From: Younes Manton Date: Sat, 20 Dec 2008 21:31:29 +0000 (-0500) Subject: g3dvl: Get rid of old unbuffered motion compensation code. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=db1021a37c29a60c70ce294077680ca3e98a6460;p=mesa.git g3dvl: Get rid of old unbuffered motion compensation code. --- diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile index 4f7a9534847..84a0b2c6d8c 100644 --- a/src/gallium/state_trackers/g3dvl/Makefile +++ b/src/gallium/state_trackers/g3dvl/Makefile @@ -1,6 +1,6 @@ TARGET = libg3dvl.a OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o vl_util.o vl_basic_csc.o \ - vl_r16snorm_mc.o vl_r16snorm_mc_buf.o + vl_r16snorm_mc_buf.o GALLIUMDIR = ../.. CFLAGS += -g -Wall -fPIC -I${GALLIUMDIR}/include -I${GALLIUMDIR}/auxiliary -I${GALLIUMDIR}/winsys/g3dvl diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c index fe107e406da..5b7bb73b39e 100644 --- a/src/gallium/state_trackers/g3dvl/vl_context.c +++ b/src/gallium/state_trackers/g3dvl/vl_context.c @@ -5,7 +5,6 @@ #include #include #include "vl_render.h" -#include "vl_r16snorm_mc.h" #include "vl_r16snorm_mc_buf.h" #include "vl_csc.h" #include "vl_basic_csc.h" @@ -127,7 +126,6 @@ int vlCreateContext vlInitCommon(ctx); - /*vlCreateR16SNormMC(pipe, picture_width, picture_height, picture_format, &ctx->render);*/ vlCreateR16SNormBufferedMC(pipe, picture_width, picture_height, picture_format, &ctx->render); vlCreateBasicCSC(pipe, &ctx->csc); diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c deleted file mode 100644 index 3272220ef83..00000000000 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c +++ /dev/null @@ -1,2344 +0,0 @@ -#define VL_INTERNAL -#include "vl_r16snorm_mc.h" -#include -#include -#include -#include -#include -#include -#include -#include -#include "vl_render.h" -#include "vl_shader_build.h" -#include "vl_surface.h" -#include "vl_util.h" -#include "vl_types.h" -#include "vl_defs.h" - -#define NUM_BUFS 4 /* Number of rotating buffers to use */ - -struct vlVertexShaderConsts -{ - /*struct vlVertex4f scale; - struct vlVertex4f denorm;*/ - struct vlVertex4f scale; - struct vlVertex4f mb_pos_trans; - struct vlVertex4f denorm; - struct - { - struct vlVertex4f top_field; - struct vlVertex4f bottom_field; - } mb_tc_trans[2]; -}; - -struct vlFragmentShaderConsts -{ - struct vlVertex4f multiplier; - struct vlVertex4f div; -}; - -struct vlR16SnormMC -{ - struct vlRender base; - - unsigned int video_width, video_height; - enum vlFormat video_format; - unsigned int cur_buf; - - struct pipe_context *pipe; - struct pipe_viewport_state viewport; - struct pipe_framebuffer_state render_target; - struct pipe_sampler_state *samplers[5]; - struct pipe_texture *textures[NUM_BUFS][5]; - void *i_vs, *p_vs[2], *b_vs[2]; - void *i_fs, *p_fs[2], *b_fs[2]; - struct pipe_vertex_buffer vertex_bufs[3]; - struct pipe_vertex_element vertex_elems[3]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; -}; - -static int vlBegin -( - struct vlRender *render -) -{ - struct vlR16SnormMC *mc; - struct pipe_context *pipe; - - assert(render); - - mc = (struct vlR16SnormMC*)render; - pipe = mc->pipe; - - /* Frame buffer set in vlRender*Macroblock() */ - /* Shaders, samplers, textures set in vlRender*Macroblock() */ - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs); - pipe->set_vertex_elements(pipe, 3, mc->vertex_elems); - pipe->set_viewport_state(pipe, &mc->viewport); - pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &mc->vs_const_buf); - pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &mc->fs_const_buf); - - return 0; -} - -/*static int vlGrabMacroBlock -( - struct vlR16SnormMC *mc, - struct vlMpeg2MacroBlock *macroblock -) -{ - assert(mc); - assert(macroblock); - - - - return 0; -}*/ - -/*#define DO_IDCT*/ - -#ifdef DO_IDCT -static int vlTransformBlock(short *src, short *dst, short bias) -{ - static const float basis[8][8] = - { - {0.3536, 0.4904, 0.4619, 0.4157, 0.3536, 0.2778, 0.1913, 0.0975}, - {0.3536, 0.4157, 0.1913, -0.0975, -0.3536, -0.4904, -0.4619, -0.2778}, - {0.3536, 0.2778, -0.1913, -0.4904, -0.3536, 0.0975, 0.4619, 0.4157}, - {0.3536, 0.0975, -0.4619, -0.2778, 0.3536, 0.4157, -0.1913, -0.4904}, - {0.3536, -0.0975, -0.4619, 0.2778, 0.3536, -0.4157, -0.1913, 0.4904}, - {0.3536, -0.2778, -0.1913, 0.4904, -0.3536, -0.0975, 0.4619, -0.4157}, - {0.3536, -0.4157, 0.1913, 0.0975, -0.3536, 0.4904, -0.4619, 0.2778}, - {0.3536, -0.4904, 0.4619, -0.4157, 0.3536, -0.2778, 0.1913, -0.0975} - }; - - unsigned int x, y; - short tmp[64]; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - for (x = 0; x < VL_BLOCK_WIDTH; ++x) - tmp[y * VL_BLOCK_WIDTH + x] = (short) - ( - src[y * VL_BLOCK_WIDTH + 0] * basis[x][0] + - src[y * VL_BLOCK_WIDTH + 1] * basis[x][1] + - src[y * VL_BLOCK_WIDTH + 2] * basis[x][2] + - src[y * VL_BLOCK_WIDTH + 3] * basis[x][3] + - src[y * VL_BLOCK_WIDTH + 4] * basis[x][4] + - src[y * VL_BLOCK_WIDTH + 5] * basis[x][5] + - src[y * VL_BLOCK_WIDTH + 6] * basis[x][6] + - src[y * VL_BLOCK_WIDTH + 7] * basis[x][7] - ); - - for (x = 0; x < VL_BLOCK_WIDTH; ++x) - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - { - dst[y * VL_BLOCK_WIDTH + x] = bias + (short) - ( - tmp[0 * VL_BLOCK_WIDTH + x] * basis[y][0] + - tmp[1 * VL_BLOCK_WIDTH + x] * basis[y][1] + - tmp[2 * VL_BLOCK_WIDTH + x] * basis[y][2] + - tmp[3 * VL_BLOCK_WIDTH + x] * basis[y][3] + - tmp[4 * VL_BLOCK_WIDTH + x] * basis[y][4] + - tmp[5 * VL_BLOCK_WIDTH + x] * basis[y][5] + - tmp[6 * VL_BLOCK_WIDTH + x] * basis[y][6] + - tmp[7 * VL_BLOCK_WIDTH + x] * basis[y][7] - ); - if (dst[y * VL_BLOCK_WIDTH + x] > 255) - dst[y * VL_BLOCK_WIDTH + x] = 255; - else if (bias > 0 && dst[y * VL_BLOCK_WIDTH + x] < 0) - dst[y * VL_BLOCK_WIDTH + x] = 0; - } - return 0; -} -#endif - -static int vlGrabFrameCodedBlock(short *src, short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - memcpy - ( - dst + y * dst_pitch, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -static int vlGrabFieldCodedBlock(short *src, short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT / 2; ++y) - memcpy - ( - dst + y * dst_pitch * 2, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - dst += VL_BLOCK_HEIGHT * dst_pitch; - - for (; y < VL_BLOCK_HEIGHT; ++y) - memcpy - ( - dst + y * dst_pitch * 2, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -static int vlGrabNoBlock(short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - memset - ( - dst + y * dst_pitch, - 0, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -enum vlSampleType -{ - vlSampleTypeFull, - vlSampleTypeDiff -}; - -static int vlGrabBlocks -( - struct vlR16SnormMC *mc, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - enum vlSampleType sample_type, - short *blocks -) -{ - struct pipe_surface *tex_surface; - short *texels; - unsigned int tex_pitch; - unsigned int tb, sb = 0; - - assert(mc); - assert(blocks); - - tex_surface = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUFS][0], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); - tex_pitch = tex_surface->stride / tex_surface->block.size; - - for (tb = 0; tb < 4; ++tb) - { - if ((coded_block_pattern >> (5 - tb)) & 1) - { - short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; - -#ifdef DO_IDCT - vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0); -#endif - - if (dct_type == vlDCTTypeFrameCoded) - vlGrabFrameCodedBlock - ( - cur_block, - texels + tb * tex_pitch * VL_BLOCK_HEIGHT, - tex_pitch - ); - else - vlGrabFieldCodedBlock - ( - cur_block, - texels + (tb % 2) * tex_pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_pitch, - tex_pitch - ); - - ++sb; - } - else - vlGrabNoBlock(texels + tb * tex_pitch * VL_BLOCK_HEIGHT, tex_pitch); - } - - pipe_surface_unmap(tex_surface); - - /* TODO: Implement 422, 444 */ - for (tb = 0; tb < 2; ++tb) - { - tex_surface = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUFS][tb + 1], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); - tex_pitch = tex_surface->stride / tex_surface->block.size; - - if ((coded_block_pattern >> (1 - tb)) & 1) - { - short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; - -#ifdef DO_IDCT - vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0); -#endif - - vlGrabFrameCodedBlock - ( - cur_block, - texels, - tex_pitch - ); - - ++sb; - } - else - vlGrabNoBlock(texels, tex_pitch); - - pipe_surface_unmap(tex_surface); - } - - return 0; -} - -static int vlRenderIMacroBlock -( - struct vlR16SnormMC *mc, - enum vlPictureType picture_type, - enum vlFieldOrder field_order, - unsigned int mbx, - unsigned int mby, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - short *blocks, - struct vlSurface *surface -) -{ - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - - assert(blocks); - assert(surface); - - /* TODO: Implement interlaced rendering */ - if (picture_type != vlPictureTypeFrame) - return 0; - - vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeFull, blocks); - - pipe = mc->pipe; - - vs_consts = pipe->winsys->buffer_map - ( - pipe->winsys, - mc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ); - - vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; - vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; - vs_consts->scale.z = 1.0f; - vs_consts->scale.w = 1.0f; - vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; - vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; - vs_consts->mb_pos_trans.z = 0.0f; - vs_consts->mb_pos_trans.w = 0.0f; - - pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); - - mc->render_target.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - surface->texture, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - pipe->set_framebuffer_state(pipe, &mc->render_target); - pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUFS]); - pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); - pipe->bind_vs_state(pipe, mc->i_vs); - pipe->bind_fs_state(pipe, mc->i_fs); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); - - mc->cur_buf++; - - return 0; -} - -static int vlRenderPMacroBlock -( - struct vlR16SnormMC *mc, - enum vlPictureType picture_type, - enum vlFieldOrder field_order, - unsigned int mbx, - unsigned int mby, - enum vlMotionType mc_type, - short top_x, - short top_y, - short bottom_x, - short bottom_y, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - short *blocks, - struct vlSurface *ref_surface, - struct vlSurface *surface -) -{ - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - - assert(motion_vectors); - assert(blocks); - assert(ref_surface); - assert(surface); - - /* TODO: Implement interlaced rendering */ - if (picture_type != vlPictureTypeFrame) - return 0; - /* TODO: Implement other MC types */ - if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField) - return 0; - - vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks); - - pipe = mc->pipe; - - vs_consts = pipe->winsys->buffer_map - ( - pipe->winsys, - mc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ); - - vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; - vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; - vs_consts->scale.z = 1.0f; - vs_consts->scale.w = 1.0f; - vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; - vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; - vs_consts->mb_pos_trans.z = 0.0f; - vs_consts->mb_pos_trans.w = 0.0f; - vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].top_field.z = 0.0f; - vs_consts->mb_tc_trans[0].top_field.w = 0.0f; - - if (mc_type == vlMotionTypeField) - { - vs_consts->denorm.x = (float)surface->texture->width[0]; - vs_consts->denorm.y = (float)surface->texture->height[0]; - - vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f; - vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f; - - pipe->bind_vs_state(pipe, mc->p_vs[1]); - pipe->bind_fs_state(pipe, mc->p_fs[1]); - } - else - { - pipe->bind_vs_state(pipe, mc->p_vs[0]); - pipe->bind_fs_state(pipe, mc->p_fs[0]); - } - - pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); - - mc->render_target.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - surface->texture, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - pipe->set_framebuffer_state(pipe, &mc->render_target); - - mc->textures[mc->cur_buf % NUM_BUFS][3] = ref_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUFS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); - - mc->cur_buf++; - - return 0; -} - -static int vlRenderBMacroBlock -( - struct vlR16SnormMC *mc, - enum vlPictureType picture_type, - enum vlFieldOrder field_order, - unsigned int mbx, - unsigned int mby, - enum vlMotionType mc_type, - short top_past_x, - short top_past_y, - short bottom_past_x, - short bottom_past_y, - short top_future_x, - short top_future_y, - short bottom_future_x, - short bottom_future_y, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - short *blocks, - struct vlSurface *past_surface, - struct vlSurface *future_surface, - struct vlSurface *surface -) -{ - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - - assert(motion_vectors); - assert(blocks); - assert(ref_surface); - assert(surface); - - /* TODO: Implement interlaced rendering */ - if (picture_type != vlPictureTypeFrame) - return 0; - /* TODO: Implement other MC types */ - if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField) - return 0; - - vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks); - - pipe = mc->pipe; - - vs_consts = pipe->winsys->buffer_map - ( - pipe->winsys, - mc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ); - - vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; - vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; - vs_consts->scale.z = 1.0f; - vs_consts->scale.w = 1.0f; - vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; - vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; - vs_consts->mb_pos_trans.z = 0.0f; - vs_consts->mb_pos_trans.w = 0.0f; - vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_past_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_past_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].top_field.z = 0.0f; - vs_consts->mb_tc_trans[0].top_field.w = 0.0f; - vs_consts->mb_tc_trans[1].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_future_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[1].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_future_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[1].top_field.z = 0.0f; - vs_consts->mb_tc_trans[1].top_field.w = 0.0f; - - if (mc_type == vlMotionTypeField) - { - vs_consts->denorm.x = (float)surface->texture->width[0]; - vs_consts->denorm.y = (float)surface->texture->height[0]; - - vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_past_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_past_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f; - vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f; - vs_consts->mb_tc_trans[1].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_future_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[1].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_future_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[1].bottom_field.z = 0.0f; - vs_consts->mb_tc_trans[1].bottom_field.w = 0.0f; - - pipe->bind_vs_state(pipe, mc->b_vs[1]); - pipe->bind_fs_state(pipe, mc->b_fs[1]); - } - else - { - pipe->bind_vs_state(pipe, mc->b_vs[0]); - pipe->bind_fs_state(pipe, mc->b_fs[0]); - } - - pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); - - mc->render_target.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - surface->texture, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - pipe->set_framebuffer_state(pipe, &mc->render_target); - - mc->textures[mc->cur_buf % NUM_BUFS][3] = past_surface->texture; - mc->textures[mc->cur_buf % NUM_BUFS][4] = future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUFS]); - pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); - - mc->cur_buf++; - - return 0; -} - -static int vlRenderMacroBlocksMpeg2R16Snorm -( - struct vlRender *render, - struct vlMpeg2MacroBlockBatch *batch, - struct vlSurface *surface -) -{ - struct vlR16SnormMC *mc; - unsigned int i; - - assert(render); - - mc = (struct vlR16SnormMC*)render; - - /*for (i = 0; i < batch->num_macroblocks; ++i) - vlGrabMacroBlock(batch->macroblocks[i]);*/ - - for (i = 0; i < batch->num_macroblocks; ++i) - { - switch (batch->macroblocks[i].mb_type) - { - case vlMacroBlockTypeIntra: - { - vlRenderIMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - surface - ); - break; - } - case vlMacroBlockTypeFwdPredicted: - { - vlRenderPMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].mo_type, - batch->macroblocks[i].PMV[0][0][0], - batch->macroblocks[i].PMV[0][0][1], - batch->macroblocks[i].PMV[1][0][0], - batch->macroblocks[i].PMV[1][0][1], - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - batch->past_surface, - surface - ); - break; - } - case vlMacroBlockTypeBkwdPredicted: - { - vlRenderPMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].mo_type, - batch->macroblocks[i].PMV[0][1][0], - batch->macroblocks[i].PMV[0][1][1], - batch->macroblocks[i].PMV[1][1][0], - batch->macroblocks[i].PMV[1][1][1], - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - batch->future_surface, - surface - ); - break; - } - case vlMacroBlockTypeBiPredicted: - { - vlRenderBMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].mo_type, - batch->macroblocks[i].PMV[0][0][0], - batch->macroblocks[i].PMV[0][0][1], - batch->macroblocks[i].PMV[1][0][0], - batch->macroblocks[i].PMV[1][0][1], - batch->macroblocks[i].PMV[0][1][0], - batch->macroblocks[i].PMV[0][1][1], - batch->macroblocks[i].PMV[1][1][0], - batch->macroblocks[i].PMV[1][1][1], - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - batch->past_surface, - batch->future_surface, - surface - ); - break; - } - default: - assert(0); - } - } - - return 0; -} - -static int vlEnd -( - struct vlRender *render -) -{ - assert(render); - - return 0; -} - -static int vlFlush -( - struct vlRender *render -) -{ - assert(render); - - return 0; -} - -static int vlDestroy -( - struct vlRender *render -) -{ - struct vlR16SnormMC *mc; - struct pipe_context *pipe; - unsigned int i; - - assert(render); - - mc = (struct vlR16SnormMC*)render; - pipe = mc->pipe; - - for (i = 0; i < 5; ++i) - pipe->delete_sampler_state(pipe, mc->samplers[i]); - - for (i = 0; i < 3; ++i) - pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[i].buffer); - - /* Textures 3 & 4 are not created directly, no need to release them here */ - for (i = 0; i < NUM_BUFS; ++i) - { - pipe_texture_release(&mc->textures[i][0]); - pipe_texture_release(&mc->textures[i][1]); - pipe_texture_release(&mc->textures[i][2]); - } - - pipe->delete_vs_state(pipe, mc->i_vs); - pipe->delete_fs_state(pipe, mc->i_fs); - - for (i = 0; i < 2; ++i) - { - pipe->delete_vs_state(pipe, mc->p_vs[i]); - pipe->delete_fs_state(pipe, mc->p_fs[i]); - pipe->delete_vs_state(pipe, mc->b_vs[i]); - pipe->delete_fs_state(pipe, mc->b_fs[i]); - } - - pipe->winsys->buffer_destroy(pipe->winsys, mc->vs_const_buf.buffer); - pipe->winsys->buffer_destroy(pipe->winsys, mc->fs_const_buf.buffer); - - free(mc); - - return 0; -} - -/* - * Represents 8 triangles (4 quads, 1 per block) in noormalized coords - * that render a macroblock. - * Need to be scaled to cover mbW*mbH macroblock pixels and translated into - * position on target surface. - */ -static const struct vlVertex2f macroblock_verts[24] = -{ - {0.0f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.0f}, - {0.5f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.5f}, - - {0.5f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.0f}, - {1.0f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.5f}, - - {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 0.5f}, - {0.5f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f}, - - {0.5f, 0.5f}, {0.5f, 1.0f}, {1.0f, 0.5f}, - {1.0f, 0.5f}, {0.5f, 1.0f}, {1.0f, 1.0f} -}; - -/* - * Represents texcoords for the above for rendering 4 luma blocks arranged - * in a bW*(bH*4) texture. First luma block located at 0,0->bW,bH; second at - * 0,bH->bW,2bH; third at 0,2bH->bW,3bH; fourth at 0,3bH->bW,4bH. - */ -static const struct vlVertex2f macroblock_luma_texcoords[24] = -{ - {0.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.0f}, - {1.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.25f}, - - {0.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.25f}, - {1.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.5f}, - - {0.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.5f}, - {1.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.75f}, - - {0.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 0.75f}, - {1.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 1.0f} -}; - -/* - * Represents texcoords for the above for rendering 1 chroma block. - * Straight forward 0,0->1,1 mapping so we can reuse the MB pos vectors. - */ -static const struct vlVertex2f *macroblock_chroma_420_texcoords = macroblock_verts; - -/* - * Represents texcoords for the above for rendering 2 chroma blocks arranged - * in a bW*(bH*2) texture. First chroma block located at 0,0->bW,bH; second at - * 0,bH->bW,2bH. We can render this with 0,0->1,1 mapping. - * Straight forward 0,0->1,1 mapping so we can reuse MB pos vectors. - */ -static const struct vlVertex2f *macroblock_chroma_422_texcoords = macroblock_verts; - -/* - * Represents texcoords for the above for rendering 4 chroma blocks. - * Same case as 4 luma blocks. - */ -static const struct vlVertex2f *macroblock_chroma_444_texcoords = macroblock_luma_texcoords; - -/* - * Used when rendering P and B macroblocks, multiplier is applied to the A channel, - * which is then added to the L channel, then the bias is subtracted from that to - * get back the differential. The differential is then added to the samples from the - * reference surface(s). - */ -static const struct vlFragmentShaderConsts fs_consts = -{ - {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f}, - {0.5f, 2.0f, 0.0f, 0.0f} -}; - -static int vlCreateVertexShaderIMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 50; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->i_vs = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderIMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - */ - for (i = 0; i < 2; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - */ - for (i = 0; i < 3; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header,max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul o0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->i_fs = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFramePMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Unused - * decl c3 ; Translation vector to move ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Ref macroblock texcoords - */ - for (i = 0; i < 4; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o3, t0, c3 ; Translate rect into position on ref macroblock */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->p_vs[0] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFieldPMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration - ( - &decl, - &tokens[ti], - header, - max_tokens - ti - ); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Denorm coefficients - * decl c3 ; Translation vector to move top field ref macroblock texcoords into position - * decl c4 ; Translation vector to move bottom field ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 4); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Top field ref macroblock texcoords - * decl o4 ; Bottom field ref macroblock texcoords - * decl o5 ; Denormalized vertex pos - */ - for (i = 0; i < 6; i++) - { - decl = vl_decl_output((i == 0 || i == 5) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add t1, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mov o0, t1 ; Move vertex pos to output */ - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - mov o1, i1 ; Move input luma texcoords to output - mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o3, t0, c3 ; Translate top field rect into position on ref macroblock - add o4, t0, c4 ; Translate bottom field rect into position on ref macroblock */ - for (i = 0; i < 2; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul o5, t1, c2 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 5, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->p_vs[1] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFramePMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - */ - for (i = 0; i < 3; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for ref surface texture - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* tex2d t1, i2, s3 ; Read texel from ref macroblock */ - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 2, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->p_fs[0] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFieldPMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 200; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - * decl i3 ; Texcoords for s3 - * decl i4 ; Denormalized vertex pos - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constants 1/2 & 2 in .x, .y channels for Y-mod-2 top/bottom field selection - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t4 */ - decl = vl_decl_temps(0, 4); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for ref surface texture - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i2, s3 ; Read texel from ref macroblock top field - * tex2d t2, i3, s3 ; Read texel from ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* XXX: Pos values off by 0.5? */ - /* sub t4, i4.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t3, c1.y ; Multiply by 2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->p_fs[1] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFrameBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Unused - * decl c3 ; Translation vector to move past ref macroblock texcoords into position - * decl c4 ; Unused - * decl c5 ; Translation vector to move future ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 5); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Past ref macroblock texcoords - * decl o4 ; Future ref macroblock texcoords - */ - for (i = 0; i < 5; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o3, t0, c3 ; Translate rect into position on past ref macroblock - add o4, t0, c5 ; Translate rect into position on future ref macroblock */ - for (i = 0; i < 2; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i * 2 + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->b_vs[0] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFieldBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Denorm coefficients - * decl c3 ; Translation vector to move top field past ref macroblock texcoords into position - * decl c4 ; Translation vector to move bottom field past ref macroblock texcoords into position - * decl c5 ; Translation vector to move top field future ref macroblock texcoords into position - * decl c6 ; Translation vector to move bottom field future ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 6); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Top field past ref macroblock texcoords - * decl o4 ; Bottom field past ref macroblock texcoords - * decl o5 ; Top field future ref macroblock texcoords - * decl o6 ; Bottom field future ref macroblock texcoords - * decl o7 ; Denormalized vertex pos - */ - for (i = 0; i < 8; i++) - { - decl = vl_decl_output((i == 0 || i == 7) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add t1, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mov o0, t1 ; Move vertex pos to output */ - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* - * add o3, t0, c3 ; Translate top field rect into position on past ref macroblock - * add o4, t0, c4 ; Translate bottom field rect into position on past ref macroblock - * add o5, t0, c5 ; Translate top field rect into position on future ref macroblock - * add o6, t0, c6 ; Translate bottom field rect into position on future ref macroblock - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul o7, t1, c2 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 7, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->b_vs[1] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFrameBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - * decl i3 ; Texcoords for s4 - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t2 */ - decl = vl_decl_temps(0, 2); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for past ref surface texture - * decl s4 ; Sampler for future ref surface texture - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i2, s3 ; Read texel from past ref macroblock - * tex2d t2, i3, s4 ; Read texel from future ref macroblock - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->b_fs[0] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFieldBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 200; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - * decl i3 ; Texcoords for s3 - * decl i4 ; Texcoords for s4 - * decl i5 ; Texcoords for s4 - * decl i6 ; Denormalized vertex pos - */ - for (i = 0; i < 7; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constants 1/2 & 2 in .x, .y channels to use as weight to blend past and future texels - * ; and for Y-mod-2 top/bottom field selection - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t5 */ - decl = vl_decl_temps(0, 5); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for past ref surface texture - * decl s4 ; Sampler for future ref surface texture - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* XXX: Pos values off by 0.5? */ - /* sub t4, i6.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 6, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t3, c1.y ; Multiply by 2 */ - inst = vl_inst3( TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i2, s3 ; Read texel from past ref macroblock top field - * tex2d t2, i3, s3 ; Read texel from past ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t4, i4, s4 ; Read texel from future ref macroblock top field - * tex2d t5, i5, s4 ; Read texel from future ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 4, TGSI_FILE_SAMPLER, 4); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->b_fs[1] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateDataBufs -( - struct vlR16SnormMC *mc -) -{ - struct pipe_context *pipe; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - - /* Create our vertex buffer and vertex buffer element */ - mc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f); - mc->vertex_bufs[0].max_index = 23; - mc->vertex_bufs[0].buffer_offset = 0; - mc->vertex_bufs[0].buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 24 - ); - - mc->vertex_elems[0].src_offset = 0; - mc->vertex_elems[0].vertex_buffer_index = 0; - mc->vertex_elems[0].nr_components = 2; - mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Create our texcoord buffers and texcoord buffer elements */ - for (i = 1; i < 3; ++i) - { - mc->vertex_bufs[i].pitch = sizeof(struct vlVertex2f); - mc->vertex_bufs[i].max_index = 23; - mc->vertex_bufs[i].buffer_offset = 0; - mc->vertex_bufs[i].buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 24 - ); - - mc->vertex_elems[i].src_offset = 0; - mc->vertex_elems[i].vertex_buffer_index = i; - mc->vertex_elems[i].nr_components = 2; - mc->vertex_elems[i].src_format = PIPE_FORMAT_R32G32_FLOAT; - } - - /* Fill buffers */ - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - macroblock_verts, - sizeof(struct vlVertex2f) * 24 - ); - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - macroblock_luma_texcoords, - sizeof(struct vlVertex2f) * 24 - ); - /* TODO: Accomodate 422, 444 */ - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[2].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - macroblock_chroma_420_texcoords, - sizeof(struct vlVertex2f) * 24 - ); - - for (i = 0; i < 3; ++i) - pipe->winsys->buffer_unmap(pipe->winsys, mc->vertex_bufs[i].buffer); - - /* Create our constant buffer */ - mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); - mc->vs_const_buf.buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_CONSTANT, - mc->vs_const_buf.size - ); - - mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); - mc->fs_const_buf.buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_CONSTANT, - mc->fs_const_buf.size - ); - - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - &fs_consts, - sizeof(struct vlFragmentShaderConsts) - ); - - pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer); - - return 0; -} - -static int vlInit -( - struct vlR16SnormMC *mc -) -{ - struct pipe_context *pipe; - struct pipe_sampler_state sampler; - struct pipe_texture template; - unsigned int filters[5]; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - - /* For MC we render to textures, which are rounded up to nearest POT */ - mc->viewport.scale[0] = vlRoundUpPOT(mc->video_width); - mc->viewport.scale[1] = vlRoundUpPOT(mc->video_height); - mc->viewport.scale[2] = 1; - mc->viewport.scale[3] = 1; - mc->viewport.translate[0] = 0; - mc->viewport.translate[1] = 0; - mc->viewport.translate[2] = 0; - mc->viewport.translate[3] = 0; - - mc->render_target.width = vlRoundUpPOT(mc->video_width); - mc->render_target.height = vlRoundUpPOT(mc->video_height); - mc->render_target.num_cbufs = 1; - /* FB for MC stage is a vlSurface, set in vlSetRenderSurface() */ - mc->render_target.zsbuf = NULL; - - filters[0] = PIPE_TEX_FILTER_NEAREST; - filters[1] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR; - filters[2] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR; - filters[3] = PIPE_TEX_FILTER_LINEAR; - filters[4] = PIPE_TEX_FILTER_LINEAR; - - for (i = 0; i < 5; ++i) - { - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_img_filter = filters[i]; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.mag_img_filter = filters[i]; - sampler.compare_mode = PIPE_TEX_COMPARE_NONE; - sampler.compare_func = PIPE_FUNC_ALWAYS; - sampler.normalized_coords = 1; - /*sampler.prefilter = ;*/ - /*sampler.shadow_ambient = ;*/ - /*sampler.lod_bias = ;*/ - sampler.min_lod = 0; - /*sampler.max_lod = ;*/ - /*sampler.border_color[i] = ;*/ - /*sampler.max_anisotropy = ;*/ - mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler); - } - - memset(&template, 0, sizeof(struct pipe_texture)); - template.target = PIPE_TEXTURE_2D; - template.format = PIPE_FORMAT_R16_SNORM; - template.last_level = 0; - template.width[0] = 8; - template.height[0] = 8 * 4; - template.depth[0] = 1; - template.compressed = 0; - pf_get_block(template.format, &template.block); - - for (i = 0; i < NUM_BUFS; ++i) - mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template); - - if (mc->video_format == vlFormatYCbCr420) - template.height[0] = 8; - else if (mc->video_format == vlFormatYCbCr422) - template.height[0] = 8 * 2; - else if (mc->video_format == vlFormatYCbCr444) - template.height[0] = 8 * 4; - else - assert(0); - - for (i = 0; i < NUM_BUFS; ++i) - { - mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template); - mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template); - } - - /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */ - - vlCreateVertexShaderIMB(mc); - vlCreateFragmentShaderIMB(mc); - vlCreateVertexShaderFramePMB(mc); - vlCreateVertexShaderFieldPMB(mc); - vlCreateFragmentShaderFramePMB(mc); - vlCreateFragmentShaderFieldPMB(mc); - vlCreateVertexShaderFrameBMB(mc); - vlCreateVertexShaderFieldBMB(mc); - vlCreateFragmentShaderFrameBMB(mc); - vlCreateFragmentShaderFieldBMB(mc); - vlCreateDataBufs(mc); - - return 0; -} - -int vlCreateR16SNormMC -( - struct pipe_context *pipe, - unsigned int video_width, - unsigned int video_height, - enum vlFormat video_format, - struct vlRender **render -) -{ - struct vlR16SnormMC *mc; - - assert(pipe); - assert(render); - - mc = calloc(1, sizeof(struct vlR16SnormMC)); - - mc->base.vlBegin = &vlBegin; - mc->base.vlRenderMacroBlocksMpeg2 = &vlRenderMacroBlocksMpeg2R16Snorm; - mc->base.vlEnd = &vlEnd; - mc->base.vlFlush = &vlFlush; - mc->base.vlDestroy = &vlDestroy; - mc->pipe = pipe; - mc->video_width = video_width; - mc->video_height = video_height; - mc->cur_buf = 0; - - vlInit(mc); - - *render = &mc->base; - - return 0; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h deleted file mode 100644 index 9842926bf70..00000000000 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef vl_r16snorm_mc_h -#define vl_r16snorm_mc_h - -#include "vl_types.h" - -struct pipe_context; -struct vlRender; - -int vlCreateR16SNormMC -( - struct pipe_context *pipe, - unsigned int video_width, - unsigned int video_height, - enum vlFormat video_format, - struct vlRender **render -); - -#endif