From: José Fonseca Date: Sat, 23 Apr 2011 19:25:11 +0000 (+0100) Subject: mesa/gdi: Address compiler warnings. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=da49de811d5e74cf476399db9c641fdb8387dbb3;p=mesa.git mesa/gdi: Address compiler warnings. In particular the function prototypes. --- diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index e3a37eb1ace..35a150d0687 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -5,7 +5,7 @@ #include "wmesadef.h" #include "colors.h" -#include +#include "GL/wmesa.h" #include #include "main/context.h" #include "main/extensions.h" @@ -30,7 +30,7 @@ static WMesaFramebuffer FirstFramebuffer = NULL; * Create a new WMesaFramebuffer object which will correspond to the * given HDC (Window handle). */ -WMesaFramebuffer +static WMesaFramebuffer wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) { WMesaFramebuffer pwfb @@ -48,7 +48,7 @@ wmesa_new_framebuffer(HDC hdc, struct gl_config *visual) /** * Given an hdc, free the corresponding WMesaFramebuffer */ -void +static void wmesa_free_framebuffer(HDC hdc) { WMesaFramebuffer pwfb, prev; @@ -71,7 +71,7 @@ wmesa_free_framebuffer(HDC hdc) /** * Given an hdc, return the corresponding WMesaFramebuffer */ -WMesaFramebuffer +static WMesaFramebuffer wmesa_lookup_framebuffer(HDC hdc) { WMesaFramebuffer pwfb; @@ -147,9 +147,8 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) * We write into this memory with the span routines and then blit it * to the window on a buffer swap. */ -BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) +static BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) { - HDC hdc = pwfb->hDC; LPBITMAPINFO pbmi = &(pwfb->bmi); HDC hic; @@ -227,7 +226,6 @@ wmesa_get_buffer_size(struct gl_framebuffer *buffer, GLuint *width, GLuint *heig static void wmesa_flush(struct gl_context *ctx) { - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer); if (ctx->Visual.doubleBufferMode == 1) { @@ -254,9 +252,7 @@ static void wmesa_flush(struct gl_context *ctx) static void clear_color(struct gl_context *ctx, const GLfloat color[4]) { WMesaContext pwc = wmesa_context(ctx); - WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLubyte col[3]; - UINT bytesPerPixel = pwfb->cColorBits / 8; CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); @@ -448,21 +444,15 @@ static void clear(struct gl_context *ctx, GLbitfield mask) **/ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void write_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC); - CONST BITMAPINFO bmi= - { - { - sizeof(BITMAPINFOHEADER), - n, 1, 1, 32, BI_RGB, 0, 1, 1, 0, 0 - } - }; HBITMAP bmp=0; HDC mdc=0; typedef union @@ -535,12 +525,13 @@ static void write_rgba_span_front(const struct gl_context *ctx, } /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) +static void write_rgb_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, + const GLubyte *mask) { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; @@ -564,12 +555,13 @@ static void write_rgb_span_front(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) +static void write_mono_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; WMesaContext pwc = wmesa_context(ctx); COLORREF colorref; @@ -589,13 +581,14 @@ static void write_mono_rgba_span_front(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void write_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; WMesaContext pwc = wmesa_context(ctx); (void) ctx; @@ -612,13 +605,14 @@ static void write_rgba_pixels_front(const struct gl_context *ctx, * Write an array of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], - const GLubyte mask[] ) +static void write_mono_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; GLuint i; WMesaContext pwc = wmesa_context(ctx); COLORREF colorref; @@ -630,11 +624,12 @@ static void write_mono_rgba_pixels_front(const struct gl_context *ctx, } /* Read a horizontal span of color pixels. */ -static void read_rgba_span_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) +static void read_rgba_span_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; COLORREF Color; @@ -650,11 +645,12 @@ static void read_rgba_span_front(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_front(const struct gl_context *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) +static void read_rgba_pixels_front(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; WMesaContext pwc = wmesa_context(ctx); GLuint i; COLORREF Color; @@ -679,13 +675,13 @@ LPDWORD lpdw = ((LPDWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_32(const struct gl_context *ctx, +static void write_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; @@ -709,13 +705,13 @@ static void write_rgba_span_32(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_32(const struct gl_context *ctx, +static void write_rgb_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; @@ -741,16 +737,16 @@ static void write_rgb_span_32(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_32(const struct gl_context *ctx, +static void write_mono_rgba_span_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPDWORD lpdw; DWORD pixel; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; y=FLIP(y); @@ -767,14 +763,14 @@ static void write_mono_rgba_span_32(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_32(const struct gl_context *ctx, +static void write_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; iDrawBuffer); for (i=0; iDrawBuffer); y = FLIP(y); @@ -827,15 +823,15 @@ static void read_rgba_span_32(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_32(const struct gl_context *ctx, +static void read_rgba_pixels_32(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; DWORD pixel; LPDWORD lpdw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; iDrawBuffer); GLuint i; LPBYTE lpb; @@ -895,13 +891,13 @@ static void write_rgba_span_24(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_24(const struct gl_context *ctx, +static void write_rgb_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPBYTE lpb; @@ -931,15 +927,15 @@ static void write_rgb_span_24(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_24(const struct gl_context *ctx, +static void write_mono_rgba_span_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPBYTE lpb; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x); y=FLIP(y); @@ -960,14 +956,14 @@ static void write_mono_rgba_span_24(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_24(const struct gl_context *ctx, +static void write_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; iDrawBuffer); for (i=0; iDrawBuffer); y = FLIP(y); @@ -1018,14 +1014,14 @@ static void read_rgba_span_24(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_24(const struct gl_context *ctx, +static void read_rgba_pixels_24(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i; LPBYTE lpb; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; ipbPixels + (pwc)->ScanWidth * (y)) + (x)); \ /* Write a horizontal span of RGBA color pixels with a boolean mask. */ -static void write_rgba_span_16(const struct gl_context *ctx, +static void write_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; @@ -1080,13 +1076,13 @@ static void write_rgba_span_16(const struct gl_context *ctx, /* Write a horizontal span of RGB color pixels with a boolean mask. */ -static void write_rgb_span_16(const struct gl_context *ctx, +static void write_rgb_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, + const GLubyte *mask) { - WMesaContext pwc = wmesa_context(ctx); + const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values; WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; @@ -1112,16 +1108,16 @@ static void write_rgb_span_16(const struct gl_context *ctx, * Write a horizontal span of pixels with a boolean mask. The current color * is used for all pixels. */ -static void write_mono_rgba_span_16(const struct gl_context *ctx, +static void write_mono_rgba_span_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[]) + const void *value, + const GLubyte *mask) { + const GLchan *color = (const GLchan *)value; LPWORD lpw; WORD pixel; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; @@ -1139,14 +1135,14 @@ static void write_mono_rgba_span_16(const struct gl_context *ctx, } /* Write an array of RGBA pixels with a boolean mask. */ -static void write_rgba_pixels_16(const struct gl_context *ctx, +static void write_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) + const void *values, + const GLubyte *mask) { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values; GLuint i; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; for (i=0; iDrawBuffer); (void) ctx; for (i=0; iDrawBuffer); y = FLIP(y); @@ -1201,14 +1197,14 @@ static void read_rgba_span_16(const struct gl_context *ctx, /* Read an array of color pixels. */ -static void read_rgba_pixels_16(const struct gl_context *ctx, +static void read_rgba_pixels_16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4]) + void *values) { + GLubyte (*rgba)[4] = (GLubyte (*)[4])values; GLuint i, pixel; LPWORD lpw; - WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; iBase.Width != width || pwfb->Base.Height != height) { @@ -1353,7 +1349,6 @@ static void wmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height) { - WMesaContext pwc = wmesa_context(ctx); GLuint new_width, new_height; wmesa_get_buffer_size(ctx->WinSysDrawBuffer, &new_width, &new_height); @@ -1553,7 +1548,7 @@ void WMesaDestroyContext( WMesaContext pwc ) /** * Create a new color renderbuffer. */ -struct gl_renderbuffer * +static struct gl_renderbuffer * wmesa_new_renderbuffer(void) { struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer); diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h index 32289ebc700..9fda8839014 100644 --- a/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/src/mesa/drivers/windows/gdi/wmesadef.h @@ -1,8 +1,8 @@ #ifndef WMESADEF_H #define WMESADEF_H -#ifdef __MINGW32__ + #include -#endif + #include "main/context.h"