From: Fabian Bieler Date: Fri, 25 Mar 2011 10:04:41 +0000 (+0100) Subject: st/mesa: Apply LOD bias from correct texture unit X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d863bd7d7baa0a71529f195b0025d57b9d65089a;p=mesa.git st/mesa: Apply LOD bias from correct texture unit Signed-off-by: Brian Paul --- diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 474cbd5897d..96bdc7f331a 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -163,7 +163,7 @@ update_samplers(struct st_context *st) if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) sampler->normalized_coords = 1; - sampler->lod_bias = st->ctx->Texture.Unit[su].LodBias; + sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias; sampler->min_lod = texobj->BaseLevel + texobj->MinLod; if (sampler->min_lod < texobj->BaseLevel)