MOV(ureg, ureg_writemask(oCol0, TGSI_WRITEMASK_W), src_col); } -#define GET_CAP(n) screen->get_param( \ - screen, PIPE_CAP_##n) -#define GET_SHADER_CAP(n) screen->get_shader_param( \ - screen, info->type, PIPE_SHADER_CAP_##n) - HRESULT nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info, struct pipe_context *pipe) { @@ -3650,10 +3732,14 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info, user_assert(processor != ~0, D3DERR_INVALIDCALL); - tx = CALLOC_STRUCT(shader_translator); + tx = MALLOC_STRUCT(shader_translator); if (!tx) return E_OUTOFMEMORY; - tx_ctor(tx, info); + + if (tx_ctor(tx, screen, info) == E_OUTOFMEMORY) { + hr = E_OUTOFMEMORY; + goto out; + } assert(IS_VS || !info->swvp_on); @@ -3671,86 +3757,6 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info, DUMP("%s%u.%u\n", processor == PIPE_SHADER_VERTEX ? "VS" : "PS", tx->version.major, tx->version.minor); - tx->ureg = ureg_create(processor); - if (!tx->ureg) { - hr = E_OUTOFMEMORY; - goto out; - } - - tx->native_integers = GET_SHADER_CAP(INTEGERS); - tx->inline_subroutines = !GET_SHADER_CAP(SUBROUTINES); - tx->want_texcoord = GET_CAP(TGSI_TEXCOORD); - tx->shift_wpos = !GET_CAP(TGSI_FS_COORD_PIXEL_CENTER_INTEGER); - tx->texcoord_sn = tx->want_texcoord ? - TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC; - tx->wpos_is_sysval = GET_CAP(TGSI_FS_POSITION_IS_SYSVAL); - tx->face_is_sysval_integer = GET_CAP(TGSI_FS_FACE_IS_INTEGER_SYSVAL); - - if (IS_VS) { - tx->num_constf_allowed = NINE_MAX_CONST_F; - } else if (tx->version.major < 2) {/* IS_PS v1 */ - tx->num_constf_allowed = 8; - } else if (tx->version.major == 2) {/* IS_PS v2 */ - tx->num_constf_allowed = 32; - } else {/* IS_PS v3 */ - tx->num_constf_allowed = NINE_MAX_CONST_F_PS3; - } - - if (tx->version.major < 2) { - tx->num_consti_allowed = 0; - tx->num_constb_allowed = 0; - } else { - tx->num_consti_allowed = NINE_MAX_CONST_I; - tx->num_constb_allowed = NINE_MAX_CONST_B; - } - - if (info->swvp_on && tx->version.major >= 2) { - tx->num_constf_allowed = 8192; - tx->num_consti_allowed = 2048; - tx->num_constb_allowed = 2048; - } - - /* VS must always write position. Declare it here to make it the 1st output. - * (Some drivers like nv50 are buggy and rely on that.) - */ - if (IS_VS) { - tx->regs.oPos = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_POSITION, 0); - } else { - ureg_property(tx->ureg, TGSI_PROPERTY_FS_COORD_ORIGIN, TGSI_FS_COORD_ORIGIN_UPPER_LEFT); - if (!tx->shift_wpos) - ureg_property(tx->ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER, TGSI_FS_COORD_PIXEL_CENTER_INTEGER); - } - - tx->mul_zero_wins = GET_CAP(TGSI_MUL_ZERO_WINS); - if (tx->mul_zero_wins) - ureg_property(tx->ureg, TGSI_PROPERTY_MUL_ZERO_WINS, 1); - - /* Add additional definition of constants */ - if (info->add_constants_defs.c_combination) { - unsigned i; - - assert(info->add_constants_defs.int_const_added); - assert(info->add_constants_defs.bool_const_added); - /* We only add constants that are used by the shader - * and that are not defined in the shader */ - for (i = 0; i < NINE_MAX_CONST_I; ++i) { - if ((*info->add_constants_defs.int_const_added)[i]) { - DBG("Defining const i%i : { %i %i %i %i }\n", i, - info->add_constants_defs.c_combination->const_i[i][0], - info->add_constants_defs.c_combination->const_i[i][1], - info->add_constants_defs.c_combination->const_i[i][2], - info->add_constants_defs.c_combination->const_i[i][3]); - tx_set_lconsti(tx, i, info->add_constants_defs.c_combination->const_i[i]); - } - } - for (i = 0; i < NINE_MAX_CONST_B; ++i) { - if ((*info->add_constants_defs.bool_const_added)[i]) { - DBG("Defining const b%i : %i\n", i, (int)(info->add_constants_defs.c_combination->const_b[i] != 0)); - tx_set_lconstb(tx, i, info->add_constants_defs.c_combination->const_b[i]); - } - } - } - while (!sm1_parse_eof(tx) && !tx->failure) sm1_parse_instruction(tx); tx->parse++; /* for byte_size */