From: José Fonseca Date: Mon, 21 Apr 2008 15:16:04 +0000 (+0900) Subject: gallium: Hash the fragment shader tokens, instead of pipe_shader_state. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d3045ebb0642b09b4d353be6d4a258e6766061e6;p=mesa.git gallium: Hash the fragment shader tokens, instead of pipe_shader_state. PS: pipe_shader_state should probably go away now that it is reduced to a single pointer. --- diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 4541be8a5ca..87995c80c31 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -38,6 +38,7 @@ #include "pipe/p_state.h" #include "pipe/p_util.h" #include "pipe/p_inlines.h" +#include "tgsi/util/tgsi_parse.h" #include "cso_cache/cso_context.h" #include "cso_cache/cso_cache.h" @@ -148,6 +149,7 @@ void cso_set_blend(struct cso_context *ctx, void *handle; if (cso_hash_iter_is_null(iter)) { + /* FIXME: handle OOM */ struct cso_blend *cso = MALLOC(sizeof(struct cso_blend)); cso->state = *templ; @@ -198,6 +200,7 @@ void cso_single_sampler(struct cso_context *ctx, (void*)templ); if (cso_hash_iter_is_null(iter)) { + /* FIXME: handle OOM */ struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler)); cso->state = *templ; @@ -333,6 +336,7 @@ void cso_set_depth_stencil_alpha(struct cso_context *ctx, void *handle; if (cso_hash_iter_is_null(iter)) { + /* FIXME: handle OOM */ struct cso_depth_stencil_alpha *cso = MALLOC(sizeof(struct cso_depth_stencil_alpha)); cso->state = *templ; @@ -381,6 +385,7 @@ void cso_set_rasterizer(struct cso_context *ctx, void *handle = NULL; if (cso_hash_iter_is_null(iter)) { + /* FIXME: handle OOM */ struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer)); cso->state = *templ; @@ -420,17 +425,23 @@ void cso_restore_rasterizer(struct cso_context *ctx) void cso_set_fragment_shader(struct cso_context *ctx, const struct pipe_shader_state *templ) { - unsigned hash_key = cso_construct_key((void*)templ, - sizeof(struct pipe_shader_state)); + const struct tgsi_token *tokens = templ->tokens; + unsigned num_tokens = tgsi_num_tokens(tokens); + size_t tokens_size = num_tokens*sizeof(struct tgsi_token); + unsigned hash_key = cso_construct_key((void*)tokens, tokens_size); struct cso_hash_iter iter = cso_find_state_template(ctx->cache, - hash_key, CSO_FRAGMENT_SHADER, - (void*)templ); + hash_key, + CSO_FRAGMENT_SHADER, + (void*)tokens); void *handle = NULL; if (cso_hash_iter_is_null(iter)) { - struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader)); + /* FIXME: handle OOM */ + struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader) + tokens_size); + struct tgsi_token *cso_tokens = (struct tgsi_token *)((char *)cso + sizeof(*cso)); - cso->state = *templ; + memcpy(cso_tokens, tokens, tokens_size); + cso->state.tokens = cso_tokens; cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state); cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state; cso->context = ctx->pipe; @@ -477,6 +488,7 @@ void cso_set_vertex_shader(struct cso_context *ctx, void *handle = NULL; if (cso_hash_iter_is_null(iter)) { + /* FIXME: handle OOM */ struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader)); cso->state = *templ;