From: Christian König Date: Thu, 11 Nov 2010 23:17:56 +0000 (+0100) Subject: [g3dvl] use constants for vertex shader outputs and move field calculation into own... X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d8192f18218a364bc497d6348d8ad934b92a1696;p=mesa.git [g3dvl] use constants for vertex shader outputs and move field calculation into own function --- diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index fda54ac3632..51eacf85718 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -63,6 +63,19 @@ struct vert_stream_0 float cr_eb; }; +enum VS_OUTPUT +{ + VS_O_VPOS, + VS_O_LINE, + VS_O_TEX0, + VS_O_TEX1, + VS_O_TEX2, + VS_O_MV0, + VS_O_MV1, + VS_O_MV2, + VS_O_MV3 +}; + enum MACROBLOCK_TYPE { MACROBLOCK_TYPE_INTRA, @@ -102,7 +115,6 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne struct ureg_dst t_vpos, scale; struct ureg_dst o_vpos, o_vtex[3], o_vmv[4], o_line; unsigned i, j, count; - bool interlaced = mv_per_frame == 2; shader = ureg_create(TGSI_PROCESSOR_VERTEX); if (!shader) @@ -118,16 +130,17 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne vpos = ureg_DECL_vs_input(shader, 1); vtex = ureg_DECL_vs_input(shader, 2); - o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); + o_line = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_LINE); for (i = 0; i < 3; ++i) - o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 1 + i); + o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_TEX0 + i); count=0; for (i = 0; i < ref_frames; ++i) { for (j = 0; j < 2; ++j) { if(j < mv_per_frame) { vmv[count] = ureg_DECL_vs_input(shader, 3 + i * 2 + j); - o_vmv[count] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 4 + count); + o_vmv[count] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0 + count); count++; } /* workaround for r600g */ @@ -136,8 +149,6 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne } } - o_line = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 4 + count); - /* * scale = norm * mbs; * @@ -165,6 +176,9 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_vpos)); ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), vpos); + ureg_MOV(shader, ureg_writemask(o_line, TGSI_WRITEMASK_X), ureg_imm1f(shader, 1.0f)); + ureg_MUL(shader, ureg_writemask(o_line, TGSI_WRITEMASK_Y), vrect, ureg_imm1f(shader, MACROBLOCK_HEIGHT / 2)); + for (i = 0; i < 3; ++i) { ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_XY), ureg_src(t_vpos)); ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), ureg_scalar(vtex, TGSI_SWIZZLE_X + i)); @@ -176,11 +190,6 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne ureg_MAD(shader, ureg_writemask(o_vmv[i], TGSI_WRITEMASK_XY), ureg_src(scale), vmv[i], ureg_src(t_vpos)); } - if (interlaced) { - ureg_MOV(shader, ureg_writemask(o_line, TGSI_WRITEMASK_X), ureg_imm1f(shader, 1.0f)); - ureg_MUL(shader, ureg_writemask(o_line, TGSI_WRITEMASK_Y), vrect, ureg_imm1f(shader, MACROBLOCK_HEIGHT / 2)); - } - ureg_release_temporary(shader, t_vpos); ureg_release_temporary(shader, scale); @@ -189,6 +198,27 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne return ureg_create_shader_and_destroy(shader, r->pipe); } +static struct ureg_dst +calc_field(struct ureg_program *shader) +{ + struct ureg_dst tmp; + struct ureg_src line; + + tmp = ureg_DECL_temporary(shader); + line = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_LINE, TGSI_INTERPOLATE_LINEAR); + + /* + * line going from 0 to 8 in steps of 0.5 + * + * tmp = fraction(line) + * tmp = tmp >= 0.5 ? 1 : 0 + */ + ureg_FRC(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), line); + ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp), ureg_imm1f(shader, 0.5f)); + + return tmp; +} + static struct ureg_dst fetch_ycbcr(struct ureg_program *shader) { @@ -201,7 +231,7 @@ fetch_ycbcr(struct ureg_program *shader) tmp = ureg_DECL_temporary(shader); for (i = 0; i < 3; ++i) { - tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR); + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_TEX0 + i, TGSI_INTERPOLATE_LINEAR); sampler[i] = ureg_DECL_sampler(shader, i); } @@ -260,7 +290,7 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) if (!shader) return NULL; - tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 4, TGSI_INTERPOLATE_LINEAR); + tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0, TGSI_INTERPOLATE_LINEAR); sampler = ureg_DECL_sampler(shader, 3); ref = ureg_DECL_temporary(shader); @@ -286,9 +316,9 @@ static void * create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { struct ureg_program *shader; - struct ureg_src tc[2], line; + struct ureg_src tc[2]; struct ureg_src sampler; - struct ureg_dst texel, ref, tmp; + struct ureg_dst texel, ref, field; struct ureg_dst fragment; unsigned i, label; @@ -297,18 +327,16 @@ create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) return NULL; for (i = 0; i < 2; ++i) - tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 4, TGSI_INTERPOLATE_LINEAR); + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0 + i, TGSI_INTERPOLATE_LINEAR); sampler = ureg_DECL_sampler(shader, 3); - line = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 6, TGSI_INTERPOLATE_LINEAR); - ref = ureg_DECL_temporary(shader); - tmp = ureg_DECL_temporary(shader); fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); /* * texel = fetch_ycbcr() - * if(line % 2) + * field = calc_field(); + * if(field == 1) * ref = tex(tc[1], sampler) * else * ref = tex(tc[0], sampler) @@ -316,9 +344,8 @@ create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) */ texel = fetch_ycbcr(shader); - ureg_FRC(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), line); - ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp), ureg_imm1f(shader, 0.5f)); - ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), &label); + field = calc_field(shader); + ureg_IF(shader, ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Y), &label); ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[1], sampler); ureg_ELSE(shader, &label); ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[0], sampler); @@ -326,8 +353,8 @@ create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ureg_MAD(shader, fragment, ureg_src(texel), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_16_TO_9), TGSI_SWIZZLE_X), ureg_src(ref)); - ureg_release_temporary(shader, tmp); ureg_release_temporary(shader, texel); + ureg_release_temporary(shader, field); ureg_release_temporary(shader, ref); ureg_END(shader); @@ -349,7 +376,7 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) return NULL; for (i = 0; i < 2; ++i) { - tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 4, TGSI_INTERPOLATE_LINEAR); + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0 + i, TGSI_INTERPOLATE_LINEAR); sampler[i] = ureg_DECL_sampler(shader, i + 3); } @@ -382,9 +409,9 @@ static void * create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { struct ureg_program *shader; - struct ureg_src tc[4], line; + struct ureg_src tc[4]; struct ureg_src sampler[2]; - struct ureg_dst texel, ref[2], tmp; + struct ureg_dst texel, ref[2], field; struct ureg_dst fragment; unsigned i, label; @@ -393,16 +420,13 @@ create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) return NULL; for (i = 0; i < 4; ++i) - tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 4, TGSI_INTERPOLATE_LINEAR); + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0 + i, TGSI_INTERPOLATE_LINEAR); for (i = 0; i < 2; ++i) sampler[i] = ureg_DECL_sampler(shader, i + 3); - line = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 8, TGSI_INTERPOLATE_LINEAR); - texel = ureg_DECL_temporary(shader); ref[0] = ureg_DECL_temporary(shader); ref[1] = ureg_DECL_temporary(shader); - tmp = ureg_DECL_temporary(shader); fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); /* @@ -416,9 +440,8 @@ create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) */ texel = fetch_ycbcr(shader); - ureg_FRC(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), line); - ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp), ureg_imm1f(shader, 0.5f)); - ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), &label); + field = calc_field(shader); + ureg_IF(shader, ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Y), &label); ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[1], sampler[0]); ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[3], sampler[1]); ureg_ELSE(shader, &label); @@ -430,8 +453,8 @@ create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ureg_MAD(shader, fragment, ureg_src(texel), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_16_TO_9), TGSI_SWIZZLE_X), ureg_src(ref[0])); - ureg_release_temporary(shader, tmp); ureg_release_temporary(shader, texel); + ureg_release_temporary(shader, field); ureg_release_temporary(shader, ref[0]); ureg_release_temporary(shader, ref[1]); ureg_END(shader);