From: Matt Turner Date: Mon, 26 Aug 2013 21:14:03 +0000 (-0700) Subject: glsl: Disallow uniform block layout qualifiers on non-uniform block vars. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d8ac987f6ab228df1a478b36c3d889992754374f;p=mesa.git glsl: Disallow uniform block layout qualifiers on non-uniform block vars. Cc: 9.2 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68460 Reviewed-by: Ian Romanick --- diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 0db6b459278..192130a99b8 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -1849,9 +1849,18 @@ is_varying_var(ir_variable *var, _mesa_glsl_parser_targets target) static void validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state, YYLTYPE *loc, - const glsl_type *type) + const glsl_type *type, + ir_variable *var) { - if (!type->is_matrix()) { + if (var && !var->is_in_uniform_block()) { + /* Layout qualifiers may only apply to interface blocks and fields in + * them. + */ + _mesa_glsl_error(loc, state, + "uniform block layout qualifiers row_major and " + "column_major may not be applied to variables " + "outside of uniform blocks"); + } else if (!type->is_matrix()) { /* The OpenGL ES 3.0 conformance tests did not originally allow * matrix layout qualifiers on non-matrices. However, the OpenGL * 4.4 and OpenGL ES 3.0 (revision TBD) specifications were @@ -2302,7 +2311,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, } if (qual->flags.q.row_major || qual->flags.q.column_major) { - validate_matrix_layout_for_type(state, loc, var->type); + validate_matrix_layout_for_type(state, loc, var->type, var); } } @@ -4476,7 +4485,7 @@ ast_process_structure_or_interface_block(exec_list *instructions, "row_major and column_major can only be " "applied to uniform interface blocks"); } else - validate_matrix_layout_for_type(state, &loc, field_type); + validate_matrix_layout_for_type(state, &loc, field_type, NULL); } if (qual->flags.q.uniform && qual->has_interpolation()) {