From: Jason Ekstrand Date: Thu, 3 Dec 2015 00:58:54 +0000 (-0800) Subject: vk/0.210.0: Rework device features and limits X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d6897453037111d654b1e58dd6e74aac6aa21134;p=mesa.git vk/0.210.0: Rework device features and limits --- diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h index 0a9499eadfe..8036b6126aa 100644 --- a/include/vulkan/vulkan.h +++ b/include/vulkan/vulkan.h @@ -1123,29 +1123,31 @@ typedef struct VkPhysicalDeviceFeatures { VkBool32 geometryShader; VkBool32 tessellationShader; VkBool32 sampleRateShading; - VkBool32 dualSourceBlend; + VkBool32 dualSrcBlend; VkBool32 logicOp; VkBool32 multiDrawIndirect; - VkBool32 depthClip; + VkBool32 depthClamp; VkBool32 depthBiasClamp; VkBool32 fillModeNonSolid; VkBool32 depthBounds; VkBool32 wideLines; VkBool32 largePoints; + VkBool32 alphaToOne; + VkBool32 multiViewport; + VkBool32 samplerAnisotropy; VkBool32 textureCompressionETC2; VkBool32 textureCompressionASTC_LDR; VkBool32 textureCompressionBC; - VkBool32 occlusionQueryNonConservative; + VkBool32 occlusionQueryPrecise; VkBool32 pipelineStatisticsQuery; - VkBool32 vertexSideEffects; - VkBool32 tessellationSideEffects; - VkBool32 geometrySideEffects; - VkBool32 fragmentSideEffects; - VkBool32 shaderTessellationPointSize; - VkBool32 shaderGeometryPointSize; + VkBool32 vertexPipelineStoresAndAtomics; + VkBool32 fragmentStoresAndAtomics; + VkBool32 shaderTessellationAndGeometryPointSize; VkBool32 shaderImageGatherExtended; VkBool32 shaderStorageImageExtendedFormats; VkBool32 shaderStorageImageMultisample; + VkBool32 shaderStorageImageReadWithoutFormat; + VkBool32 shaderStorageImageWriteWithoutFormat; VkBool32 shaderUniformBufferArrayDynamicIndexing; VkBool32 shaderSampledImageArrayDynamicIndexing; VkBool32 shaderStorageBufferArrayDynamicIndexing; @@ -1156,8 +1158,7 @@ typedef struct VkPhysicalDeviceFeatures { VkBool32 shaderInt64; VkBool32 shaderInt16; VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLOD; - VkBool32 alphaToOne; + VkBool32 shaderResourceMinLod; VkBool32 sparseBinding; VkBool32 sparseResidencyBuffer; VkBool32 sparseResidencyImage2D; @@ -1167,6 +1168,7 @@ typedef struct VkPhysicalDeviceFeatures { VkBool32 sparseResidency8Samples; VkBool32 sparseResidency16Samples; VkBool32 sparseResidencyAliased; + VkBool32 variableMultisampleRate; } VkPhysicalDeviceFeatures; typedef struct VkFormatProperties { @@ -1195,21 +1197,22 @@ typedef struct VkPhysicalDeviceLimits { uint32_t maxImageDimension3D; uint32_t maxImageDimensionCube; uint32_t maxImageArrayLayers; - VkSampleCountFlags sampleCounts; - uint32_t maxTexelBufferSize; - uint32_t maxUniformBufferSize; - uint32_t maxStorageBufferSize; + uint32_t maxTexelBufferElements; + uint32_t maxUniformBufferRange; + uint32_t maxStorageBufferRange; uint32_t maxPushConstantsSize; uint32_t maxMemoryAllocationCount; + uint32_t maxSamplerAllocationCount; VkDeviceSize bufferImageGranularity; VkDeviceSize sparseAddressSpaceSize; uint32_t maxBoundDescriptorSets; - uint32_t maxDescriptorSets; uint32_t maxPerStageDescriptorSamplers; uint32_t maxPerStageDescriptorUniformBuffers; uint32_t maxPerStageDescriptorStorageBuffers; uint32_t maxPerStageDescriptorSampledImages; uint32_t maxPerStageDescriptorStorageImages; + uint32_t maxPerStageDescriptorInputAttachments; + uint32_t maxPerStageResources; uint32_t maxDescriptorSetSamplers; uint32_t maxDescriptorSetUniformBuffers; uint32_t maxDescriptorSetUniformBuffersDynamic; @@ -1217,27 +1220,28 @@ typedef struct VkPhysicalDeviceLimits { uint32_t maxDescriptorSetStorageBuffersDynamic; uint32_t maxDescriptorSetSampledImages; uint32_t maxDescriptorSetStorageImages; + uint32_t maxDescriptorSetInputAttachments; uint32_t maxVertexInputAttributes; uint32_t maxVertexInputBindings; uint32_t maxVertexInputAttributeOffset; uint32_t maxVertexInputBindingStride; uint32_t maxVertexOutputComponents; - uint32_t maxTessGenLevel; - uint32_t maxTessPatchSize; - uint32_t maxTessControlPerVertexInputComponents; - uint32_t maxTessControlPerVertexOutputComponents; - uint32_t maxTessControlPerPatchOutputComponents; - uint32_t maxTessControlTotalOutputComponents; - uint32_t maxTessEvaluationInputComponents; - uint32_t maxTessEvaluationOutputComponents; + uint32_t maxTessellationGenerationLevel; + uint32_t maxTessellationPatchSize; + uint32_t maxTessellationControlPerVertexInputComponents; + uint32_t maxTessellationControlPerVertexOutputComponents; + uint32_t maxTessellationControlPerPatchOutputComponents; + uint32_t maxTessellationControlTotalOutputComponents; + uint32_t maxTessellationEvaluationInputComponents; + uint32_t maxTessellationEvaluationOutputComponents; uint32_t maxGeometryShaderInvocations; uint32_t maxGeometryInputComponents; uint32_t maxGeometryOutputComponents; uint32_t maxGeometryOutputVertices; uint32_t maxGeometryTotalOutputComponents; uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputBuffers; - uint32_t maxFragmentDualSourceBuffers; + uint32_t maxFragmentOutputAttachments; + uint32_t maxFragmentDualSrcAttachments; uint32_t maxFragmentCombinedOutputResources; uint32_t maxComputeSharedMemorySize; uint32_t maxComputeWorkGroupCount[3]; @@ -1247,21 +1251,20 @@ typedef struct VkPhysicalDeviceLimits { uint32_t subTexelPrecisionBits; uint32_t mipmapPrecisionBits; uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectInstanceCount; - VkBool32 primitiveRestartForPatches; + uint32_t maxDrawIndirectCount; float maxSamplerLodBias; float maxSamplerAnisotropy; uint32_t maxViewports; uint32_t maxViewportDimensions[2]; float viewportBoundsRange[2]; uint32_t viewportSubPixelBits; - uint32_t minMemoryMapAlignment; - uint32_t minTexelBufferOffsetAlignment; - uint32_t minUniformBufferOffsetAlignment; - uint32_t minStorageBufferOffsetAlignment; - uint32_t minTexelOffset; + size_t minMemoryMapAlignment; + VkDeviceSize minTexelBufferOffsetAlignment; + VkDeviceSize minUniformBufferOffsetAlignment; + VkDeviceSize minStorageBufferOffsetAlignment; + int32_t minTexelOffset; uint32_t maxTexelOffset; - uint32_t minTexelGatherOffset; + int32_t minTexelGatherOffset; uint32_t maxTexelGatherOffset; float minInterpolationOffset; float maxInterpolationOffset; @@ -1269,23 +1272,31 @@ typedef struct VkPhysicalDeviceLimits { uint32_t maxFramebufferWidth; uint32_t maxFramebufferHeight; uint32_t maxFramebufferLayers; - uint32_t maxFramebufferColorSamples; - uint32_t maxFramebufferDepthSamples; - uint32_t maxFramebufferStencilSamples; + VkSampleCountFlags framebufferColorSampleCounts; + VkSampleCountFlags framebufferDepthSampleCounts; + VkSampleCountFlags framebufferStencilSampleCounts; + VkSampleCountFlags framebufferNoAttachmentsSampleCounts; uint32_t maxColorAttachments; - uint32_t maxSampledImageColorSamples; - uint32_t maxSampledImageDepthSamples; - uint32_t maxSampledImageIntegerSamples; - uint32_t maxStorageImageSamples; + VkSampleCountFlags sampledImageColorSampleCounts; + VkSampleCountFlags sampledImageIntegerSampleCounts; + VkSampleCountFlags sampledImageDepthSampleCounts; + VkSampleCountFlags sampledImageStencilSampleCounts; + VkSampleCountFlags storageImageSampleCounts; uint32_t maxSampleMaskWords; - uint64_t timestampFrequency; + float timestampPeriod; uint32_t maxClipDistances; uint32_t maxCullDistances; uint32_t maxCombinedClipAndCullDistances; + uint32_t discreteQueuePriorities; float pointSizeRange[2]; float lineWidthRange[2]; float pointSizeGranularity; float lineWidthGranularity; + VkBool32 strictLines; + VkBool32 standardSampleLocations; + VkDeviceSize optimalBufferCopyOffsetAlignment; + VkDeviceSize optimalBufferCopyRowPitchAlignment; + VkDeviceSize nonCoherentAtomSize; } VkPhysicalDeviceLimits; typedef struct VkPhysicalDeviceSparseProperties { diff --git a/src/vulkan/anv_device.c b/src/vulkan/anv_device.c index 11d97838c96..5b300afc0a8 100644 --- a/src/vulkan/anv_device.c +++ b/src/vulkan/anv_device.c @@ -324,26 +324,26 @@ void anv_GetPhysicalDeviceFeatures( .geometryShader = true, .tessellationShader = false, .sampleRateShading = false, - .dualSourceBlend = true, + .dualSrcBlend = true, .logicOp = true, .multiDrawIndirect = true, - .depthClip = false, + .depthClamp = false, .depthBiasClamp = false, .fillModeNonSolid = true, .depthBounds = false, .wideLines = true, .largePoints = true, + .alphaToOne = true, + .multiViewport = true, + .samplerAnisotropy = false, /* FINISHME */ .textureCompressionETC2 = true, .textureCompressionASTC_LDR = true, .textureCompressionBC = true, - .occlusionQueryNonConservative = false, /* FINISHME */ + .occlusionQueryPrecise = false, /* FINISHME */ .pipelineStatisticsQuery = true, - .vertexSideEffects = false, - .tessellationSideEffects = false, - .geometrySideEffects = false, - .fragmentSideEffects = false, - .shaderTessellationPointSize = false, - .shaderGeometryPointSize = true, + .vertexPipelineStoresAndAtomics = false, + .fragmentStoresAndAtomics = true, + .shaderTessellationAndGeometryPointSize = true, .shaderImageGatherExtended = true, .shaderStorageImageExtendedFormats = false, .shaderStorageImageMultisample = false, @@ -351,12 +351,15 @@ void anv_GetPhysicalDeviceFeatures( .shaderSampledImageArrayDynamicIndexing = false, .shaderStorageBufferArrayDynamicIndexing = false, .shaderStorageImageArrayDynamicIndexing = false, + .shaderStorageImageReadWithoutFormat = false, + .shaderStorageImageWriteWithoutFormat = true, .shaderClipDistance = false, .shaderCullDistance = false, .shaderFloat64 = false, .shaderInt64 = false, .shaderInt16 = false, .alphaToOne = true, + .variableMultisampleRate = false, }; } @@ -369,30 +372,34 @@ void anv_GetPhysicalDeviceProperties( anv_finishme("Get correct values for VkPhysicalDeviceLimits"); + VkSampleCountFlags sample_counts = + VK_SAMPLE_COUNT_1_BIT | + VK_SAMPLE_COUNT_2_BIT | + VK_SAMPLE_COUNT_4_BIT | + VK_SAMPLE_COUNT_8_BIT; + VkPhysicalDeviceLimits limits = { .maxImageDimension1D = (1 << 14), .maxImageDimension2D = (1 << 14), .maxImageDimension3D = (1 << 10), .maxImageDimensionCube = (1 << 14), .maxImageArrayLayers = (1 << 10), - - /* Broadwell supports 1, 2, 4, and 8 samples. */ - .sampleCounts = 4, - - .maxTexelBufferSize = (1 << 14), - .maxUniformBufferSize = UINT32_MAX, - .maxStorageBufferSize = UINT32_MAX, + .maxTexelBufferElements = (1 << 14), + .maxUniformBufferRange = UINT32_MAX, + .maxStorageBufferRange = UINT32_MAX, .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE, .maxMemoryAllocationCount = UINT32_MAX, + .maxSamplerAllocationCount = UINT32_MAX, .bufferImageGranularity = 64, /* A cache line */ .sparseAddressSpaceSize = 0, .maxBoundDescriptorSets = MAX_SETS, - .maxDescriptorSets = UINT32_MAX, .maxPerStageDescriptorSamplers = 64, .maxPerStageDescriptorUniformBuffers = 64, .maxPerStageDescriptorStorageBuffers = 64, .maxPerStageDescriptorSampledImages = 64, .maxPerStageDescriptorStorageImages = 64, + .maxPerStageDescriptorInputAttachments = 64, + .maxPerStageResources = 128, .maxDescriptorSetSamplers = 256, .maxDescriptorSetUniformBuffers = 256, .maxDescriptorSetUniformBuffersDynamic = 256, @@ -400,27 +407,28 @@ void anv_GetPhysicalDeviceProperties( .maxDescriptorSetStorageBuffersDynamic = 256, .maxDescriptorSetSampledImages = 256, .maxDescriptorSetStorageImages = 256, + .maxDescriptorSetInputAttachments = 256, .maxVertexInputAttributes = 32, .maxVertexInputBindings = 32, .maxVertexInputAttributeOffset = 256, .maxVertexInputBindingStride = 256, .maxVertexOutputComponents = 32, - .maxTessGenLevel = 0, - .maxTessPatchSize = 0, - .maxTessControlPerVertexInputComponents = 0, - .maxTessControlPerVertexOutputComponents = 0, - .maxTessControlPerPatchOutputComponents = 0, - .maxTessControlTotalOutputComponents = 0, - .maxTessEvaluationInputComponents = 0, - .maxTessEvaluationOutputComponents = 0, + .maxTessellationGenerationLevel = 0, + .maxTessellationPatchSize = 0, + .maxTessellationControlPerVertexInputComponents = 0, + .maxTessellationControlPerVertexOutputComponents = 0, + .maxTessellationControlPerPatchOutputComponents = 0, + .maxTessellationControlTotalOutputComponents = 0, + .maxTessellationEvaluationInputComponents = 0, + .maxTessellationEvaluationOutputComponents = 0, .maxGeometryShaderInvocations = 6, .maxGeometryInputComponents = 16, .maxGeometryOutputComponents = 16, .maxGeometryOutputVertices = 16, .maxGeometryTotalOutputComponents = 16, .maxFragmentInputComponents = 16, - .maxFragmentOutputBuffers = 8, - .maxFragmentDualSourceBuffers = 2, + .maxFragmentOutputAttachments = 8, + .maxFragmentDualSrcAttachments = 2, .maxFragmentCombinedOutputResources = 8, .maxComputeSharedMemorySize = 1024, .maxComputeWorkGroupCount = { @@ -438,8 +446,7 @@ void anv_GetPhysicalDeviceProperties( .subTexelPrecisionBits = 4 /* FIXME */, .mipmapPrecisionBits = 4 /* FIXME */, .maxDrawIndexedIndexValue = UINT32_MAX, - .maxDrawIndirectInstanceCount = UINT32_MAX, - .primitiveRestartForPatches = UINT32_MAX, + .maxDrawIndirectCount = UINT32_MAX, .maxSamplerLodBias = 16, .maxSamplerAnisotropy = 16, .maxViewports = MAX_VIEWPORTS, @@ -460,23 +467,31 @@ void anv_GetPhysicalDeviceProperties( .maxFramebufferWidth = (1 << 14), .maxFramebufferHeight = (1 << 14), .maxFramebufferLayers = (1 << 10), - .maxFramebufferColorSamples = 8, - .maxFramebufferDepthSamples = 8, - .maxFramebufferStencilSamples = 8, + .framebufferColorSampleCounts = sample_counts, + .framebufferDepthSampleCounts = sample_counts, + .framebufferStencilSampleCounts = sample_counts, + .framebufferNoAttachmentsSampleCounts = sample_counts, .maxColorAttachments = MAX_RTS, - .maxSampledImageColorSamples = 8, - .maxSampledImageDepthSamples = 8, - .maxSampledImageIntegerSamples = 1, - .maxStorageImageSamples = 1, + .sampledImageColorSampleCounts = sample_counts, + .sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT, + .sampledImageDepthSampleCounts = sample_counts, + .sampledImageStencilSampleCounts = sample_counts, + .storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT, .maxSampleMaskWords = 1, - .timestampFrequency = 1000 * 1000 * 1000 / 80, + .timestampPeriod = 80.0 / (1000 * 1000 * 1000), .maxClipDistances = 0 /* FIXME */, .maxCullDistances = 0 /* FIXME */, .maxCombinedClipAndCullDistances = 0 /* FIXME */, + .discreteQueuePriorities = 1, .pointSizeRange = { 0.125, 255.875 }, .lineWidthRange = { 0.0, 7.9921875 }, .pointSizeGranularity = (1.0 / 8.0), .lineWidthGranularity = (1.0 / 128.0), + .strictLines = false, /* FINISHME */ + .standardSampleLocations = true, /* FINISHME */ + .optimalBufferCopyOffsetAlignment = 128, + .optimalBufferCopyRowPitchAlignment = 128, + .nonCoherentAtomSize = 64, }; *pProperties = (VkPhysicalDeviceProperties) {