From: Rhys Perry Date: Mon, 20 Jan 2020 17:40:13 +0000 (+0000) Subject: aco: fix exec mask consistency issues X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=db19e96c8c63ee266fee37d3eb634b0ca30a28ab;p=mesa.git aco: fix exec mask consistency issues There seems to be more, these are just the ones found in Detroit: Become Human shaders. Signed-off-by: Rhys Perry Reviewed-by: Daniel Schürmann Tested-by: Marge Bot Part-of: --- diff --git a/src/amd/compiler/aco_insert_exec_mask.cpp b/src/amd/compiler/aco_insert_exec_mask.cpp index 44da289339b..37a994cd4df 100644 --- a/src/amd/compiler/aco_insert_exec_mask.cpp +++ b/src/amd/compiler/aco_insert_exec_mask.cpp @@ -968,10 +968,14 @@ void add_branch_code(exec_ctx& ctx, Block* block) assert(block->instructions.back()->opcode == aco_opcode::p_branch); block->instructions.pop_back(); - while (!(ctx.info[idx].exec.back().second & mask_type_loop)) + bool need_parallelcopy = false; + while (!(ctx.info[idx].exec.back().second & mask_type_loop)) { ctx.info[idx].exec.pop_back(); + need_parallelcopy = true; + } - ctx.info[idx].exec.back().first = bld.pseudo(aco_opcode::p_parallelcopy, bld.def(bld.lm, exec), ctx.info[idx].exec.back().first); + if (need_parallelcopy) + ctx.info[idx].exec.back().first = bld.pseudo(aco_opcode::p_parallelcopy, bld.def(bld.lm, exec), ctx.info[idx].exec.back().first); bld.branch(aco_opcode::p_cbranch_nz, bld.exec(ctx.info[idx].exec.back().first), block->linear_succs[1], block->linear_succs[0]); return; } @@ -1052,7 +1056,7 @@ void add_branch_code(exec_ctx& ctx, Block* block) cond = bld.tmp(s1); Temp exec_mask = ctx.info[idx].exec[exec_idx].first; exec_mask = bld.sop2(Builder::s_andn2, bld.def(bld.lm), bld.scc(Definition(cond)), - exec_mask, current_exec); + exec_mask, bld.exec(current_exec)); ctx.info[idx].exec[exec_idx].first = exec_mask; if (ctx.info[idx].exec[exec_idx].second & mask_type_loop) break;