From: Eric Anholt Date: Thu, 27 Dec 2018 07:04:10 +0000 (-0800) Subject: v3d: Enable GL_ARB_texture_gather on V3D 4.x. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=db3b6b6bca4fcf35f184473c517a3db11303d1e7;p=mesa.git v3d: Enable GL_ARB_texture_gather on V3D 4.x. This is part of GLES 3.1, and with the NIR lowering we're now passing the GLES31 testcases. --- diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c index f6846080c1c..5fd29b78785 100644 --- a/src/gallium/drivers/v3d/v3d_screen.c +++ b/src/gallium/drivers/v3d/v3d_screen.c @@ -139,6 +139,11 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; + case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: + if (screen->devinfo.ver < 40) + return 0; + return 4; + case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: return 4;