From: Marek Olšák Date: Thu, 21 Nov 2013 14:31:32 +0000 (+0100) Subject: st/mesa: add support for layered framebuffers and consolidate code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d8d67d2e1f809ca62c99aab1db78429e2c9d9691;p=mesa.git st/mesa: add support for layered framebuffers and consolidate code This is a subset of geometry shaders. It's all about setting first_layer and last_layer correctly. Also some code between st_render_texture and update_framebuffer_state is consolidated. It doesn't use rtt_level and derives the level from dimensions instead as the code in st_atom_framebuffer.c did. --- diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index c752640f49d..51f079cdad5 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -43,56 +43,6 @@ #include "util/u_format.h" -/** - * When doing GL render to texture, we have to be sure that finalize_texture() - * didn't yank out the pipe_resource that we earlier created a surface for. - * Check for that here and create a new surface if needed. - */ -static void -update_renderbuffer_surface(struct st_context *st, - struct st_renderbuffer *strb) -{ - struct pipe_context *pipe = st->pipe; - struct pipe_resource *resource = strb->rtt ? strb->rtt->pt : strb->texture; - int rtt_width = strb->Base.Width; - int rtt_height = strb->Base.Height; - enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format); - - if (!strb->surface || - strb->surface->texture->nr_samples != strb->Base.NumSamples || - strb->surface->format != format || - strb->surface->texture != resource || - strb->surface->width != rtt_width || - strb->surface->height != rtt_height) { - GLuint level; - /* find matching mipmap level size */ - for (level = 0; level <= resource->last_level; level++) { - if (u_minify(resource->width0, level) == rtt_width && - u_minify(resource->height0, level) == rtt_height) { - struct pipe_surface surf_tmpl; - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = format; - surf_tmpl.u.tex.level = level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - - pipe_surface_reference(&strb->surface, NULL); - - strb->surface = pipe->create_surface(pipe, - resource, - &surf_tmpl); -#if 0 - printf("-- alloc new surface %d x %d into tex %p\n", - strb->surface->width, strb->surface->height, - texture); -#endif - break; - } - } - } -} - - /** * Update framebuffer state (color, depth, stencil, etc. buffers) */ @@ -121,10 +71,10 @@ update_framebuffer_state( struct st_context *st ) if (strb) { /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ - if (strb->rtt || + if (strb->is_rtt || (strb->texture && util_format_is_srgb(strb->texture->format))) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } if (strb->surface) { @@ -144,9 +94,9 @@ update_framebuffer_state( struct st_context *st ) */ strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); if (strb) { - if (strb->rtt) { + if (strb->is_rtt) { /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); + st_update_renderbuffer_surface(st, strb); } pipe_surface_reference(&framebuffer->zsbuf, strb->surface); } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 2ce4728ad8d..3058dfb5bc7 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -878,7 +878,8 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, } stmap = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, usage, x, y, width, height, &pt); @@ -1263,8 +1264,8 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, /* map the stencil buffer */ drawMap = pipe_transfer_map(pipe, rbDraw->texture, - rbDraw->rtt_level, - rbDraw->rtt_face + rbDraw->rtt_slice, + rbDraw->surface->u.tex.level, + rbDraw->surface->u.tex.first_layer, usage, dstx, dsty, width, height, &ptDraw); @@ -1422,20 +1423,20 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, memset(&blit, 0, sizeof(blit)); blit.src.resource = rbRead->texture; - blit.src.level = rbRead->rtt_level; + blit.src.level = rbRead->surface->u.tex.level; blit.src.format = rbRead->texture->format; blit.src.box.x = readX; blit.src.box.y = readY; - blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice; + blit.src.box.z = rbRead->surface->u.tex.first_layer; blit.src.box.width = readW; blit.src.box.height = readH; blit.src.box.depth = 1; blit.dst.resource = rbDraw->texture; - blit.dst.level = rbDraw->rtt_level; + blit.dst.level = rbDraw->surface->u.tex.level; blit.dst.format = rbDraw->texture->format; blit.dst.box.x = drawX; blit.dst.box.y = drawY; - blit.dst.box.z = rbDraw->rtt_face + rbDraw->rtt_slice; + blit.dst.box.z = rbDraw->surface->u.tex.first_layer; blit.dst.box.width = drawW; blit.dst.box.height = drawH; blit.dst.box.depth = 1; @@ -1633,11 +1634,11 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy, memset(&blit, 0, sizeof(blit)); blit.src.resource = rbRead->texture; - blit.src.level = rbRead->rtt_level; + blit.src.level = rbRead->surface->u.tex.level; blit.src.format = rbRead->texture->format; blit.src.box.x = readX; blit.src.box.y = readY; - blit.src.box.z = rbRead->rtt_face + rbRead->rtt_slice; + blit.src.box.z = rbRead->surface->u.tex.first_layer; blit.src.box.width = readW; blit.src.box.height = readH; blit.src.box.depth = 1; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 20894825f7f..70baa9965de 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -388,6 +388,72 @@ st_bind_framebuffer(struct gl_context *ctx, GLenum target, } +/** + * Create or update the pipe_surface of a FBO renderbuffer. + * This is usually called after st_finalize_texture. + */ +void +st_update_renderbuffer_surface(struct st_context *st, + struct st_renderbuffer *strb) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_resource *resource = strb->texture; + int rtt_width = strb->Base.Width; + int rtt_height = strb->Base.Height; + int rtt_depth = strb->Base.Depth; + enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : + util_format_linear(resource->format); + unsigned first_layer, last_layer, level; + + if (resource->target == PIPE_TEXTURE_1D_ARRAY) { + rtt_depth = rtt_height; + rtt_height = 1; + } + + /* find matching mipmap level size */ + for (level = 0; level <= resource->last_level; level++) { + if (u_minify(resource->width0, level) == rtt_width && + u_minify(resource->height0, level) == rtt_height && + (resource->target != PIPE_TEXTURE_3D || + u_minify(resource->depth0, level) == rtt_depth)) { + break; + } + } + assert(level <= resource->last_level); + + /* determine the layer bounds */ + if (strb->rtt_layered) { + first_layer = 0; + last_layer = util_max_layer(strb->texture, level); + } + else { + first_layer = + last_layer = strb->rtt_face + strb->rtt_slice; + } + + if (!strb->surface || + strb->surface->texture->nr_samples != strb->Base.NumSamples || + strb->surface->format != format || + strb->surface->texture != resource || + strb->surface->width != rtt_width || + strb->surface->height != rtt_height || + strb->surface->u.tex.level != level || + strb->surface->u.tex.first_layer != first_layer || + strb->surface->u.tex.last_layer != last_layer) { + /* create a new pipe_surface */ + struct pipe_surface surf_tmpl; + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = format; + surf_tmpl.u.tex.level = level; + surf_tmpl.u.tex.first_layer = first_layer; + surf_tmpl.u.tex.last_layer = last_layer; + + pipe_surface_reference(&strb->surface, NULL); + + strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl); + } +} + /** * Called by ctx->Driver.RenderTexture */ @@ -401,8 +467,6 @@ st_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb = att->Renderbuffer; struct st_renderbuffer *strb = st_renderbuffer(rb); struct pipe_resource *pt; - struct st_texture_object *stObj; - struct pipe_surface surf_tmpl; if (!st_finalize_texture(ctx, pipe, att->Texture)) return; @@ -410,31 +474,16 @@ st_render_texture(struct gl_context *ctx, pt = st_get_texobj_resource(att->Texture); assert(pt); - /* get the texture for the texture object */ - stObj = st_texture_object(att->Texture); - /* point renderbuffer at texobject */ - strb->rtt = stObj; - strb->rtt_level = att->TextureLevel; + strb->is_rtt = TRUE; strb->rtt_face = att->CubeMapFace; strb->rtt_slice = att->Zoffset; - - pipe_resource_reference( &strb->texture, pt ); + strb->rtt_layered = att->Layered; + pipe_resource_reference(&strb->texture, pt); pipe_surface_release(pipe, &strb->surface); - assert(strb->rtt_level <= strb->texture->last_level); - - /* new surface for rendering into the texture */ - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = ctx->Color.sRGBEnabled - ? strb->texture->format : util_format_linear(strb->texture->format); - surf_tmpl.u.tex.level = strb->rtt_level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - strb->surface = pipe->create_surface(pipe, - strb->texture, - &surf_tmpl); + st_update_renderbuffer_surface(st, strb); strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); @@ -464,7 +513,7 @@ st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer *rb) if (!strb) return; - strb->rtt = NULL; + strb->is_rtt = FALSE; /* restore previous framebuffer state */ st_invalidate_state(ctx, _NEW_BUFFERS); @@ -706,8 +755,8 @@ st_MapRenderbuffer(struct gl_context *ctx, map = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, - strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, usage, x, y2, w, h, &strb->transfer); if (map) { if (invert) { diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h index f335c371b0b..88fccc29879 100644 --- a/src/mesa/state_tracker/st_cb_fbo.h +++ b/src/mesa/state_tracker/st_cb_fbo.h @@ -58,8 +58,10 @@ struct st_renderbuffer boolean software; void *data; - struct st_texture_object *rtt; /**< GL render to texture's texture */ - unsigned rtt_level, rtt_face, rtt_slice; + /* Inputs from Driver.RenderTexture, don't use directly. */ + boolean is_rtt; /**< whether Driver.RenderTexture was called */ + unsigned rtt_face, rtt_slice; + boolean rtt_layered; /**< whether glFramebufferTexture was called */ }; @@ -73,6 +75,10 @@ st_renderbuffer(struct gl_renderbuffer *rb) extern struct gl_renderbuffer * st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw); +extern void +st_update_renderbuffer_surface(struct st_context *st, + struct st_renderbuffer *strb); + extern void st_init_fbo_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index b5df58c033f..7547dfd8baf 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -166,7 +166,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, } blit.src.resource = src; - blit.src.level = strb->rtt_level; + blit.src.level = strb->surface->u.tex.level; blit.src.format = src_format; blit.dst.resource = dst; blit.dst.level = 0; @@ -175,7 +175,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, blit.dst.box.x = 0; blit.src.box.y = y; blit.dst.box.y = 0; - blit.src.box.z = strb->rtt_face + strb->rtt_slice; + blit.src.box.z = strb->surface->u.tex.first_layer; blit.dst.box.z = 0; blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index faa9ee3f6c7..10eaeb9c6ec 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1156,8 +1156,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, map = pipe_transfer_map(pipe, strb->texture, - strb->rtt_level, - strb->rtt_face + strb->rtt_slice, + strb->surface->u.tex.level, + strb->surface->u.tex.first_layer, PIPE_TRANSFER_READ, srcX, srcY, width, height, &src_trans);