From: Younes Manton Date: Mon, 24 Nov 2008 22:31:25 +0000 (-0500) Subject: g3dvl: Map/unmap incoming block texture once per frame. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d585fdf318e92a1a25bb244db3e8dc374203f43e;p=mesa.git g3dvl: Map/unmap incoming block texture once per frame. (Technically once per flush, but we flush once per frame.) --- diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c index 81ec35be0e2..650528ed8fa 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -72,6 +72,8 @@ struct vlR16SnormBufferedMC struct pipe_framebuffer_state render_target; struct pipe_sampler_state *samplers[5]; struct pipe_texture *textures[NUM_BUF_SETS][5]; + struct pipe_surface *tex_surface[3]; + short *texels[3]; void *i_vs, *p_vs[2], *b_vs[2]; void *i_fs, *p_fs[2], *b_fs[2]; struct pipe_vertex_buffer vertex_bufs[NUM_BUF_SETS][3]; @@ -144,7 +146,6 @@ static inline int vlGrabBlocks short *blocks ) { - struct pipe_surface *tex_surface; short *texels; unsigned int tex_pitch; unsigned int x, y, tb = 0, sb = 0; @@ -153,17 +154,8 @@ static inline int vlGrabBlocks assert(mc); assert(blocks); - tex_surface = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUF_SETS][0], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); - tex_pitch = tex_surface->stride / tex_surface->block.size; - - texels += mbpy * tex_pitch + mbpx; + tex_pitch = mc->tex_surface[0]->stride / mc->tex_surface[0]->block.size; + texels = mc->texels[0] + mbpy * tex_pitch + mbpx; for (y = 0; y < 2; ++y) { @@ -204,25 +196,14 @@ static inline int vlGrabBlocks } } - pipe_surface_unmap(tex_surface); - /* TODO: Implement 422, 444 */ mbpx >>= 1; mbpy >>= 1; for (tb = 0; tb < 2; ++tb) { - tex_surface = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUF_SETS][tb + 1], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); - tex_pitch = tex_surface->stride / tex_surface->block.size; - - texels += mbpy * tex_pitch + mbpx; + tex_pitch = mc->tex_surface[tb + 1]->stride / mc->tex_surface[tb + 1]->block.size; + texels = mc->texels[tb + 1] + mbpy * tex_pitch + mbpx; if ((coded_block_pattern >> (1 - tb)) & 1) { @@ -244,8 +225,6 @@ static inline int vlGrabBlocks mc->zero_block[tb + 1].x = (mbpx << 1) * mc->surface_tex_inv_size.x; mc->zero_block[tb + 1].y = (mbpy << 1) * mc->surface_tex_inv_size.y; } - - pipe_surface_unmap(tex_surface); } return 0; @@ -617,6 +596,12 @@ static int vlFlush offset[mb_type_ex]++; } + + for (i = 0; i < 3; ++i) + { + pipe_surface_unmap(mc->tex_surface[i]); + mc->pipe->screen->tex_surface_release(mc->pipe->screen, &mc->tex_surface[i]); + } mc->render_target.cbufs[0] = pipe->screen->get_tex_surface ( @@ -776,6 +761,18 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered mc->future_surface = batch->future_surface; mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; + + for (i = 0; i < 3; ++i) + { + mc->tex_surface[i] = mc->pipe->screen->get_tex_surface + ( + mc->pipe->screen, + mc->textures[mc->cur_buf % NUM_BUF_SETS][i], + 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE + ); + + mc->texels[i] = pipe_surface_map(mc->tex_surface[i], PIPE_BUFFER_USAGE_CPU_WRITE); + } } } else @@ -785,6 +782,18 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered mc->future_surface = batch->future_surface; mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; + + for (i = 0; i < 3; ++i) + { + mc->tex_surface[i] = mc->pipe->screen->get_tex_surface + ( + mc->pipe->screen, + mc->textures[mc->cur_buf % NUM_BUF_SETS][i], + 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE + ); + + mc->texels[i] = pipe_surface_map(mc->tex_surface[i], PIPE_BUFFER_USAGE_CPU_WRITE); + } } for (i = 0; i < batch->num_macroblocks; ++i) @@ -1060,6 +1069,7 @@ static int vlInit template.depth[0] = 1; template.compressed = 0; pf_get_block(template.format, &template.block); + template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; for (i = 0; i < NUM_BUF_SETS; ++i) mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template);