From: Kenneth Graunke Date: Mon, 29 Jun 2015 03:45:47 +0000 (-0700) Subject: i965/vec4: Move perf_debug about register spilling into the visitor. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=dc776ffb900b21421158ef8efbd675bdd47593bc;p=mesa.git i965/vec4: Move perf_debug about register spilling into the visitor. This patch makes us only issue the performance warning about register spilling if we actually spilled registers. We also use scratch space for indirect addressing and the like. This is basically commit c51163b0cf7aff0375b1a5ea4cb3da9d9e164044 for the vec4 backend. Signed-off-by: Kenneth Graunke Reviewed-by: Topi Pohjolainen --- diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 52c73031a3c..7f947e0eb25 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -268,10 +268,6 @@ brw_codegen_gs_prog(struct brw_context *brw, /* Scratch space is used for register spilling */ if (c.base.last_scratch) { - perf_debug("Geometry shader triggered register spilling. " - "Try reducing the number of live vec4 values to " - "improve performance.\n"); - c.prog_data.base.base.total_scratch = brw_get_scratch_size(c.base.last_scratch*REG_SIZE); diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 2a565645ce2..60f73e2c82c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1827,9 +1827,19 @@ vec4_visitor::run(gl_clip_plane *clip_planes) } } - while (!reg_allocate()) { - if (failed) - return false; + bool allocated_without_spills = reg_allocate(); + + if (!allocated_without_spills) { + compiler->shader_perf_log(log_data, + "%s shader triggered register spilling. " + "Try reducing the number of live vec4 values " + "to improve performance.\n", + stage_name); + + while (!reg_allocate()) { + if (failed) + return false; + } } opt_schedule_instructions(); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 6e9848fb1e9..edbcbcff818 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -196,10 +196,6 @@ brw_codegen_vs_prog(struct brw_context *brw, /* Scratch space is used for register spilling */ if (c.base.last_scratch) { - perf_debug("Vertex shader triggered register spilling. " - "Try reducing the number of live vec4 values to " - "improve performance.\n"); - prog_data.base.base.total_scratch = brw_get_scratch_size(c.base.last_scratch*REG_SIZE);