From: Timothy Arceri Date: Tue, 26 Jan 2016 05:22:33 +0000 (+1100) Subject: glsl: remove old FINISHME X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d580a979a4bcc3b55b88bc407ab502ccc4e50034;p=mesa.git glsl: remove old FINISHME This should have been removed long ago. Reviewed-by: Chris Forbes --- diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 6657777d74c..4776ffa6acd 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -4633,8 +4633,6 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) &prog->NumShaderStorageBlocks, &prog->SsboInterfaceBlockIndex); - /* FINISHME: Assign fragment shader output locations. */ - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { if (prog->_LinkedShaders[i] == NULL) continue;