From: Brian Paul Date: Tue, 25 Aug 2009 23:43:16 +0000 (-0600) Subject: glsl: update a texture/sampler comment X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d8b4f8c84884acdda40e01cfd9fd3c10aaab836e;p=mesa.git glsl: update a texture/sampler comment --- diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 1caf5946fdc..169c07f8cea 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -288,6 +288,7 @@ link_uniform_vars(GLcontext *ctx, for (i = 0; i < prog->NumInstructions; i++) { struct prog_instruction *inst = prog->Instructions + i; if (_mesa_is_tex_instruction(inst->Opcode)) { + /* here, inst->TexSrcUnit is really the sampler unit */ const GLint oldSampNum = inst->TexSrcUnit; #if 0 @@ -295,7 +296,6 @@ link_uniform_vars(GLcontext *ctx, inst->TexSrcUnit, samplerMap[ inst->TexSrcUnit ]); #endif - /* here, texUnit is really samplerUnit */ if (oldSampNum < Elements(samplerMap)) { const GLuint newSampNum = samplerMap[oldSampNum]; inst->TexSrcUnit = newSampNum;