From: Marek Olšák Date: Fri, 17 Dec 2010 07:59:32 +0000 (+0100) Subject: r300g: finally fix the texture corruption on r3xx-r4xx X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=daffaca53e47faeaaefb98ca46fe4870133d9f02;p=mesa.git r300g: finally fix the texture corruption on r3xx-r4xx Even though a bound texture stays bound when calling set_fragment_sampler_views, it must be assigned a new cache region depending on the occupancy of other texture units. This fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28800 Thanks to Álmos for finding the bug in the code. NOTE: This is a candidate for both the 7.9 and 7.10 branches. --- diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 0ad8a1f4204..f902db54cc1 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -1298,29 +1298,27 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, } for (i = 0; i < count; i++) { - if (&state->sampler_views[i]->base != views[i]) { - pipe_sampler_view_reference( - (struct pipe_sampler_view**)&state->sampler_views[i], - views[i]); + pipe_sampler_view_reference( + (struct pipe_sampler_view**)&state->sampler_views[i], + views[i]); - if (!views[i]) { - continue; - } + if (!views[i]) { + continue; + } - /* A new sampler view (= texture)... */ - dirty_tex = TRUE; + /* A new sampler view (= texture)... */ + dirty_tex = TRUE; - /* Set the texrect factor in the fragment shader. + /* Set the texrect factor in the fragment shader. * Needed for RECT and NPOT fallback. */ - texture = r300_texture(views[i]->texture); - if (texture->desc.is_npot) { - r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state); - } + texture = r300_texture(views[i]->texture); + if (texture->desc.is_npot) { + r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state); + } - state->sampler_views[i]->texcache_region = + state->sampler_views[i]->texcache_region = r300_assign_texture_cache_region(view_index, real_num_views); - view_index++; - } + view_index++; } for (i = count; i < tex_units; i++) {