From: Marek Olšák Date: Sun, 3 Jan 2016 02:26:28 +0000 (+0100) Subject: radeonsi: compute how many input VGPRs fragment shaders have X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=d995d4830e77d55552972dcc9d64e106f55fdc3f;p=mesa.git radeonsi: compute how many input VGPRs fragment shaders have Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 1145f896a39..655894146fd 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -4537,6 +4537,47 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, radeon_llvm_dispose(&ctx.radeon_bld); + /* Calculate the number of fragment input VGPRs. */ + if (ctx.type == TGSI_PROCESSOR_FRAGMENT) { + shader->num_input_vgprs = 0; + shader->face_vgpr_index = -1; + + if (G_0286CC_PERSP_SAMPLE_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 2; + if (G_0286CC_PERSP_CENTER_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 2; + if (G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 2; + if (G_0286CC_PERSP_PULL_MODEL_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 3; + if (G_0286CC_LINEAR_SAMPLE_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 2; + if (G_0286CC_LINEAR_CENTER_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 2; + if (G_0286CC_LINEAR_CENTROID_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 2; + if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + if (G_0286CC_POS_X_FLOAT_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + if (G_0286CC_POS_Y_FLOAT_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + if (G_0286CC_POS_Z_FLOAT_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + if (G_0286CC_POS_W_FLOAT_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + if (G_0286CC_FRONT_FACE_ENA(shader->config.spi_ps_input_addr)) { + shader->face_vgpr_index = shader->num_input_vgprs; + shader->num_input_vgprs += 1; + } + if (G_0286CC_ANCILLARY_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + if (G_0286CC_SAMPLE_COVERAGE_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + if (G_0286CC_POS_FIXED_PT_ENA(shader->config.spi_ps_input_addr)) + shader->num_input_vgprs += 1; + } + if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { shader->gs_copy_shader = CALLOC_STRUCT(si_shader); shader->gs_copy_shader->selector = shader->selector; diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 131455b6d0f..3be24f34391 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -281,6 +281,8 @@ struct si_shader { ubyte num_input_sgprs; ubyte num_input_vgprs; + char face_vgpr_index; + unsigned vs_output_param_offset[PIPE_MAX_SHADER_OUTPUTS]; bool uses_instanceid; unsigned nr_pos_exports;