From: Vinson Lee Date: Fri, 11 Dec 2009 01:50:35 +0000 (-0800) Subject: glsl: Increase size of array in_slang_lookup_constant from 4 to 16. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d38ffed5236adf3ee83c0bc5bdee0233ce566e01;p=mesa.git glsl: Increase size of array in_slang_lookup_constant from 4 to 16. For some cases, _mesa_GetIntegerv reads up to params[15]. --- diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c index 539c6ff0d14..13b9ca3c877 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/shader/slang/slang_simplify.c @@ -84,7 +84,7 @@ _slang_lookup_constant(const char *name) for (i = 0; info[i].Name; i++) { if (strcmp(info[i].Name, name) == 0) { /* found */ - GLint values[4]; + GLint values[16]; values[0] = -1; _mesa_GetIntegerv(info[i].Token, values); ASSERT(values[0] >= 0); /* sanity check that glGetFloatv worked */