From: Timothy Arceri Date: Fri, 19 Jan 2018 11:44:58 +0000 (+1100) Subject: radeonsi/nir: add primitive id to inputs scan X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=dabff1cf7a13348cc93a9162f464d476a8866464;p=mesa.git radeonsi/nir: add primitive id to inputs scan Fixes the following piglit tests: arb_tessellation_shader/fs-primitiveid-instanced glsl-1.50/primitive-id-no-gs glsl-1.50/primitive-id-no-gs-first-vertex glsl-1.50/primitive-id-no-gs-instanced glsl-1.50/primitive-id-no-gs-strip glsl-1.50/primitive-id-no-gs-strip-first-vertex Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c index 56594fcd0e2..e26994c06b9 100644 --- a/src/gallium/drivers/radeonsi/si_shader_nir.c +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c @@ -239,6 +239,9 @@ void si_nir_scan_shader(const struct nir_shader *nir, info->input_semantic_name[i] = semantic_name; info->input_semantic_index[i] = semantic_index; + if (semantic_name == TGSI_SEMANTIC_PRIMID) + info->uses_primid = true; + if (variable->data.sample) info->input_interpolate_loc[i] = TGSI_INTERPOLATE_LOC_SAMPLE; else if (variable->data.centroid)