From: Marek Olšák Date: Sun, 27 Sep 2015 19:08:46 +0000 (+0200) Subject: st/mesa: add ST_DEBUG=precompile support for tessellation shaders X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d8932a355dfdd813f903b4f2bd6aab36ea66d14a;p=mesa.git st/mesa: add ST_DEBUG=precompile support for tessellation shaders Reviewed-by: Ilia Mirkin --- diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index e62dd7aab80..9c271476dd2 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -1681,6 +1681,26 @@ st_precompile_shader_variant(struct st_context *st, break; } + case GL_TESS_CONTROL_PROGRAM_NV: { + struct st_tessctrl_program *p = (struct st_tessctrl_program *)prog; + struct st_tcp_variant_key key; + + memset(&key, 0, sizeof(key)); + key.st = st; + st_get_tcp_variant(st, p, &key); + break; + } + + case GL_TESS_EVALUATION_PROGRAM_NV: { + struct st_tesseval_program *p = (struct st_tesseval_program *)prog; + struct st_tep_variant_key key; + + memset(&key, 0, sizeof(key)); + key.st = st; + st_get_tep_variant(st, p, &key); + break; + } + case GL_GEOMETRY_PROGRAM_NV: { struct st_geometry_program *p = (struct st_geometry_program *)prog; struct st_gp_variant_key key;