From: Dave Airlie Date: Thu, 23 Nov 2006 00:09:16 +0000 (+0000) Subject: fixup draw/depth region handling in i830 along lines of i915 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d98e1f3761860ad453a9acb446efeee6af97f00a;p=mesa.git fixup draw/depth region handling in i830 along lines of i915 --- diff --git a/src/mesa/drivers/dri/i915tex/i830_context.h b/src/mesa/drivers/dri/i915tex/i830_context.h index e5377b300aa..3d754103c0a 100644 --- a/src/mesa/drivers/dri/i915tex/i830_context.h +++ b/src/mesa/drivers/dri/i915tex/i830_context.h @@ -156,6 +156,11 @@ do { \ */ extern void i830InitVtbl(struct i830_context *i830); +extern void +i830_state_draw_region(struct intel_context *intel, + struct i830_hw_state *state, + struct intel_region *color_region, + struct intel_region *depth_region); /* i830_context.c */ extern GLboolean diff --git a/src/mesa/drivers/dri/i915tex/i830_metaops.c b/src/mesa/drivers/dri/i915tex/i830_metaops.c index c90f5022229..f76646d89db 100644 --- a/src/mesa/drivers/dri/i915tex/i830_metaops.c +++ b/src/mesa/drivers/dri/i915tex/i830_metaops.c @@ -400,40 +400,12 @@ meta_import_pixel_state(struct intel_context *intel) */ static void meta_draw_region(struct intel_context *intel, - struct intel_region *draw_region, + struct intel_region *color_region, struct intel_region *depth_region) { struct i830_context *i830 = i830_context(&intel->ctx); - GLuint format; - GLuint depth_format = DEPTH_FRMT_16_FIXED; - intel_region_release(&i830->meta.draw_region); - intel_region_reference(&i830->meta.draw_region, draw_region); - - intel_region_release(&i830->meta.depth_region); - intel_region_reference(&i830->meta.depth_region, depth_region); - - /* XXX FBO: grab code from i915 meta_draw_region */ - - /* XXX: 555 support? - */ - if (draw_region->cpp == 2) - format = DV_PF_565; - else - format = DV_PF_8888; - - if (depth_region) { - if (depth_region->cpp == 2) - depth_format = DEPTH_FRMT_16_FIXED; - else - depth_format = DEPTH_FRMT_24_FIXED_8_OTHER; - } - - i830->meta.Buffer[I830_DESTREG_DV1] = (DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - format | DEPTH_IS_Z | depth_format); - - i830->meta.emitted &= ~I830_UPLOAD_BUFFERS; + i830_state_draw_region(intel, &i830->meta, color_region, depth_region); } diff --git a/src/mesa/drivers/dri/i915tex/i830_vtbl.c b/src/mesa/drivers/dri/i915tex/i830_vtbl.c index 45502da290a..18fc6d4b91f 100644 --- a/src/mesa/drivers/dri/i915tex/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i830_vtbl.c @@ -518,28 +518,79 @@ i830_destroy_context(struct intel_context *intel) _tnl_free_vertices(&intel->ctx); } -static void -i830_set_draw_region(struct intel_context *intel, - struct intel_region *draw_region, - struct intel_region *depth_region) + +void +i830_state_draw_region(struct intel_context *intel, + struct i830_hw_state *state, + struct intel_region *color_region, + struct intel_region *depth_region) { struct i830_context *i830 = i830_context(&intel->ctx); + GLuint value; - intel_region_release(&i830->state.draw_region); - intel_region_release(&i830->state.depth_region); - intel_region_reference(&i830->state.draw_region, draw_region); - intel_region_reference(&i830->state.depth_region, depth_region); + ASSERT(state == &i830->state || state == &i830->meta); - /* XXX FBO: Need code from i915_set_draw_region() */ + if (state->draw_region != color_region) { + intel_region_release(&state->draw_region); + intel_region_reference(&state->draw_region, color_region); + } + if (state->depth_region != depth_region) { + intel_region_release(&state->depth_region); + intel_region_reference(&state->depth_region, depth_region); + } + + /* + * Set stride/cpp values + */ + if (color_region) { + state->Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; + state->Buffer[I830_DESTREG_CBUFADDR1] = + (BUF_3D_ID_COLOR_BACK | + BUF_3D_PITCH(color_region->pitch * color_region->cpp) | + BUF_3D_USE_FENCE); + } + + if (depth_region) { + state->Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD; + state->Buffer[I830_DESTREG_DBUFADDR1] = + (BUF_3D_ID_DEPTH | + BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) | + BUF_3D_USE_FENCE); + } + + /* + * Compute/set I830_DESTREG_DV1 value + */ + value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ + DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ + + if (color_region && color_region->cpp == 4) { + value |= DV_PF_8888; + } + else { + value |= DV_PF_565; + } + if (depth_region && depth_region->cpp == 4) { + value |= DEPTH_FRMT_24_FIXED_8_OTHER; + } + else { + value |= DEPTH_FRMT_16_FIXED; + } + state->Buffer[I830_DESTREG_DV1] = value; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); - I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); - i830->state.Buffer[I830_DESTREG_CBUFADDR1] = - (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(draw_region->pitch) | - BUF_3D_USE_FENCE); - i830->state.Buffer[I830_DESTREG_DBUFADDR1] = - (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depth_region->pitch) | - BUF_3D_USE_FENCE); + + +} + + +static void +i830_set_draw_region(struct intel_context *intel, + struct intel_region *color_region, + struct intel_region *depth_region) +{ + struct i830_context *i830 = i830_context(&intel->ctx); + i830_state_draw_region(intel, &i830->state, color_region, depth_region); } #if 0