From: Jason Ekstrand Date: Thu, 17 May 2018 00:51:10 +0000 (-0700) Subject: intel/fs: FS_OPCODE_REP_FB_WRITE has side effects X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d91fa20655bbfbd42b0ddb6acb84db7482e7ddb1;p=mesa.git intel/fs: FS_OPCODE_REP_FB_WRITE has side effects It doesn't matter since we don't ever run replicated write shaders through the optimizer but it's good to be complete. Reviewed-by: Matt Turner --- diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index b7fb06ddbd9..175378c385e 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -1013,6 +1013,7 @@ backend_instruction::has_side_effects() const case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT: case FS_OPCODE_FB_WRITE: case FS_OPCODE_FB_WRITE_LOGICAL: + case FS_OPCODE_REP_FB_WRITE: case SHADER_OPCODE_BARRIER: case TCS_OPCODE_URB_WRITE: case TCS_OPCODE_RELEASE_INPUT: