From: Matt Turner Date: Tue, 10 Jun 2014 07:14:41 +0000 (-0700) Subject: glsl: Add C API for exec_list. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d691f0de7251a198f68af9119297d4cf5c829ab8;p=mesa.git glsl: Add C API for exec_list. Reviewed-by: Ian Romanick --- diff --git a/src/glsl/list.h b/src/glsl/list.h index ce7f81f4d23..a1200ac3542 100644 --- a/src/glsl/list.h +++ b/src/glsl/list.h @@ -360,6 +360,147 @@ struct exec_list { #endif }; +static inline void +exec_list_make_empty(struct exec_list *list) +{ + list->head = (struct exec_node *) & list->tail; + list->tail = NULL; + list->tail_pred = (struct exec_node *) & list->head; +} + +static inline bool +exec_list_is_empty(const struct exec_list *list) +{ + /* There are three ways to test whether a list is empty or not. + * + * - Check to see if the \c head points to the \c tail. + * - Check to see if the \c tail_pred points to the \c head. + * - Check to see if the \c head is the sentinel node by test whether its + * \c next pointer is \c NULL. + * + * The first two methods tend to generate better code on modern systems + * because they save a pointer dereference. + */ + return list->head == (struct exec_node *) &list->tail; +} + +static inline const struct exec_node * +exec_list_get_head_const(const struct exec_list *list) +{ + return !exec_list_is_empty(list) ? list->head : NULL; +} + +static inline struct exec_node * +exec_list_get_head(struct exec_list *list) +{ + return !exec_list_is_empty(list) ? list->head : NULL; +} + +static inline const struct exec_node * +exec_list_get_tail_const(const struct exec_list *list) +{ + return !exec_list_is_empty(list) ? list->tail_pred : NULL; +} + +static inline struct exec_node * +exec_list_get_tail(struct exec_list *list) +{ + return !exec_list_is_empty(list) ? list->tail_pred : NULL; +} + +static inline void +exec_list_push_head(struct exec_list *list, struct exec_node *n) +{ + n->next = list->head; + n->prev = (struct exec_node *) &list->head; + + n->next->prev = n; + list->head = n; +} + +static inline void +exec_list_push_tail(struct exec_list *list, struct exec_node *n) +{ + n->next = (struct exec_node *) &list->tail; + n->prev = list->tail_pred; + + n->prev->next = n; + list->tail_pred = n; +} + +static inline void +exec_list_push_degenerate_list_at_head(struct exec_list *list, struct exec_node *n) +{ + assert(n->prev->next == n); + + n->prev->next = list->head; + list->head->prev = n->prev; + n->prev = (struct exec_node *) &list->head; + list->head = n; +} + +static inline struct exec_node * +exec_list_pop_head(struct exec_list *list) +{ + struct exec_node *const n = exec_list_get_head(list); + if (n != NULL) + exec_node_remove(n); + + return n; +} + +static inline void +exec_list_move_nodes_to(struct exec_list *list, struct exec_list *target) +{ + if (exec_list_is_empty(list)) { + exec_list_make_empty(target); + } else { + target->head = list->head; + target->tail = NULL; + target->tail_pred = list->tail_pred; + + target->head->prev = (struct exec_node *) &target->head; + target->tail_pred->next = (struct exec_node *) &target->tail; + + exec_list_make_empty(list); + } +} + +static inline void +exec_list_append(struct exec_list *list, struct exec_list *source) +{ + if (exec_list_is_empty(source)) + return; + + /* Link the first node of the source with the last node of the target list. + */ + list->tail_pred->next = source->head; + source->head->prev = list->tail_pred; + + /* Make the tail of the source list be the tail of the target list. + */ + list->tail_pred = source->tail_pred; + list->tail_pred->next = (struct exec_node *) &list->tail; + + /* Make the source list empty for good measure. + */ + exec_list_make_empty(source); +} + +static inline void +exec_node_insert_list_before(struct exec_node *n, struct exec_list *before) +{ + if (exec_list_is_empty(before)) + return; + + before->tail_pred->next = n; + before->head->prev = n->prev; + + n->prev->next = before->head; + n->prev = before->tail_pred; + + exec_list_make_empty(before); +} #ifdef __cplusplus inline void exec_list::make_empty()