From: Alex Deucher Date: Tue, 28 Jul 2009 19:58:01 +0000 (-0400) Subject: r600: don't call r700UpdateShaders twice for each render X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=dbdb3952c16e13117891a3c52db4e05c472e96b8;p=mesa.git r600: don't call r700UpdateShaders twice for each render --- diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index ea8419d3d2d..f2fec27effa 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -403,10 +403,6 @@ static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/ return GL_TRUE; } - context_t *context = R700_CONTEXT(ctx); - - r700UpdateShaders(ctx); - bRet = r700RunRender(ctx, stage); return bRet;